Valve Provides Details On Left 4 Dead Survival Pack DLC
A post on the Left 4 Dead blog shares details of the Survival Pack downloadable content due out next week. It will be free, and available for both the PC and Xbox 360 versions of the game. "Our goals for Survival Mode are to deliver a mode of play distinct from Campaign or Versus, have games that regularly last under ten minutes, and emphasize competition with team play through leaderboards. Survival Mode draws on the planning and communication aspects of a successful Finale or Crescendo event, while taking it to another level. It rapidly hits a fever pitch that only a well coordinated team will be able to successfully survive. ... Given the extreme pace of Survival Mode, the number of zombies killed in a single round often outnumbers an entire campaign."
Having played multiplayer online FPS games since Quake 1, L4D is the first one that really felt like a different game to me. Part of that is the intense teamwork required - much more so than other 'team' games like the BattleField series. I'm not really into the whole zombie theme, but the gameplay and design are so well done that I can't help but love playing it anyway.
Thanks Valve for making a fantastic and innovative game better, and giving away the new content for free!
It easily needed 10 more story campaigns or a much longer well thought out scenario. Perhaps 4 "movies" all sequential to each other, each film featuring newer "zombies" with different features than the movie before it.
According to the ingame commentary, this and many more interesting features were scrapped due to playtesters feedback. You can blame them for the lack of sequence between chapters, the removal of the demerit system, and others. The pilot coming to the rescue in No Mercy was originally going to succumb to an infected wound he suffered doing a pickup before you (hence his line, "I just had a...an accident").