Valve Provides Details On Left 4 Dead Survival Pack DLC
A post on the Left 4 Dead blog shares details of the Survival Pack downloadable content due out next week. It will be free, and available for both the PC and Xbox 360 versions of the game. "Our goals for Survival Mode are to deliver a mode of play distinct from Campaign or Versus, have games that regularly last under ten minutes, and emphasize competition with team play through leaderboards. Survival Mode draws on the planning and communication aspects of a successful Finale or Crescendo event, while taking it to another level. It rapidly hits a fever pitch that only a well coordinated team will be able to successfully survive. ... Given the extreme pace of Survival Mode, the number of zombies killed in a single round often outnumbers an entire campaign."
I'm not sure what you want..... You say you don't want it to be DLC, but how do you want them to get it to you? It's already free. I'm not sure what you mean by MORE unless you are angry about having to pay your ISP. Anyway, $50 for a game is... kinda standard. I mean, it's more than the average on Steam, but off Steam, it's pretty normal. I'm not sure what you want. Maybe content that you already have that is only unlocked after some period of time? Because that's the only way around download it. Giving it to you and not letting you use it. You are a very strange consumer, and I don't think it's worth targeting you.
I hate grammar Nazi's.
Its free. You wont have to pay anything extra. You got your wish.
This is free content, right? I don't see where they are wanting you to pay "MORE". Then again, my contacts should have come out about 30 hours ago, so I might just be misreading something....
It's free.
I think he just didnt realize that it was free. I would agree with him if it were not free. Left 4 Dead needs a lot more content. It was a pretty shallow and under developed game. It was fun online with friends but way too short. It easily needed 10 more story campaigns or a much longer well thought out scenario. Perhaps 4 "movies" all sequential to each other, each film featuring newer "zombies" with different features than the movie before it.
Left 4 Dead really is what Valve did to the game. They left it without much content. If valve was asking for money for this extra content, i would tell them to go fuck off. However Valve is doing the right thing and adding more to the game for free. They have done this for TF2 as well and many other games because they realize it increases the value of the game, rather than forcing you to pay for updates, they hope to sell more units of the game at full price.
Valve has been pretty fair with gamers and I think they're the good guys. Say what you want about Steam, it has gotten much better, and its a pretty nice service now.
What a ridiculous comment. I agree that L4D is overpriced, but they're giving you this content, for free, just like all the TF2 content.
IT WILL BE FREE... Even the summary says that.
As trolls go, you didn't even try. Either that or you're a moron.
Can't wait for this content. Hoping Survival is playable in single player mode. A lot of people whine and say L4D is crap in single player mode, but I like taking it at my own pace. If I want to dash straight for the safe room and to hell with my partners, I can. If I want to shoot them in the head, I can. If I want to stand in one spot and just wait for waves to spawn, I can.
Online is fun, but I like firing up single player and doing speed runs through No Mercy. (I find the rooftop finale so damn easy now...)
I'm a moron. My eyes jumped over 'free' somehow. I have a florescent light... maybe there's something to that theory.
For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
Good thing you don't run Steam. You would owe me a hell of a lot more than $50.
I guess you're the kind of person who would punch me if I told you I thought your haircut looked a bit poor today?
For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
See above (or below, as your settings go) where I admit my idiocy.
For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
Having played multiplayer online FPS games since Quake 1, L4D is the first one that really felt like a different game to me. Part of that is the intense teamwork required - much more so than other 'team' games like the BattleField series. I'm not really into the whole zombie theme, but the gameplay and design are so well done that I can't help but love playing it anyway.
Thanks Valve for making a fantastic and innovative game better, and giving away the new content for free!
It'll be nice to have an option to hop into a game for a little bit without committing to an hour+ long campaign or versus match. One of the main reasons I don't play very much is that I can rarely sit down for a couple hours and get a full round in.
It is expensive right now, but it was well worth it the weekend it was half price. I wouldn't have bought it at the current price not really knowing what I was getting, but the amount of fun I've had playing it is easily worth the full price in my opinion.
The gameplay of versus is great... we don't need another game mode, we need *MAPS*. I can't believe they've been wasting their time on this. If they'd actually talked to anyone who *PLAYS* their game, they would know that people want new maps.
Everyone is tired of playing mercy hospital for the trillionth time... A new game mode isn't going to make mercy more exciting.
It easily needed 10 more story campaigns or a much longer well thought out scenario. Perhaps 4 "movies" all sequential to each other, each film featuring newer "zombies" with different features than the movie before it.
According to the ingame commentary, this and many more interesting features were scrapped due to playtesters feedback. You can blame them for the lack of sequence between chapters, the removal of the demerit system, and others. The pilot coming to the rescue in No Mercy was originally going to succumb to an infected wound he suffered doing a pickup before you (hence his line, "I just had a...an accident").
I'm still waiting for them to justify the price tag on Left for Dead by adding some more content (that's not DLC!)
There is no way in hell the game is worth what they want, as-is. And here they want us to pay MORE!?
Aw, c'mon. Back in the day I've bought Doom3 for more when it was just released; and L4D is far, far better. It's a new big title from a major game developer known for several game blockbusters in the past, it's got stellar reviews everywhere from mainstream to niche press, and it's really just an awesome (and extremely addictive - beware!) game.
Most Valve games have incredible replay value, similar to most Blizzard games. ;)
CSS, TF2... my favourite is definitely L4D. I don't think it's overpriced, but I'd still be happier if I had paid $25 for it rather than $50!
Oh, god, I'm so sorry. I pirated it and felt like I'd been ripped off. I can't imagine what you feel like. *shudder* The only scare that game gave me was the lurking dread that I'd click the .iso, hit "delete", and the powers of Hell would cause it to re-install itself instead.
Bring it on! As if there was anything else to do as a survivor!
It's free. "DLC" refers to a specific distribution system on the Xbox 360 - the downloads menu. Those are optional downloads, show up as game data in memory management, are priced to the developers whims (or released for free), and you can release as much DLC as you want as big as you want (subject to the whole certification process, of course).
Alternatively, you can release a "title update". This is that little window that pops up when you launch a game telling you that you have to update or disconnect from Xbox Live. It's a required download, can only be done 3 times a year, is mandated free, and gets stored in the hidden 8GB system partition that the console memory manager doesn't tell you about. I'm not sure what happens if patches fill up the update memory. Most likely, old patches get trashed and re-downloaded as needed, and there's probably a really restrictive size limit.
In short, calling it DLC is a consequence of Microsoft having two different pathways to deliver content through Xbox Live.
Additionally, I believe that the TF2 guys stated that the 360 update has been delayed so long just because they happen to be running up against memory limits on the 360.
Right now, L4D is 15 UKP in the UK from Asda online (It's been a tad cheaper elsewhere, but the rest of the online distributors have put their prices back up).
In the US, Amazon are selling it for $27.
Anyone who pays sticker price for games these days just isn't looking hard enough.
It's not overpriced anymore, costs only 29,99 or dollars in your local Steam client. Thats the price that the game should have had in the first place. However, Valve made a huge mistake for delaying the SDK release this far. Game is already 6 months old and most players are bored with the old maps. This "survival pack" does not fill the gap, even though the SDK finally gets out. Some players come back to L4D with this, including me but there should have been more campaigns before this update. I lost my interest months ago. I know every goddamn pipebomb, pills, etc locations and i hardly go down or lose any health during campaign, even on expert mode. No challenge, not enough to play so i quitted.
I got Doom 3 as a gift, and had to upgrade my old system to play it. Doom 3 was so dark and difficult to see anything that I felt like I must have gone blind and grown hair hands. Not all of us can afford $500 video cards and $1000 monitors: does Left for Dead suffer from the same lack of photons on the screen? I've been debating upgrading my game box to play it and Stubbs the Zombie.
I'm a sucker for zombie games, it's true.
Like most of my online buddies who enjoy playing multiplayer games competitively, I was very disappointed when I purchased L4D and learned that only 2 of the 4 campaigns were playable in versus mode.
And while Campaign mode (humans vs. bots) was fun for the first week or so, the game quickly became stale and I shelved it. "Survival Pack" is a fitting name when you consider that L4D has been steadily slipping in use since it's initial boom at release:
http://www.xfire.com/cms/xstatics_2009_january/
http://www.xfire.com/cms/xstatics_2009_february/
http://www.xfire.com/cms/xstatics_2009_march/
So, thank you Valve... for giving us what we should have received at launch. When the Survival Pack is released, how about putting together a real DLC with more maps?
Those stats are only for xfire, which I imagine most Left 4 Dead players are not using considering Steam already includes its own game overlay and social networking functions.
Doom 3 is still dark on $500 video cards and $1000 monitors. There was a hack to remove the shadows floating around though.
Still dark, yes. But the higher resolution, larger screen size, and better frame rate helped a lot to notice texture in the dark, and kept using the flashlight from absolutely washing out anything else on the screen. It was much more playable.
I've been a player of Left 4 Dead since its release, and the fun factor has been slowly declining since that time, as each subsequent patch has seemed to cause detrimental changes to the gameplay, while removing many fun elements.
For example, Valve, please fix these most blatant problems: the magic Boomer bug where often bile goes through survivors completely; the glitching Hunter pounce where you'll often fly right through survivors; finally get the Smoker grab working correctly this time; and get rid of the 360-degree radius of a survivor's punch!
I'm really hoping this pack recreates how fun the game was when it was first released.
L4D isn't dark at all. In places where it would be dark, they have a light-colored fog instead. It's something I didn't even think about until someone pointed it out, but now it kind of bugs me :)
Anyway, no, it's not a dark game. The fog succeeds in making some areas feel darker while not actually being very dark.
This is to allow lifeless 13 year olds plenty of time to tune up and learn tricks so they can utterly pwn hardworking adults.
Unpleasantries.
If in fact you can easily handle 3 bots + expert + no hacks/glitching. then hats off 2 you.
Storm
I didn't think it was worth $50 either. I waited and scored it one weekend when it was half off. After playing it daily since then, it's worth every penny of that $50 to me. It's the only game I've liked since Counter Strike Source and I bought DODS and TF2 and demo'ed COD4 because that's what the same crowd seemed to have moved on to playing. I hated all 3 of those other games. L4D feels and moves almost identical to CSS. Everything in it feels natural to anybody who's played CSS before. Hopefully one day you'll score a copy someday. I'm sure you'll like it.
It's a perfect time for being wasted.
A perfect time to watch the stars.
- Burden Brothers, "Beautiful Night"
and I don't care where it comes from, is outside, daytime maps. To be sure our 4 survivors didn't sleep all day and only make a run for the next safehouse at night! I want to fend off a horde in the broad daylight. I want a well-lit look at the face of a Tank. I want to see zombie flesh rotting in the sun!
It's a perfect time for being wasted.
A perfect time to watch the stars.
- Burden Brothers, "Beautiful Night"
This is to allow lifeless 13 year olds plenty of time to tune up and learn tricks so they can utterly pwn hardworking adults.
You'd think I'd have better reflexes than all those teenage zombies. Sucks getting old...
Irony: Agile development has too much intertia to be abandoned now.
Good news for everyone complaining about the price. It seems Left 4 Dead's price has come down from what I saw. It used to be $49.99 but now it's $39.99. In my case though, I have already bought it and look forward to the new content. However, this price cut is surely well timed in that it will likely make more people keen on getting it.