Telepresence — Our Best Bet For Exploring Space
Seth Shostak of the SETI Institute recently wrote an opinion piece for the NY Times discussing the limitations of our space technology. He makes the harsh point that transporting human beings to other star systems isn't a reasonable goal even on a multi-generational time frame. However, advances in robotics and data gathering could instead bring the planets and stars to us, and do it far sooner. Quoting:
"Sending humans to the stars is simply not in the offing. But this is how we could survey other worlds, around other suns. We fling data-collecting, robotic craft to the stars. These proxy explorers can be very small, and consequently can be shot spaceward at tremendous speed even with the types of rockets now available. Robot probes don't require life support systems, don't get sick or claustrophobic and don't insist on round-trip tickets. ... These microbots would supply the information that, fed to computers, would allow us to explore alien planets in the same way that we navigate the virtual spaces of video games or wander through online environments like Second Life. High-tech masks and data gloves, sartorial accessories considerably more comfortable than a spacesuit, would permit you to see the landscape, touch objects and even smell the air."
Uh... Aren't they forgetting the inconvenient slowness of the speed of light?
Unless they solve the FTL comms problem it takes seconds even for a short distance like Earth to Moon.
So if you are going to explore some far away place, telepresence will still require you to ship some human to the general vicinity.
really.
The real first step in exploring the stars will be re-evaluating what it means to be human. This article assumes that our descendants will be flesh-and-blood, with all of the weaknesses that that entails. But why should we bind our offspring to the ancient, easily-corrupted, and not so easily amended DNA that we ourselves use, when we could give them minds of silicon and arms of steel which fold up in an instant to sleep for the journey from star to star? Or better still, why not send a simple automaton, and transmit its brain at the speed of light? Human is as human does, I suppose, and the human era will quickly draw to a close if we decide that human must mean flesh and blood.
...you are interested in something other than sports, iPods, and Coach bags.
If your society can't be bothered, you're damned to spend more willingly on the NFL each year than you begrudge the entire space program.
Enjoy your cell phone.
kulakovich
Put me on the first ship that isn't coming back. I think the prospect of living out your life as part of a colony on its way to who-knows-where in the cosmos is a pretty neat idea.
512 MB RAM, 20 GB disk, 200 GB transfer, five datacenters. $19.95/month.
"Uh... Aren't they forgetting the inconvenient slowness of the speed of light?"
Send a craft with a virtual reality simulation of a crew running on board. On the journey have the VR simulation recreate contemporary earth culture. The VR program fabricates various crises for the 'crew' so as to keep them occupied and to distract them from the knowledge that they are in a simulation.
When the craft arrives at the destination connect the VR simulation to robots through short-range-high-bandwidth radio connections. Have the VR simulation be updated by the robots interactions with the real world. Then beam the simulation back to Earth and run it locally with humans plugged in to it.
'Have you ever had a dream, Neo, that you were so sure was real? What if you were unable to wake from that dream? How would you know the difference between the dream world and the real world?'
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we are going to have to put some human beings somewhere else besides this one ball of rock.
Saying that even multi-generational ships are not "a reasonable goal" begs the question (and is debatable... after all, this is an "opinion piece").
Reasonable or not, eventually it will be done. I have nothing against robotic explorers, but only as precursors to something better.
Not the proposal exactly (well with latency actually yes), but...
Robot probes don't require life support systems, don't get sick or claustrophobic and don't insist on round-trip tickets.
They also can't use intuition and years of training and curiosity combined to go, "hey what's that" as they glance over to the side at something a rover would have just rolled past.
We could learn more in a day of manned exploration of Mars for example than we have with the entire exploration effort to date.
Humans are too flexible not to send out for exploration, and I hate to say it but far cheaper to build (though again you have the issue of latency).
I also refuse to believe we'll never be able to freeze and re-animate a living person hundreds of years later, though that will take a good long while to get right.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
The humans on earth can only "experience" what has been observed by the remote observer. If the remote observer passes by a planet and scans it at a great distance, the human explorer will be placed into a distorted bizarro world with poor resolution, and lifting a rock cannot be done because the remote explorer could not check to see what was under the rock.
Alternatively, you can have an AI "fill in the gaps" and assume what was under the rock. In that case you might as well play a video game.
For telepresence ("feeling being present in a remote place") you need to be able to have real-time response to your actions, not only watching what essentially amounts to a souped up QuicktimeVR. The interactivity is not optional and that doesn't come from VR goggles and gloves but from the realtime feedback look. Which is obviously missing, unless your want to do something like use alien planet data for playing CounterStrike or be happy with 6.47*10^11 ms ping ... (that is the roundtrip time to Epsilon Eridani mentioned in the article - 10.5 light years away).
It is a pity that people talk about virtual reality and related fields without even understanding the basics - but that is the consequence of media hype surrounding this field, together with people calling non-immersive, often even non-interactive applications "virtual reality". Computer games, SecondLife, QuicktimeVR are not VR, period - you cannot really achieve meaningful feeling of presence there. Of course, it sounds and sells better if you stick a gee-whizz sticker on the box ...
My God ... It's full of flying phalluses
I'm ready. Hell, I'm 52 (errrr, uhhhhm, 53 tomorrow) and I'm ready to go. What's wrong with the younger generation? For that matter, what's wrong with MY GENERATION?!?!?!
Build that big assed Roman Candle, give me some room and some food, and light that bastard off!!
"Windows is like the faint smell of piss in a subway: it's there, and there's nothing you can do about it." - Charlie Br
On second thought, let's not go to Camelot. It is a silly place.
I want the human race to survive if the Earth takes a big hit.
Did you mean to write "when" instead of "if" here?
Help stamp out iliturcy.
More advanced robots, that we developed (along with much faster propulsion systems) in the decades since the originals were launched.
Hat tip: Carl Sagan, I think. Or maybe Azimov.
- Alaska Jack
Sending "watchers" first, robots, AIs, telepresence, etc, could avoid some of the risks, but will we have enough time?
If there is one resource we have a shitload more than we need or know how to handle its - people. Should we really care for their safety back on Earth?
1.8 people die every second. 106 every minute. Do we hold a minute of silence for those 106 every other minute? People are highly expendable.
Safety is not a problem. If you send colony ships time is also not a problem. Even technology is not really a problem - even now.
Problem is in the liftoff price per kilogram.
Once we get it down to around the price of an intercontinental flight today - colonial-sized ships will start costing something like cruise ships today.
When we get it down to what it costs in gas to drive 100 km today - colony ships will be cheap as jumbo-jets are now.
Only then - we will not be interested in going outside the solar system cause there is enough to keep us busy and well fed here for couple of centuries.
Well... most of the people that is.
Some of us will be busy digging habitat holes in an asteroid or two, strapping some engines to it and pointing it towards the nearest exoplanet.
Mit der Dummheit kämpfen Götter selbst vergebens
Who cares, we're not going to be accelerating at much more than 1g in any case, and probably a great deal less.
(B) At that acceleration, how long does it take to reach a significant fraction of c?
0.95c is about turnover speed for a 1g trip to Alpha Centauri. It'll take about 21 months to reach that speed, and another 21 months to stop. So Alpha Centauri at 1g is about 3.5 years away.
Everything else is farther, of course. But not a lot farther, since you've done the slow part already. Twenty years can get you anywhere in the galaxy at one g.
"I do not agree with what you say, but I will defend to the death your right to say it"
Humans can sustain an acceleration of 10m/s^2 (a little more than 1g). One day (86,400s) would lead to a speed of 864,00m/s. To reach a speed of .9c (270,000,000m/s) would require about a year. It would require the same amount of time to decelerate. The problem is that even a speed of .9c does not give you much time dilation. We have gamma=1/sqrt(1-.9^2), which is 1/sqrt(1-.81) or 1/sqrt(.19), which is 1/.44, or about 2.3. Hence, one would age 44 years on a 100-light-year voyage.
A: For extremely short durations, a small sample size of humans have survived 150G. However, the green 50G shock stickers are commonly used on dummies to equate to major injury. 9G is about the most anyone can take without blacking out, even lying down. I suspect for long-term endurance you may be limited to 2 or 3G and even that would require extreme physical training.
B: Google calculator can easily answer this one: http://www.google.com/search?q=c%2F(9.8m%2Fs^2*3). Replace the 3 with whatever acceleration rate in G's you want.
The hard part, of course, is finding a powerplant that could actually do that.
Sort of like where we are right now with explorations of Mars; the first Mars Rover searched for life and didn't find any. Now the Mars polar probe has discovered what may be anomalous methane readings - but we can't remotely reconfigure the probe to figure out what we're actually discovering. A new generation of Mars probes will be needed with better sensors to either prove or disprove the notion of Martian life.
Which is not to say that a generation or three of robotic probes wouldn't be a good and valuable thing to do before shipping valuable people to other star systems. But robotic and "telepresence" sensors make very little sense except as the first step that will eventually lead to human exploration and colonization.
Here's an idea... we can do what we've always done which is BOTH. We were putting men on the moon and planning men on mars whilst sending 'telepresence' probes to Saturn and Jupiter. We can put men on mars and plan to orbit further out whilst out 'telepresence' maps out Pluto and beyond. And we continue to push outwards with the probes paving the way with their data and humans following up and doing what we do best.
Phillip.
Property for sale in Nice, France
Twenty years can get you anywhere in the galaxy at one g.
Try 74,000 years. Our Milky Way galaxy is approx. 100,000 light-years in diameter. We are about 26,000 light-years from the center. Even at the speed of light, it would still take us 74,000 years to reach the far side of the Milky Way galaxy.
Twenty years would only get us, well, about 20 light years away from our Solar System which is drop in the bucket compared to the size of our galaxy.
Authority questions you. Return the favor.
The moon isn't a planet, it's a moon.
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