Slashdot Mirror


Bethesda Announces New Fallout Game For 2010

On Monday Bethesda announced a new title in the popular Fallout series called New Vegas, set for release sometime in 2010. It's planned for the PC, Xbox 360, and PS3. They said it wasn't a sequel to the highly-acclaimed Fallout 3, but rather a brand new game set in the same universe, though they confirmed that it will be similar in style to Fallout 3. The new game will be developed by Obsidian Entertainment, a studio containing members of the original Fallout team, which Bethesda's Pete Hines discussed in an interview with Shacknews. The Fallout series also made headlines earlier this week when Bethesda trademarked the name for TV and film.

10 of 254 comments (clear)

  1. Great! by G-forze · · Score: 5, Insightful

    As long as they remove the level cap.

    --
    "There's someone in my head but it's not me." - Pink Floyd, Dark Side of the Moon
    1. Re:Great! by FyRE666 · · Score: 5, Insightful

      Good luck winning over the PS3 owners after shafting them with the "exclusive" 360 and PC downloadable content. Yeah, I want to go out and pay the same amount for a Bethesda game as another player, and then get less for my money.

      Screw em.

    2. Re:Great! by Anonymous Coward · · Score: 5, Insightful

      In addition, if you want the DLC you'll have to subscribe to Xbox Live which is around $50 a year

      You can purchase DLC with a free Xbox Live Silver account. Most people won't need WiFi for a system that's sitting in the same place all the time, and to my knowledge the PS3 lacks the 360's streaming movie service.

    3. Re:Great! by Talderas · · Score: 4, Insightful

      This was my take on the ending....

      The chamber is filled with radiation, oh noes!

      I equip an advanced radiation suit and pop a Rad-X. Wewt I have 85% rad resist.

      I go into the chamber, I'm taking in about 2-3 rads/sec. Cool, that gives me about 5.5 minutes without using any Radaway. I go in, it takes me about 30 seconds to enter the code and start project purity.

      Oh no, I'm passing out from radiation. WTF? I have 4.5-5 minutes left before I DIE from radiation poisoning, and I haven't even suffered the first level of radiation poisoning. I'm incapable of taking the 10 seconds to turn around an walk back into the airlock so I can escape the chamber? WTF?

      --
      "Lack of speed can be overcome. In the worst case by patience." --Znork
  2. If the don't change the gameplay... by papabob · · Score: 3, Insightful

    I think I'll pass. Not that I didn't enjoed Fallout 3, simply Im getting bored of those RPG games in which the main plot is about 10-20 hours long, and the subplots about 200. Im tired of little missions as "give this letter to X" or "bring me a piece of Y and I get you a powerfull gun" without any connection with the real mission. I think the last game I played that got the point on that missions was Gothic 2, where you know the real story after a long gameplay and most little missions was backgrounded by the election of your classes.

    Yes, I know creating plots its the hardest part of a game and you, as a developer, don't want to throw away the efforts you put on creating missions just to see the gamer picking up a path and ignoring 4/5 of the story. But that's the way if you want people replaying and enjoying again your game.

    BTW, why in most games you're limited by what the writers consider is the "real story"? You alwasy have to make the election between being 'good' or 'bad' with other NPCs, but most of time if you chose the 'bad' way you lose many subplots and hence the posibility of level up.

    1. Re:If the don't change the gameplay... by Eskarel · · Score: 5, Insightful

      This is sort of the inherent problem.

      A clever evil person takes nearly everything someone has, but leaves them enough to survive so they can make more stuff for them to take later.

      In video games, evil basically translates to "killing everything I see for the pure psychopathic joy of it. There's almost never any real quality evil going on anymore, you either raze the village to the ground, or you save it from danger. There's no depth.

  3. Oh dear god... by L4t3r4lu5 · · Score: 4, Insightful

    The Fallout series also made headlines earlier this week when Bethesda trademarked the name for TV and film.

    Please let that be so Uwe Boll can't get hold of it.

    --
    Finally had enough. Come see us over at https://soylentnews.org/
  4. The Older You Get by kenp2002 · · Score: 4, Insightful

    The older you get, the more everything starts looking the same...

    There are only so many plots:
    Man vs Man
    Man vs Nature
    Man vs Self

    and the concept of Tragedy and Comedy.

    At the very core of storytelling there are only so many stories, no matter how you decorate them. Thus it becomes an exercise in look at the decorations of a plot that makes the story enjoyable. The only thing remotely well written was the Dunwich building, the Wasteland Guide, and the android quests. The rest was damn near disposable but I'll give kudos to the Nuka-Cola Challenge walkthrough. The fake history was well written. The main quest was terrible....

    --
    -=[ Who Is John Galt? ]=-
    1. Re:The Older You Get by cjfs · · Score: 4, Insightful

      I was going to type a reply, but the older you get the more all words start to look the same.

      Abstract anything far enough up and you can dismiss it. Takes all the fun out of it though.

  5. Re:not Bethesda, Obsidian by NeoSkandranon · · Score: 4, Insightful

    To me NWN2 LOOKED fantastic.

    I might never know though, since on release it was unplayable due to stability and gameplay bugs.

    Consider me less than enthused about Obsidian's involvement.

    --
    If you can't see the value in jet powered ants you should turn in your nerd card. - Dunbal (464142)