Bethesda Announces New Fallout Game For 2010
On Monday Bethesda announced a new title in the popular Fallout series called New Vegas, set for release sometime in 2010. It's planned for the PC, Xbox 360, and PS3. They said it wasn't a sequel to the highly-acclaimed Fallout 3, but rather a brand new game set in the same universe, though they confirmed that it will be similar in style to Fallout 3. The new game will be developed by Obsidian Entertainment, a studio containing members of the original Fallout team, which Bethesda's Pete Hines discussed in an interview with Shacknews. The Fallout series also made headlines earlier this week when Bethesda trademarked the name for TV and film.
As long as they remove the level cap.
"There's someone in my head but it's not me." - Pink Floyd, Dark Side of the Moon
So, what happened to the next Elder Scrolls ? Wasn't it supposed to be released in 2010 ?
Will they manage to release two large titles in the same year, or will they just postpone TES 5 ?
This
Bioware made Neverwinter Nights, Obsidian made Neverwinter Nights 2. Worth noting that Obsidian is essentially made up of people from Black Isle Studios, the makers of Fallout 1 and 2. It'll be nice to see Fallout back in the hands of (some of) its original creators.
I think I'll pass. Not that I didn't enjoed Fallout 3, simply Im getting bored of those RPG games in which the main plot is about 10-20 hours long, and the subplots about 200. Im tired of little missions as "give this letter to X" or "bring me a piece of Y and I get you a powerfull gun" without any connection with the real mission. I think the last game I played that got the point on that missions was Gothic 2, where you know the real story after a long gameplay and most little missions was backgrounded by the election of your classes.
Yes, I know creating plots its the hardest part of a game and you, as a developer, don't want to throw away the efforts you put on creating missions just to see the gamer picking up a path and ignoring 4/5 of the story. But that's the way if you want people replaying and enjoying again your game.
BTW, why in most games you're limited by what the writers consider is the "real story"? You alwasy have to make the election between being 'good' or 'bad' with other NPCs, but most of time if you chose the 'bad' way you lose many subplots and hence the posibility of level up.
The Fallout series also made headlines earlier this week when Bethesda trademarked the name for TV and film.
Please let that be so Uwe Boll can't get hold of it.
Finally had enough. Come see us over at https://soylentnews.org/
"J.E. Sawyer, who we last saw as the lead of BIS' last attempt at Fallout 3 (Van Buren), has confirmed he is lead on Fallout: New Vegas."
From NMA
Also Peter Hines has stated that they basically asked for an idea and that Obsidian pitched one to them.
"Pete Hines: I think we tried very hard not to put much in the way of parameters on them. To let them kind of come up with the idea. So we didn't go to them and say, we want a game that is set here, and--we didn't do that. We said, "What would you do with it? If we were going to do this, what would you guys like to do?""
From Shacknews interview
I think this is an amazing announcement and cant wait to see what they guys from Obsidian come up with!
Oblivion was more FPS then Fallout 3 because you did not have the turn-based rpg combat in Oblivion, you just swung your sword randomly and sometimes blocked. I dont know about you, but I never got tired of blowing a super-mutant's head off in slow-mo. I did get tired of Oblivion's swing 2 times and block once combat by about level 10.
I totally agree, although I sort of liked Fallout 3 , I still felt like I was playing Oblivion or FPS games. The quests were ok for the most part, but lacked the obscure humor that made Fallout and F2 so much fun.
Also the original two seemed more like being in a bleak unforgiving world, Fallout 3 didnt give me that at all. You sometimes could run around for 5+ minutes and not encounter an enemy. At least the travel menu in the originals you would encounter enemies. The companions did not impress me.... I hope with some of the original team, they can make a modernized game which pays homage to the originals much better this time around.
I hope this game isn't brought down by bullshit polarized moral choices too. Kill woman in house, don't lose karma. Steal her toaster though, lose karma. Post about it on slashdot, regain karma.
The older you get, the more everything starts looking the same...
There are only so many plots:
Man vs Man
Man vs Nature
Man vs Self
and the concept of Tragedy and Comedy.
At the very core of storytelling there are only so many stories, no matter how you decorate them. Thus it becomes an exercise in look at the decorations of a plot that makes the story enjoyable. The only thing remotely well written was the Dunwich building, the Wasteland Guide, and the android quests. The rest was damn near disposable but I'll give kudos to the Nuka-Cola Challenge walkthrough. The fake history was well written. The main quest was terrible....
-=[ Who Is John Galt? ]=-
Fallout 3 wasn't for people who play FPS. It was mainly a way to see the series in 3D for old school fans of series.
In order to take the approach they did turn based was the most logical and even then you didn't have to pause and take turns.
Fallout != Oblivion stop making the comparison. So what if they borrowed the codebase (if they did) doing so does not mean much of it was left. Fallout 3 was made in the heart as the original games. And many of the fans (including) myself enjoyed it greatly. Sure there were bugs as it was based on a 3D engine and most 3D engines have their quirks. I don't blame this on idea that somehow using the Oblivion codebase made this happen. The issue you have is somehow you keep thinking that Fallout was supposed to be some straight FPS and its not nor ever was. What Fallout 3 did do was bring the Fallout Franchise into the 3D realm and make it that more immersive which is what Bethesda tries to do with their games.
Oblivion was a full on RPG with magic, character creation with races, etc. Fallout has always been a hybrid of action/rpg. One thing to note also about the Elder Scroll series as far back as I can remember its always been a first person-esque game. Even hearkening back to the days when the game characters looked like they were paper thin in Arena or Daggerfall.
To me NWN2 LOOKED fantastic.
I might never know though, since on release it was unplayable due to stability and gameplay bugs.
Consider me less than enthused about Obsidian's involvement.
If you can't see the value in jet powered ants you should turn in your nerd card. - Dunbal (464142)