BioShock 2 Interviews and Early Looks
Parz writes with word that new information is emerging about the much-anticipated BioShock 2. Eurogamer has a detailed write-up about the game, saying that it raises curiosity and exhibits plot-depth in a manner similar to the first game. Gamespot has a video interview with some of the developers, in which they talk about some of the new environments and how they're able to do more with the story in a sequel by not having to explain the fundamental characteristics of the setting. In an interview with Gameplayer, Lead Level Architect Hogarth de la Plante said, "You'll see locations in BioShock 2 that are completely flooded interior structures that you can walk through out in the ocean." A gameplay trailer was recently released, and screenshots are available as well.
I played through Bioshock, it didn't impress me at all. I was surprised it even got good reviews. I'm a long time PC gamer though, all these multiplatform reviews seem to skew things a bit. Beyond nice looking water I can't really think of anything that made me interested in the game. Maybe it's the steampunk novelty that everyone digs.
I have a sinking feeling this is the game that everyone will point to in the future to show what exactly is wrong with sequels. No matter how technically competent the game is, exploring the same environment, same philisophical questions, and (from what i've seen) fighting the same splicer enemies is not a sequel. It's an expansion pack. Ctrl-X "Big Daddy" Ctrl-V "Big Sister".
Personally, I would have loved to have seen a real prequel, where you see an Ayn Randian utopia slowly fall apart, where you help businessmen reach their highest potential, which eventually leads to the collapse of rapture. That's an interesting story to tell, and leads right into Bioshock. But no, the game will start with the first crazy splicer you have to kill, and it will be a splicer run and gun.
I hope I'm wrong about this, but from what i've seen, I doubt I am.
Whether or not there is some sort of god, I'm not supposed to say/god is a word and the argument ends there-Smog
Will this work with Vista 64? Bioshock is the only game I have that just plain fails on Vista64. I never got to finish it. I kinda want my money back. How could a game publisher overlook such a widely-deployed platform?
A slashdotter who didn't build his own computer is like a Jedi who didn't build his own lightsaber.
Atmosphere, art direction, and writing were all spot on. But none of them made any sense in what amounted to a generic shooter.
As much as I like action games, I got very annoyed with how the gameplay got in the way of the overall experience. It should have been an adventure game or something else with a slower pace, not hyper action shooter part 50.