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New Type of 3D Game Controller Harnesses MEMS Gyro

An anonymous reader writes "A new category of 3-D motion controller for gamers uses a novel type of micro-electro-mechanical system (MEMS) gyroscope to track hand motions with unparalleled accuracy. By detecting the natural motions made by remote control users — as opposed to the unnatural motions that gamers must learn to control today — the MEMS chip is sure to be incorporated in both game consoles and other consumer electronics like TV remote controls. Nintendo has already incorporated a similar MEMS gyro into its forthcoming MotionPlus controller for the Wii, but this newer type of gyroscopic motion sensor will enable even more intuitive and agile control."

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  1. but is it steady? by rastoboy29 · · Score: 4, Informative

    The biggest issue I've had with a lot of novel game controllers (and I've tried many of them) is that while they may technically work very well, they just aren't practical.  For example, I remember trying out a gyroscopic mouse several years ago, and it worked fine--except I had to hold the mouse up in the air...somewhere.  Not only was it very tiring, but I found that without a nice steady table to slide it around on, it was impossibly to hold *steady* in the air.  In the end it was useless.

    So I wonder if they've solved that.