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Quake Live Dev Says Mac and Linux Are "Top Priority"

AlexMax2742 writes "id's Marty Stratton notes the following in his Quake Live developer blog on the subject of the Mac and Linux port of Quake Live: 'These have proved more difficult than expected, but we're getting close. We expect to also be testing Mac and Linux versions of Quake Live internally this month and then making those publicly available just as soon as we feel they are ready. This work is being done by a separate programmer in parallel with the other work that we're doing, and is his only priority — point being, that this is a top priority for us and not being delayed because of other work.' In my humble opinion, it's awesome to see that kind of (continued) dedication from a company." The post also indicates that progress is being made on the much-awaited private server functionality, and part two makes brief mention of match broadcasting and community-made maps.

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  1. priority? by nomadic · · Score: 0, Flamebait

    Why on earth would any sane company make a linux port a priority? I mean, don't get me wrong, I play linux ports (of good games, like UT), but I am under no illusion that the companies are focusing more than a tiny fraction of their efforts on making them. Makes no business sense whatsoever.

    1. Re:priority? by nomadic · · Score: 0, Flamebait

      The geeks that use Linux often have influence over the technology selections of others and are more likely to recommend products from a company that, in their eyes, has done something good.

      Uhhh....huh? A sysadmin is going to recommend to the CTO that the company migrate their database to Quake Wars?