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Duke Nukem For Never

PLSQL Guy writes "Duke Nukem Forever developer 3D Realms is shutting down, according to Shacknews. They cite 'a reliable source close to the company,' who said the developer is finished and employees have already been let go. It looks like all of the Duke Nukem Forever jokes are turning into reality; DNF might turn out to be the ultimate vaporware after all." 3D Realms' webmaster, Joe Siegler, confirmed the closing, saying that he didn't know about it even a day beforehand. Apogee and Deep Silver, who are working on a different set of Duke Nukem games (referred to as the Duke Nukem Trilogy) say they are not affected by the problems at 3D Realms.

2 of 565 comments (clear)

  1. Duke Nukem by xming · · Score: 0, Redundant

    For Never.

  2. A possible sequence of events by StreetStealth · · Score: 0, Redundant

    After some discussion with friends, I have laid out this possible scenario:

    1. Take-Two, already owning the Duke IP, acquires 3D Realms' project assets for cheap at 3DR's bankruptcy hearing.

    2. In conjunction with Rockstar top management, T2 assembles a ninth (remember, there are already eight others) Rockstar studio partially out of former 3DR staff (creatives, not management, and certainly not Broussard). It is named Rockstar Texas.

    3. Rockstar Texas goes on a strict 18-month development cycle to actually finish DNF. Former 3DR employees who do not adapt to the vastly new way of working are ruthlessly downsized.

    4. Sometime in 2011, DNF is actually released. With the mystique gone along with 3D Realms, it's not quite the same, but it turns out to be a solid FPS with some great immersion and an enjoyably snarky sense of humor.

    Oh, and...

    5. Profit

    --
    Your mind is clear / The things that you fear / Will fade with how much you / Believe what you hear