Sony Pondering Downloadable Game Rental Service For the PSP
Joystiq has brought attention to a recent survey commissioned by Sony to gauge interest in a rental service for PSP games that would operate by downloading the games to the console. The plan, as Sony puts it, "will enable you to download a fixed number of games during your subscription period ... you will be able to change the games you have chosen for the download once your subscription term renews." The survey goes on to gather opinions on various details such as pricing, the number of available games, and how games are added to the catalogue.
I just wonder what sort of pricing structure you'd need to justify that.
Physicist, consultant, science communicator
I smell a scheme that will end up causing many gamers to pay more than what they would if they were to buy the game. It would be better if you could 'buy' the game rather than 'rent' it. If you want to try a game, you check out the demo before making a decision. Or am I reading this wrong?
Also, what will their method of dealing with data loss, etc? Just what will the prices be, compared to going down to your local store? I personally like the idea of having a disk, as I can lend it to a friend if they're interested in the game, or trade it in to GameStop, EB Games, etc and recoup some of the money I spent on it, so that lessens the merit of the service for me.
And then, how long will it take to download a full game? Speaking from experience in the Xbox Live Marketplace, speeds can be agonizingly slow.
I mean, it sounds like an idea that could have great potential, but I wouldn't be jumping for joy until the details have been finalized and released to the public.
Our culture doesn't get smarter, it just finds new ways of being retarded.
Sounds awesome, but surely this is a risky sort of business move for game designers?
Video games first appeared as coin-operated machines, and the arcade model isn't too different from the rental model. Nor is the MMORPG monthly fee model much different from the rental model.
1. I like to own good games.
2. I prefer to "rent" bad games.
3. I don't want to waste my time playing bad games.
Therefore...
DRM is the technology that allows the rental to operate, or rather, to not operate when it's not meant to. They are the same thing at the end of the day. What's "new" is that it's probably the first time a major games company has gone with download-rentals. There's been talk of it for ages but the closest I'd seen so far was one-day game licences for N-Gage Service titles.
No kidding!!! What do you say at this point?
Demos. Few companies will be willing to dig out and rewrite their old demos for MGS or whatever for download, whereas a one-day rental just requires the company approves the title for rental purchases with Sony. It's something that's more common in mobile phone gaming - the N-Gage service has mandatory demos, but they're usually very short, so £1-£2 for a 24-hour "pass" is a better taste of the title. And in the case of short, not-very-replayable games like MGS-Mobile, it saves you spending £8 on a title you'll clear in a lunch break.
No kidding!!! What do you say at this point?
I've had my PSP for 2 years now, daily companion of a 15/25 minute bus ride to work. I can recall a couple games that made me walk into my office still playing, none had me dedicate that time for fear of losing a save game or having to replay some area. Suspend works every time unless you turn the device off while it's writing to the memory stick. I can pick it up on the way back home, right where I was.
On topic, I rather have 1 good game at a time and play it to exhaustion (any good game, from Puzzle Quest to God of War) than having to play a bunch of them just so I feel like I'm leeching my monthly rental fee.