Zune HD Unveiled, Set For Fall Release
Several readers have written to mention that Microsoft has confirmed and unveiled the Zune HD. It has a "3.3-inch, 480 x 272 OLED capacitive touchscreen display, built-in HD Radio receiver, HD output," and it makes use of multi-touch input. More details will be forthcoming at E3, including how the device interacts with Xbox Live. Reader johnjaydk notes a PCWorld article that asks whether the Zune HD will be capable of competing with the iPod Touch. Quoting: "... the real competition between the Zune HD and the iPod Touch will come down to software. The new Zune will be based on a custom version of Windows CE, while the iPod Touch runs on the already popular iPhone platform, for which thousands of applications are available."
The hardware is pretty good looking(though the screen resolution is a bit of a WTF? in this day and age). My primary concern would be browser related. Mobile IE is a worthless unforgivable pustule on the ass of mankind. Since it isn't on x86, it doesn't even have the "compatible with every last weirdo activeX control and embedded horror" angle going for it. Unless MS has made extraordinary enhancements, they might as well not bother.
Hopefully it will be compatible with Opera or other third party browsers.
"The new Zune will be based on a custom version of Windows CE, while the iPod Touch runs on the already popular iPhone platform, for which thousands of applications are available."
This makes it sound like CE is just some new kid on the block. I mean I don't deny the popularity of the iPhone platform and the benefit of their app store, but common, CE is no flash in the pan for applications either. Not to mention Visual Studio makes it a BREEZE to develop for.
Play me online? Well you know that I'll beat you. If I ever meet you I'll "/sbin/shutdown -h now" you. -Weird Al, kinda.
I have Mac at home. I want to buy some music.
I do *not* go to Amazon.com or Walmart to buy my music more cheaply. I buy from ITunes because the whole F'ing process is streamlined. I don't have to think.
I wish I could get my Zune to work in Ubuntu. Microsoft, please open up MTPZ!
They are NOT the cool company. Nobody wants the MS logo (what is it actually?) on their fashion accesory MP3 player. For me to pay the premium that both MS and Apple demand, there got to be something in it that makes the premium worth while. Else I can just buy a FAR more capable music player from say iRiver, that can actually play more then just MP3/WMV/AAC.
Furthermore, Apple has already won the war, the retake lost ground, MS would have to do something innovative. They haven't. HD video output can only be done via a docking station. They never heard of mini-hdmi (or whatever the exact name is)?
HD Radio is a nice gimmick, but if want a portable radio, why would I need to buy a 300+ dollar device? There are cheaper options. Is the MP3/FLAC/ETC part of it also better quality? Got my doubts. For that matter, I am actually willing to bet that the HD radio is raped by the internal circuits till it sounds no better. The Apple devices are the same, terrible audio quality especially if you consider the high price. Silly me for expecting a device that costs 3x as much to sound 3x better :P
It uses a customer version of CE. Why? I can't think of any other reason then to limit cross spread of software. That it will have all kinds of build in limits that make building for it hard and impossible to share music. Exactly like MS has done countless times before including the previous Zunes.
MS just doesn't get it, nobody will buy their device simply for the logo and it ain't going to win over anyone that just wants a good portable music player.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
Damn that was funny, cheers. If I had mod points I'd use them.
/legal threats campaign to destroy the competition. The only area they did actually offer a good product comparable with the competition was the XBOX & it's successor the XBOX 360.
While the XBOX and the XBOX 360 are decent, the Sony equivalents are much the same. The Wii spanked BOTH those in terms of sales and popularity. Is the Wii making or losing money for Nintendo? What about the XBOX 360 part of Microsoft, how is that affecting the bottom line? We still have potential lawsuits over faulty hardware to take into account.
Microsoft do have a habit of not seeing a potential money making sector as it grows, until it's big enough to catch their attention and by that time there are other entrenched players to unseat. Usually at that point Microsoft try to do their own thing, vendor locked and half baked, which tends to fail. The next point is to buy someone already successful in that sector, buying the market share they can't get on merit. If they can't buy market share it's the old smear
As the credit crunch continues and people still have to watch their spending Microsoft will continue to have a hard time. They relied on the usual hype with Windows to have Vista being sung from the rooftops as the savior to their IT woes, and it bombed. Perhaps some of the criticism was unjustified but plenty was very much on the mark, and the people rebelled. When you have a multi-billion-doller sure thing you can afford to count on the money rolling in, so when it doesn't you find you've spent a LOT in other areas that you're in even more shit. So you send out the PR drones / proxies / astorturfers to try and brainwash the people and eventually have to give up, give the pig a make over and a new name....and charge more for it to make up the losses.
The Zune is just another example of a boat they missed and have been desperately running alongside it trying to catch up, all the while being ignored by almost everyone except the die hard fanboys. How many projects to Microsoft keep pumping money into without making it back before they get canceled. Sure each part of Microsoft plays into the whole, some are losing money, some are making it while their two cash cows Windows and Office keep many afloat. The Windows cash cow went on a severe diet over the last couple of years, and shows no real signs of putting on the weight it's been accustomed to.
Microsoft's PR may give you the idea that they're playing for keeps but in a market like personal mp3/4 players the iPod is king. PR people ALWAYS talk up their products, it's their jobs. There are plenty of great mp3/4 players but the iPod is still king (as much as I wouldn't be seen dead with one personally). Personal gadgets are often used as street cred, where people use them as trophies to be accepted into a crowd. Microsoft will NEVER be trendy, unless you're attending a corporate Christmas office party where the average age of the party attendees is in their 50's and the common thread is "mid life crisis".
They tried with the Zune before and failed. Even if they have learned some lessons and redesigned the Zune into something reasonably cool, the name Zune has as much cool cred as Windows ME. Microsoft are often keen to rebrand a failed project, apply a new skin and launch it as a new product hoping it will work the second time. It's yet to work for them, this time they didn't waste the money on rebranding, which could be a sign of a budget cut.
Every other week Microsoft are laying people off, or cutting back on budgets for some projects or plans. The Zune will be a drain for Microsoft to pour some money down, while trying in vain to capture some market share and income from an entrenched leader. This time next year the Zune will be one of the growing list of failures that finally got the axe from the accounts department at Microsoft trying to cut away the dead weight.
Microsoft is late to the party. When the iPod first started gaining traction, Microsoft should have answered it not with a "I have one too!" response, but with a ten-up (as opposed to a one-up) on them.
Microsoft has an abundance of machines available from which they could have built their Windows CE "pocket entertainment system" long ago. The hardware technology was available long ago. Why they didn't do long ago what they are doing today is a mystery but I suspect it may have something to do with the same mentality behind the movie industry -- truly original works are deemed too risky so let other people take the risks and then we'll just make copies of whatever is successful. (How many "super hero" movies have there been in the past 6-7 years? It's ridiculous!) In any case, my point is that Microsoft could have done this long ago and probably SHOULD have done this long ago. "Finally getting it's act together?" Hardly. More like "Finally putting their tools to use."
I have a Zune120. Despite the given fact that it is proprietary as hell, it is a fairly stable device. The firmware is extremely intuitive and runs really smoothly. The audio quality is clear. And I really enjoy the social that is built around it. My only issue is with it being so damn proprietary that I have to either dual boot XP or have it inside my Ubuntu Studio on a VM to even use it. It is the only reason I still even use windows.
I think part of the reason why the Zune fails is that it's one of those devices that a lot of people don't give a chance to. Those of us that use them, really enjoy them. I also happen to think iPods are nice as well and I have really considered Archos devices (though I had enough trouble affording my 120); but the truth is I like my Zune too much. And for players with large storage capabilities the options are limited. If we could only get it working in Linux
sudo apt-get lost
The Zune hardware is actually pretty solid, and for a while they were really, really cheap. At one point the 30gb version was getting dumped on various internet sites for $80-$99. That's a terrific value, even now. So good, in fact, that I bought one myself. The hardware is solid; I've dropped mine more than once and it still keeps going. The battery life is good, and the interface, while not perfect, isn't bad.
The atrocious part about the Zune is the windows software. It was an abomination 2 years ago, and is still terrible. For a long period of time it wasn't available on Vista, Windows 64, or any version of Windows Media Center. Various hacks to the installer program proved it could be done- the limitation was an entirely unnecessary OS-check. The software is still a pig, but the hardware is good, and was cheap.
Even those who arrange and design shrubberies are under considerable economic stress at this period in history.
The underlying reason behind anything Microsoft does is: protect the Windows and Office monopoly. They are so terrified of losing that, they have to enter every single technology market, lest something come along and unseat them. However, it is this protectionism that also limits them. They can't truly innovate without potentially damaging their own cash cows. Look at every move they make in that context and all becomes clear.
I pass on the whole CONCEPT of a live real-time broadcast.
It amazes me how many people take this view, when there is no current data to back it up, and certainly no historical data. The concept of live radio is not at all like newspapers -- where the legacy form provides no advantage over the Internet-based form. Live radio is a fundamental form of communication, and it will live on well after the FM/AM bands have been removed.
I go through phases of listening to various podcasts and other on-demand media, but eventually the routine just gets boring: having to choose each episode, start it from the beginning, and HOPE that something interesting happens. I'd rather flip through the channels and "see what's on." Not to mention the whole communal aspect of listening to something when you /know/ thousands of others are listening at the same time.
Live broadcast mediums will always have a place. Any attempt to discard them is foolish.
-David Dombrowsky
Proud Broadcaster of a LIVE internet radio station
6th Street Radio @ddombrowsky
I disagree -- I think there's a bunch of reasons WM has issues, and this is pretty low in the pecking order.
But specifically - when it comes to app design, it isn't so much a question of porting directly from the desktop -- it's a lack of mobile UI paradigms in the framework that stunts WM.
The easiest example is touch scrolling on the iphone vs. scroll bars on windows mobile. Scroll bars are a desktop paradigm. Touch scrolling is a mobile device paradigm. No mobile app should ever require the user to home in on a 2mm thick scroll bar using a 1-inch thick thumb. Not to mention the already limited screen real-estate that's getting wasted in displaying the scroll bar.
That's something MS needs to fix in their app development framework. Everyone writing / proting an app for WM shouldn't have to rewrite the code for that. Even if developers take the effort to do that, you get varying implementations resulting in an incoherent user experience (which is exactly what you have on WM).
Also consider radio buttons - why click on a tiny little circle instead of just using the entire text of the selection as the button itself, and use 3D effects to show which option is selected? An common zoom mechanism would be useful too. The start menu is a terrible idea on a screen as small as a QVGA -- a lot of people run out of space in the programs launcher on their desktops!!
The one thing I'll give WM a lot of credit for (which most people hate about it) -- the home/today screen. It actually gives me useful information unlike an iphone. I don't get any information from seeing a screen full of icons. They're useful, and it's nice to have everything so accessable, but keeping the icons one click away wouldn't have been too much overhead. The thing I miss on an iphone is being able to see my emails (broken down by account type - gmail/outlook/hotmail/etc.), my upcoming meetings, and being able to just type a contact name without needing to go to any screen. Those are the main functions of a 'communications' device that need to be available to me at all times, and WM absolutely nailed that aspect.