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PSP Go With 16GB Memory and Bluetooth Leaked

Lyonhrt writes "Engadget and Gizmodo have spilled the beans on the news of the new UMD-less PSP Go that comes with 16GB of memory and a slide screen; also among the features will be built-in Bluetooth and an undisclosed memory slot. The console will be sold alongside the PSP-3000, but there are no details on price at this time. This is obviously Sony's answer to the lost battle with the PSP Homebrew and Hacking Communities, which have cost many thousands of lost sales with custom firmwares."

42 of 190 comments (clear)

  1. Re:Who cares? by Dwedit · · Score: 5, Informative

    The directional controls on mobile phones are crap compared to a Gameboy. Only touchscreen-based or simple puzzle games work well on a phone.

  2. How does custom firmware "lose sales" by SuperKendall · · Score: 4, Insightful

    To run custom PSP firmware, you would in fact need a PSP to run it.... custom firmware only increases sales through increased usability and features.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:How does custom firmware "lose sales" by TheKidWho · · Score: 4, Informative

      Because almost everyone who runs with customfirmware just downloads the game files via torrent?

      Most consoles are sold at a loss and makeup this loss through licensing fees for games.

    2. Re:How does custom firmware "lose sales" by MoFoQ · · Score: 5, Interesting

      true but one of the many things custom firmware can do is bypass regional lock outs and allows people to buy imported games.

    3. Re:How does custom firmware "lose sales" by Darkness404 · · Score: 4, Informative

      It loses sales because the majority of people running custom firmware do so to play pirated games. Same goes for the R4 device on the DS.

      [Citation Needed]

      Sure, custom firmware can be used to play pirated PSP games much as how a candle can be used to burn down a house, yet that isn't necessarily mean thats the reason for having a candle burning in a house. There are many applications such as Nintendo emulators, etc. that will never be released on the PSP with an official release yet you can get them via custom firmware.

      Same thing with the DS, as someone who owns a flash cart (purchased oddly enough at Wal-Mart) there are many, many, many quality applications that are DS homebrew. Some things such as emulators will never be released for it legitimately and there are also many homebrew games that will never be officially released for it.

      In most homebrew circles piracy is frowned heavily upon.

      --
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    4. Re:How does custom firmware "lose sales" by V50 · · Score: 5, Informative

      Because despite the people who get up in arms over how Sony is attempting to crush the poor, innocent "homebrew" community, every single person I know IRL who has run custom firmware has used it to pirate games, and maybe an emulator.

      And these are very much lost sales, I've seen people go from regularly buying PSP/DS games to not buying any at all once they discovered they could pirate them. :-/

    5. Re:How does custom firmware "lose sales" by Niris · · Score: 2, Funny

      I'm sure Palmula gets plenty of attention.

    6. Re:How does custom firmware "lose sales" by Darkness404 · · Score: 2, Interesting

      Exactly, I really don't understand why consoles/movies are made with region lockout. Its totally stupid in a global economy, if I want to play a game in Japanese rather than English and buy a Japanese game, how do they lose money? They actually *gain* money, heck, most of the people who import games are the same people who spend tons of money buying and playing games.

      If we had the same stupid restrictions on books as we do on movies and games, manga wouldn't have become popular and as a result anime wouldn't have either and there are both huge industries in the western world.

      --
      Taxation is legalized theft, no more, no less.
    7. Re:How does custom firmware "lose sales" by DrXym · · Score: 5, Insightful
      There is no way of quantifying how many people using custom firmware do it for piracy and how many for homebrew. But common sense dictates that the vast majority use it for piracy.

      If genuine homebrewers are shocked by this accusation, there is a simple solution. Disable iso record / playback functionality in custom firmware. Let people build homebrew apps but prevent people from playing warez. Let's see how popular custom firmware is then.

    8. Re:How does custom firmware "lose sales" by kjart · · Score: 4, Interesting
      http://en.wikipedia.org/wiki/DVD_region_code#Purpose

      That's not entirely true. While I agree that it's kind of stupid, they do this so they can sell things at a higher price in more wealthy areas of the world. Nobody making $20/month or whatever in a poorer country is going to pay $20+ for a DVD (or Bluray) - this is intended to stop you from buying thing from countries where things are priced cheaper.

    9. Re:How does custom firmware "lose sales" by V50 · · Score: 4, Interesting

      In most homebrew circles piracy is frowned heavily upon.

      Honestly, in my experience with people IRL, every single one of them running custom firmware on their DS or PSP uses it to pirate games. Heck, I'd gotten to the point of where I was almost translating "homebrew" into pirated games.

      While there might be a small number of people who actually do run custom firmware and don't pirate games, for the vast majority of the public custom firmware = free gamez. Same as modchips.

    10. Re:How does custom firmware "lose sales" by yourassOA · · Score: 2, Insightful

      If they sell something at a higher price just because you come from a wealthy part of the world are they not ripping you off?

    11. Re:How does custom firmware "lose sales" by mwvdlee · · Score: 2, Insightful

      In most homebrew circles piracy is frowned heavily upon.

      In most maffia circles violence is frowned heavily upon.
      Atleast, that's what they say.

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    12. Re:How does custom firmware "lose sales" by tepples · · Score: 2, Informative

      Let people build homebrew apps but prevent people from playing warez.

      How is that possible? Homebrew apps include emulators such as PocketNES, and emulators can play pirated ROMs. Homebrew apps include Tetris clones such as Lockjaw, and The TetriSCOmpany thinks those are pirated.

    13. Re:How does custom firmware "lose sales" by _133MHz · · Score: 2, Informative

      Speccy: Tape recorder to Line-In of PC + Taper software
      C64: 1541 drive + XM1541 or similar cable + Star Commander software

      then it's just a matter of copying the resulting files to the microSD card.

    14. Re:How does custom firmware "lose sales" by Your.Master · · Score: 3, Informative

      No.

      There's economics of scale in here. Selling it in all territories for the price they do in poor territories is not profitable. However, selling it in poor territories for the price they sell it in rich territories is pointless because they will make 0 sales.

      They can sell these things for barely above the DVD pressing and distribution costs, but they also need to recover the upfront costs of making the movie.

    15. Re:How does custom firmware "lose sales" by Rinikusu · · Score: 2, Insightful

      It's the same head-in-the-sand people that try and say "but but but.. bit-torrent is used for legal purposes!" and ignore that 99% of the bit-torrent traffic out there is "copyright infrigment activities". Yes, the other poster and his 12 internet buddies only use it for legitimate purposes, but the other million people (including myself) pirate the fuck out the games.

      --
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    16. Re:How does custom firmware "lose sales" by trytoguess · · Score: 2, Insightful

      But similarly there are many cases that people have pirated games, loved them then bought newer games when they came out that were part of the series that they wouldn't have ever bought if they hadn't been exposed to it via piracy. Yes, there will be people who will never pay for anything, but there will be far more people who will use it as a demo service. Not every game system will be pirateable within a reasonable amount of time (such as the Wii which took ages to crack), and if someone became hooked on a series they would buy the other games in the series for the un-pirateble system. Its the same way with music too.

      Far more people will use it as a demo service? How'd you come up with that one? While one can't easily analyze piracy, looking at free services like webcomics show that the vast majority of people who regularly read and enjoy them don't buy the comics. And these are stuff created by small time folks. Games have the additional problems of being created by "evil corporations" which makes piracy practically moral to some, and in the case of handheld games, piracy allows one to carry multiple games in a single flashcard. Which is so convenient, everyone I know (both pirates, and one demo user) use a flashcart on the DS.

      You asked DrXym to cite reasons why he thinks most people use custom firmare/R4s to pirate games. So, why do you think most people would use "backup/homebrew players" to demo games?

      Someone is confused with the DS homebrew scene ;)

      He doesn't seem confused to me. Current (and not too current) models of R4s (and all flashcarts I'm aware of except one) can play nds roms loaded into a microSD card.

    17. Re:How does custom firmware "lose sales" by Spatial · · Score: 2, Insightful

      If genuine homebrewers are shocked by this accusation, there is a simple solution. Disable iso record / playback functionality in custom firmware. Let people build homebrew apps but prevent people from playing warez. Let's see how popular custom firmware is then.

      That's retarded. ISOs aren't some magic pirate-only feature, I bought all my games and I ripped them all to ISO because it's more convenient, loading times are drastically reduced, and the battery lasts longer. So there's little doubt people would use CFW less, but the result would still not be clear cut. There's a good and bad use for pretty much anything.

    18. Re:How does custom firmware "lose sales" by Spatial · · Score: 3, Informative

      But the PSP doesn't have regional lockout. You can already play imported games on any PSP. I think there was maybe a few exceptions to that, but on the whole, nope.

      Granted there are plenty of other reasons to want homebrew. I wouldn't have bought a PSP if it couldn't do it.

    19. Re:How does custom firmware "lose sales" by Nichole_knc · · Score: 2, Informative

      If you own a PSP (I do) and have not yet seen or just don't know what "custom firmware" really does maybe you should go see.. Custom firmware allows you to turn a stock PSP into something really usable. Everything from real time GPS mapping to SQL management to real time e-mail and messaging apps. There are several hundred high quality home brew apps and games available. Note these are not available with the stock firmware. Were it hit sales is in the game area as there are so many home brew games (free) that are better than what can be purchased. There is a point - more "might" buy a PSP for "increased usability and features" HOWEVER it does take a bit of hacker ability both in hardware and software to use custom firmware so it is not "for the masses" and only adopted by the few... Sony is Sony with the PSP just like the PS3. I am sure the new 'Go' will be no different. Sony always seems to blow their chances. If they did it right there would be no need for 'custom firmware' or other hack attempts to add something as simple as an IM, email or real browser to a device.

    20. Re:How does custom firmware "lose sales" by GNious · · Score: 2, Informative

      My PSP and both my PSP games are locked to Region 1 - says so on the boxes.

  3. D.O.A by EdIII · · Score: 2, Interesting

    This looks like it is Dead On Arrival.

    For Sony's sake I would hope that it gets custom firmware very fast.

    Without a UMD, how are you supposed to play the games you already purchased? Sony's retard-o-think(tm) and fuck-em-let-em-pay-twice mentality makes me think they are not going to provide a way to migrate your already purchased PSP games to it. You will be forced to rent forever what you had already spent money on to purchase before? Look at all the PS1 titles that you had to buy twice.

    I would eat my shorts if Sony released their OWN version of UMD ripper to help facilitate the transfer of customer owned games from a PSP1000/2000/3000 to this new PSP Go.

    Considering how unlikely that is, and that most people are not going to purchase a new PSP machine that forces them to re-buy all their games......

    Sony is really betting on "Piracy" here. This unit would only seem to be of interest to those that already possess custom firmware and the ability to rip UMD's.

    It is intensely strange. Sony is marketing to the people they have hated and battled with for so long.

    In any case, if this does get some custom firmware on it I would be somewhat interested it. I would like to get my hands on it, since it seems to have questionable ergonomics. Very interesting device, just don't think it will sell well in the beginning.

    1. Re:D.O.A by EpsCylonB · · Score: 3, Insightful

      I think they are betting that the distribution model will completely change over the next 5 years or so. Your old psp and the umd's don't automatically stop working just because they released a new piece of hardware. I am assuming that you will be able to download new games on the older psp's as well.

      In the long term they want to compete with the iPhone, high end mp3 players and pda's. I think its a smart move, it seems to signal an impending switch to download only game sales, they might be able to come up with a way of using the model to prevent piracy which would make the platform more attractive to developers. Not removing the umd would make the product less competitive in the market in the long run.

      As a psp lite owner I think it needs a keyboard and/or touch screen to make it really useful and a threat to the likes of Apple.

    2. Re:D.O.A by Jeff+DeMaagd · · Score: 2, Funny

      Let me get this right. You're saying that people bought these UMD thingies? That's crazy talk.

    3. Re:D.O.A by pudro · · Score: 3, Insightful

      That's a horrible idea, and you pointed out why in your own post.

      A better idea would be to team up with a store like EB/Gamestop and allow people to turn in physical copies of the game in exchange for a download voucher. They could even let you download it in the store, through a method also open for regular new purchases so that people with crappy internet connections could do the same. You could have the digital games stored locally, giving you great download speeds.

      This wouldn't be free, of course, and a small fee would be charged for these services. That way the store has some incentive to do this, and Sony still gets to double dip like you know they want to. But it is better than them asking you to pay full price a second time around.

      --
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  4. I wonder how existing PSP owners will react by DrXym · · Score: 2, Insightful
    The PSP Go has no UMD, so what happens for someone who has UMD games already?

    I hope that existing users can register their games through PSN. Perhaps a firmware update for the UMD models would allow people to register games online. Alternatively Sony should sell a UMD docking station for the Go and allow syncing that way. The software would have to occasionally re-validate games to prevent people renting / borrowing games but it must be feasible.

    It would be very odd if Sony don't offer existing users any migration path

    1. Re:I wonder how existing PSP owners will react by spire3661 · · Score: 3, Informative

      You buy a PSP 3000 then. It says right in the article that they will still sell PSP-3000s side by side with the PSP GO. This is a smart stop gap move by Sony. A UMD docking station is almost absolutely out of the question. Besides, IF they were to do that, they would force you to use a PS3 connected to your PSP.

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      Good-bye
    2. Re:I wonder how existing PSP owners will react by spire3661 · · Score: 2, Insightful

      You answered your own question. This device isnt designed to be an upgrade for current users. Basically Sony just end-of-lifed the UMD, this is the first iterative step away from it.

      Best of both worlds is relative: PSP Go is significantly smaller, better screen, no moving parts (other then the slide) and has bluetooth connectivity.

      --
      Good-bye
  5. I dispute the "Lost Sales" part. by pecosdave · · Score: 4, Insightful

    I'm sure they've lost a few, but most pirates are cheap assholes who wouldn't have bought the games had they not been able to pirate them instead. I've been around quite a few pirates, most pirates are cheap bums who don't like they fact they have to buy the player/console and get upset over having to buy the "expensive" blank media needed to pirate. Movies and would prefer to use some other persons bandwidth to do downloading if possible.

    On the other hand, the "backup" crowd, such as I'm actually a part of, probably spend more on their devices than the normal kid who has his mommy buy him a few games.

    I've got around 15 PSP games, I've got about 5 genuine Magic Gate compliant memory cards ranging from 256 MB to 16GB, I bought my PSP 2000 new off the shelf, and I actually have about 1/2 dozen UMD movies along with some various other accessories. Every PSP game on my memory cards were legally purchased, only one used, the rest were out of the shrink wrap.

    Considering the tons of music CD's I have all ripped and on my Iriver and iPhone, I would say there's a lot of hot air where the average consumer was concerned. If Sony wants to go after real pirates they need to focus on Flea Markets and the gas stations/etc.... that sell burned CD's with Xeroxed pictures in the cases, not people who don't want to carry a ton of UMD's. Of course I'll admit 16GB on board with digital distribution is a step in the right direction.

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  6. Irrelevant by neokushan · · Score: 4, Insightful

    This is obviously Sony's answer to the lost battle with the PSP Homebrew and Hacking Communities which have cost many thousands of lost sales with custom firmwares.

    How on earth does this have anything to do with the PSP hacking? How does this affect that at all, aside from being yet another revision to hack?
    The lack of UMD drive is completely irrelevant, bluetooth is irrelevant and having 16GB of onboard flash memory is only going to benefit the hackers if and when they figure out a way to install custom firmware on this.

    However, the PSP-3000, right this second CANNOT be hacked or flashed with custom firmware. It's close, recent developments have allowed all PSP-2000s to be temporarily flashed, but as I said this is recent (maybe a couple of weeks? Although the exploit is still only about 3 months old). Sony didn't have to come up with an "answer", they already had one and it took until recently for them to hack it. This summary is useless.

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  7. Re:Nintendo DS by spire3661 · · Score: 2, Informative

    PSP GO has an analog thumbstick..... It might not be the best, but its there. And yes I totally agree that no dual thumbsticks is dumb as hell in a redesign of this magnitude.

    --
    Good-bye
  8. Re:Who cares? by linhares · · Score: 2, Interesting

    The directional controls on mobile phones are crap compared to a Gameboy.

    Yes but the AC has a point. Imagine an android phone with the directional controls done right. Or maybe an ipod touch/iphone if the holy saints from apple design were to allow such sins to happen. Sony seems to be in a tough spot here. The lack of a 2nd analog stick is making the rounds in the early comments over the blogs that leaked it. The memory chip might be a proprietary sony lock-in attempt, yet once again. You may need to rebuy your previously bought games to play here. And of course it must have all functionality of the previous PSPs, including SKYPE.

    Memo to these failing phone hardware makers: go for android, include skype, perhaps settle on a "gaming standard" of buttons and controls, and let "hackers" (i.e., someone else to take the blame) provide "nintendo/ps1/ps2/psp/amiga etcetc emulators".

    Of course, there may be probably some surprise in store, and I hope Sony has something interesting, even if I'm not planning to get it

  9. Re:Who cares? by tepples · · Score: 2, Insightful
    There are still three hurdles before the Pandora platform becomes established:
    1. it needs to get finished and the first 4,000 units shipped,
    2. it needs to enter mass production (thousands of units a week at least), and
    3. it needs to be promoted in the mainstream media. Word of mouth isn't always enough when the competition has both word of mouth and advertising.

    Have you any estimated time of arrival for these three?

  10. Re:Who cares? by tepples · · Score: 2, Interesting

    The only open phone (openmoko) has 2 buttons : power and aux. Not quite enough for a good game experience.

    Who said games need to use a joystick and buttons? Three words: Kirby Canvas Curse.

    Something that can run nes, snes, sega megadrive, and n64 would certainly cover all I want

    But how would you get the publishers of games for "nes, snes, sega megadrive, and n64" to cooperate?

  11. Very few commercial NES games have been liberated by tepples · · Score: 2, Informative

    Sure, custom firmware can be used to play pirated PSP games much as how a candle can be used to burn down a house, yet that isn't necessarily mean thats the reason for having a candle burning in a house. There are many applications such as Nintendo emulators

    Virtually no games from the NES's commercial era have been released as free software or even freeware. (Exceptions include Elite.) How many people who use custom firmware (PSP) or an R4 card (DS) to run NES emulators do so only to run homebrew NES games?

    In most homebrew circles piracy is frowned heavily upon.

    Including piracy of the games that run in PocketNES, nesDS, Goomba Color, Lameboy, jEnesis, SNEmulDS, etc.?

  12. Re:Who cares? by Toonol · · Score: 2, Informative

    True. A handheld gaming console is designed AROUND the controls; it's probably more important than graphics. Most mobile phones would be terrible for playing games, even if they had the equivalent of a PS3 condensed inside.

    There's a reason Nintendo dominates the market; they are sticking to the idea that consoles (and handhelds) should be for playing games, and other uses are secondary. There's also a reason that Sony failed miserably this gen, and it closely follows...

  13. Re:Who cares? by wertigon · · Score: 3, Insightful

    If the Pandora sold 1M units it'd be a runaway success. Market share isn't everything you know... :)

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  14. ergonomics? ouch! by Bobtree · · Score: 3, Insightful

    This thing looks like an ergonomic nightmare. The original PSP is already hard to hold for long periods of time, especially if you have to use the analog nub. This sliding screen setup leaves all the controls right at the bottom edge except for the L & R which are still on top. The guy in the image gallery has his thumbs bent in half! WTF Sony?

  15. Re:Who cares? by LordVader717 · · Score: 2, Insightful

    It may seem that way to an outside observer, after all, the iPhone e.g. is probably better than the DS in all technical aspects.
    But for people who really understand the traditional gaming market, there's so many blindingly obvious faults with all devices that we've seen so far, that it's not worth going in to.

    One key thing to understand is that what makes consoles successful is a concentrated and standardized market. As long as Apple or other Phone makers show off their technology on contract-exclusive or $600 devices they will fail.

    The same way as PCs being good enough didn't make consoles obsolete.

  16. Re:Who cares? by Trahloc · · Score: 3, Insightful

    Some of us own lots of games and feel that using an emulator to play them where we want to is a perfectly moral thing to do, whether or not "Fair Use" laws agree.

    --
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  17. Not Homebrew games -- actual money by markov23 · · Score: 2, Interesting

    Homebrew games cost .005% of sales retail chain takes 30% of each sale. No Media means that everyone is buying from the sony store -- 30% more money for sony. No Media means no more used games -- good for game makers too. The end of the game store is here. Take a picture of Gamestop next time your there -- it wont be there for long.