Crysis 2 Confirmed For Multiple Platforms
EA and Crytek teamed up for an announcement at E3, confirming that Crysis 2 was under development for the PC, PS3, and Xbox 360. Details are scarce (and the trailer is no help), but the game will use CryENGINE 3, which will be able to scale performance such that it will look good on consoles while still pushing the limits of PC graphics. Quoting:
"When asked if that sounded like a contradiction, [Crytek's Cevat Yerli] responded that you have to think of technology as a tool that can scale. He said the game's content scales to the platform it's on. 'The PC version will look better, because of the fact that the PC can do more. It will be scaling up. But on the consoles, you're competing with console games,' he said. 'The goal is to be the best looking game on PS3 [and] the best looking game on 360 in the entire market.' On the PC front, Crysis 2 will compete with the original Crysis, which still sets the bar for PC graphics."
The popular PC graphics benchmark is going multi-platform :).
Didn't we have post running several months ago, bitching about how Crytek was going under because of all the piracy? Didn't they claim that because of the "evil pirates" there would be no sequel? Maybe I am confused, my memory isn't as good as it used to be.
"On the PC front, Crysis 2 will compete with the original Crysis, which still sets the bar for PC graphics."
Waaavy lines back to the days of UT, but substituting C2:
"Nice slide show, Stef, what is it?"
"Crysis 2"
--
BMO
They'll actually put out a game instead of a fucking tech demo. The first game was pretty awful.
Yes, to run Crisis 2 you will need 5 PCs, 3 Macs, 7 PS3s, 4 XBox'es...
But will it actually run on any of them?
I wonder how many of the "but this time it will run on ...?" guys actually tried Crysis. The same with the "Vista is awful and slow and terrible" meme. How did they start? Maybe one guru posted it in his blog and everybody repeat it as a mantra? I feel curious...
BTW yes, I played Crysis with a nvidia 9600GT (I think it's now under $100) at native resolution with 'Ultra-Quality' settings, and it didn't loss any frames. And it was on Vista. And I still have to see a BSOD.
Does that mean there exists more than one PC in the world that is capable of running it?
Achievement unlocked: 10 FPS
While this is true, I can't count the number of times I've picked up a new game, installed it, and within 30 seconds of firing it up got slapped in the face that it not a multiplatform game but was in fact a console game ported to PC. In fact I would say most "multiplatform" games are exactly that.
One word: Controls. A good control scheme for the PC and one that works well for consoles is two totally different things and sadly most "multiplatform" games just give us PC gamers crappy console controls jerry rigged for the PC. Most of the time there is little to no customization and the developers never bothered to play it without a PS3 or 360 controller in their hands so they have no idea how bad their controls suck for the PC gamer. Just picking three off the top of my head, Cold Fear, Turning Point: Fall of Liberty, and GTA:SA. Cold Fear was pretty much unplayable due to its bad console based controls, Turning point has a serious lag in the controls and sometimes refused to do a simple command like change weapons, and while GTA and GTA:VC had great layouts the ones for GTA:SA just never made you feel "in control" like the ones for GTA and VC.
So with them saying it will be "multiplatform" from the start will already have me leery of touching it. Too many times I have been burnt by a multiplatform that is just a console game badly ported. Controlling a game with keyboard and mouse is simply too different for them to just port the game without putting in the time and thought to the controls, and if they don't? Well it'll just be another suck game that I'll end up getting in the $10 or less bin just to see if I can squeeze a few bucks worth of fun like I'm trying to do with turning point now.
ACs don't waste your time replying, your posts are never seen by me.