I think what we should be looking for is games that had a great idea but went off in the wrong direction. Where the original idea was novel, stunning, the foundation of a truely great game, but the game itself was lacking in some way.
If you didn't type that with Freelancer in your mind, I'm stunned.
Really? You couldn't do 3 seconds of research? Aside from essentially the entire Tom Clancy catalog of games (which is easily one of the most valuable IPs in the game industry), Ubisoft owns Assassin's Creed (potentially huge IP), Brothers In Arms (pretty big IP), and Beyond Good & Evil (great game, "meh" IP). When you combine those IPs (that's not all of them, but that's what 3 seconds of research got me) with your previously mentioned FarCry IP and Prince of Persia IPs, maybe you'll begin to realize that Ubisoft, as a developer, is still one of the top-tier powerhouses in the industry, right alongside Blizzard and Valve.
<p>That's just as a developer, too; as a publisher, they rival Microsoft Game Studios, EA, Activision Blizzard, Valve, and Bethesda (amongst others). Simply put, Ubisoft is a monster, and is one of the biggest players in the industry - I'm pretty sure that their CEO isn't fooling those stockholders.</p>
<p>*Sigh*. Sometimes I wish there was a -1, Misinformed mod. </p>
I know, replying to myself is bad form, but someone wanna explain to myself why that quote didn't work? Also, I fail for immediately approving that preview.
What the hell happened to the continued post-release support of L4D? TF2's community has been growing steadily thanks to the fantastic updates being constantly released for it - yet L4D's map editor isn't even out yet? Simply put, this is a grab for money - they're cutting the legs out from under L4D, and releasing what quite simply should be free updates. I mean, honestly, this isn't even that much new content - the gameplay is exactly the same, the graphics are just barely better, and the setting, well, kind of sucks.
As far as I'm concerned, Valve just got downgraded from premium status in my book. This game is a mistake.
I play games I buy much more than games I pirate simply because I can actually use the multiplayer component, which both extends the joy of the game, and often prevents me from blowing straight through the singleplayer.
Anecdotally, a community college professor in my area (who holds a PhD) was fired because his classes were "too interactive", and he allowed students to "ask too many questions". To me, it sounds like he was doing his job: Helping the students learn.
This reminds me of one of the best teachers I ever had in high school. My finance teacher had one policy with his students; if you ask a question, he will answer it to the best of his abilities. He barely planned anything for each day - just a quick run through of some finance topic. Honestly, each topic would probably take no more than 20-30 minutes. However, since he answered every, and I mean every, question he was asked, that topic would form the basis of a conversation with our teacher that was fun, laid back, and extremely educational. We probably had 4 tests in that class, and almost no gradable work, yet I feel I learned more in that class (that was considered to be a "blowoff") than I learned in my very work heavy psychology class. I hear the administration is cracking down on him - he needs to produce "results". I always thought his results were knowledgeable students. Now I know better.
Given the fact that this game has been one of the most famous vapourware titles for over a decade, could this simply be a marketing stunt leading up to it's release?
Why don't you ask the now-former 3D Realms employees?
If you thought monopoly internet was bad, just wait until you see completely unregulated monopoly roads and monopoly utilities. Oh man, I hope you really know what you're wishing for.
They failed only in that they did not respect one of the primary laws of RPGs; if it has stats, it can be defeated.
Rather than actually flooding that room with the 'radiated' property, which interacts with with, as many have noted, your rad resistance and what not, they should have created a new property; 'deadly radiation' or something. Upon entering the room, your radcounter should have been overridden to 'off the scale,' and here's the important part, regardless of radresistance or any other perk, skill, equipment, or anything.Your POV should have fallen instantly to the floor, and you should have had only the ability to crawl slowly to the keyboard. Your hands should have appeared in front of you, with a crawling animation, with the skin visibly cooking, peeling, sloughing off. This should also have acted as a timer for how long you have to actually get to the damn keyboard. It should have been possible to die on the way there (maybe it is at the moment, but I don't think so.)
Couple things. Firstly, while going into the room does make your rad counter go apeshit, its the ensuing explosion that kills you - not the radiation itself. That's not really that big of a deal, and it was stupid of them to do it like that... so non-Fallout, but I digress.
Secondly, with regards to your crawling idea, I very much so like it, however, its pretty foreign to the rest of the game. At no point is your control ever taken from you; its a conscious decision made by Bethesda. It really makes you feel as if you are the person in the game, not just the camera or what have you. It really limits Bethesda in some areas - conversations, for instance, all invariably suck (aside from the dialogue, which is often humorous, or realistic, etc.) as they are so rigid. Mass Effect, for instance, I feel did a much better job with their conversations - however, it's pretty clear that that's Shephard talking there, not YOU. So to remove the players control, and their sense of that person in the game being them, would probably never happen and would probably feel very forced.
That's not to say there aren't much better ways to have done it. Just wanted to point out a couple of things.
Why? Because gaming, especially at the highest levels, is way more fun when you are actually playing. Gaming, to me, is all about the adrenaline rush that you get when you're storming a base, or grabbing quad damage, or fighting back to win a round when it's 1v3. Spectating, to me, is for losers. Spectating is what I did back in high school when I lost a round of Street Fighter II and had to sit and wait for my turn in a rotation of friends.
Football is boring to spectate. Why? Because football, especially at the highest levels, is way more fun when you are actually playing. Football, to me, is all about the adrenaline rush when you make that 3rd and long pass, or the breakaway run, or the clutch sack. Spectating, to me, is for benchwarmers. Spectating is what I did back in high school when I wasn't the biggest or fastest and had to sit and wait until we were up by 21 in the fourth quarter.
I had to look up that attempt at a meme... I should have guessed it is from 4chan/b/ since it isn't funny, and has no intellectual appeal for anyone above perhaps fourteen.
I miss the days when/. had its own lame memes, and didn't have to import them from a bunch of adolescents. At least then the memes were fitting of the medium, meaning somewhat dorky.
Yes, I too miss the clearly adult memes of Natalie Portman (featuring Hot Grits), In Soviet Russia, Cowboy Neal, and Sharks with frickin' laser beams.
Maybe it's just me, but perhaps you're confusing the Slashdot community with another one. At the very least you've painted an overly pretty and geeky picture of this community - geeks are just as stupid and adolescent as anyone else.
Or maybe you just broke your funny bone. You should probab
I've wondered this often, and often looked up articles about it. However, I'm still stumped. Yes, I understand that it is a "network of networks" - but how does it work? What the hell is a DNS server? I get how my home network works (vaguely) - IP addresses/subnets are assigned, and the computers communicate with the router and vice versa. However, once you extrapolate this to the web, I'm lost. Could a helpful slashdotter please give some sort of explanation? The Wikipedia article is kind of over my head in some spots, and completely unhelpful in others. It'd be real helpful to read an explanation from a real person.
What file formats are you talking about? I've never ran into (or even heard of) that problem, but then again, maybe I'm just uninformed (if so, please, enlighten me). However, the issue of dozens of different charging connectors is one that almost every phone owner has run into. Ever forget your charger when you're leaving on a vacation? You're SOL. Need a quick charge at your friends house? Better pray his charger is compatible with your phone. Furthermore, it essentially forces you to purchase chargers from your phone company, who often charge ridiculous prices for the things.
Personally, this is a problem I've wanted to see solved since I first began using cellular phones. It's just stupid that there isn't a standard for this.
So cheer up, all you WoW players. Your WoW-filled lives aren't any worse than a guy who has millions of dollars and bangs supermodels!
...eehh...
I think what we should be looking for is games that had a great idea but went off in the wrong direction. Where the original idea was novel, stunning, the foundation of a truely great game, but the game itself was lacking in some way.
If you didn't type that with Freelancer in your mind, I'm stunned.
Really? You couldn't do 3 seconds of research? Aside from essentially the entire Tom Clancy catalog of games (which is easily one of the most valuable IPs in the game industry), Ubisoft owns Assassin's Creed (potentially huge IP), Brothers In Arms (pretty big IP), and Beyond Good & Evil (great game, "meh" IP). When you combine those IPs (that's not all of them, but that's what 3 seconds of research got me) with your previously mentioned FarCry IP and Prince of Persia IPs, maybe you'll begin to realize that Ubisoft, as a developer, is still one of the top-tier powerhouses in the industry, right alongside Blizzard and Valve.
<p>That's just as a developer, too; as a publisher, they rival Microsoft Game Studios, EA, Activision Blizzard, Valve, and Bethesda (amongst others). Simply put, Ubisoft is a monster, and is one of the biggest players in the industry - I'm pretty sure that their CEO isn't fooling those stockholders.</p>
<p>*Sigh*. Sometimes I wish there was a -1, Misinformed mod. </p>
Here's your best anti-piracy tool: Drop the price on new PC games to $40, and ffs, stop treating your customers like thieves.
I know, replying to myself is bad form, but someone wanna explain to myself why that quote didn't work? Also, I fail for immediately approving that preview.
This isn't starcraft. There are other things to spend money on besides weapons.
Supply depots?
The tough sell out. As would I. That fine's gotta get paid somehow.
I just don't know if I can deal with all this math-debating.
They'll actually put out a game instead of a fucking tech demo. The first game was pretty awful.
What the hell happened to the continued post-release support of L4D? TF2's community has been growing steadily thanks to the fantastic updates being constantly released for it - yet L4D's map editor isn't even out yet? Simply put, this is a grab for money - they're cutting the legs out from under L4D, and releasing what quite simply should be free updates. I mean, honestly, this isn't even that much new content - the gameplay is exactly the same, the graphics are just barely better, and the setting, well, kind of sucks.
As far as I'm concerned, Valve just got downgraded from premium status in my book. This game is a mistake.
I play games I buy much more than games I pirate simply because I can actually use the multiplayer component, which both extends the joy of the game, and often prevents me from blowing straight through the singleplayer.
Anecdotally, a community college professor in my area (who holds a PhD) was fired because his classes were "too interactive", and he allowed students to "ask too many questions". To me, it sounds like he was doing his job: Helping the students learn.
This reminds me of one of the best teachers I ever had in high school. My finance teacher had one policy with his students; if you ask a question, he will answer it to the best of his abilities. He barely planned anything for each day - just a quick run through of some finance topic. Honestly, each topic would probably take no more than 20-30 minutes. However, since he answered every, and I mean every, question he was asked, that topic would form the basis of a conversation with our teacher that was fun, laid back, and extremely educational. We probably had 4 tests in that class, and almost no gradable work, yet I feel I learned more in that class (that was considered to be a "blowoff") than I learned in my very work heavy psychology class. I hear the administration is cracking down on him - he needs to produce "results". I always thought his results were knowledgeable students. Now I know better.
Your friend is a complete fucking moron.
Given the fact that this game has been one of the most famous vapourware titles for over a decade, could this simply be a marketing stunt leading up to it's release?
Why don't you ask the now-former 3D Realms employees?
If you thought monopoly internet was bad, just wait until you see completely unregulated monopoly roads and monopoly utilities. Oh man, I hope you really know what you're wishing for.
They failed only in that they did not respect one of the primary laws of RPGs; if it has stats, it can be defeated.
Rather than actually flooding that room with the 'radiated' property, which interacts with with, as many have noted, your rad resistance and what not, they should have created a new property; 'deadly radiation' or something. Upon entering the room, your radcounter should have been overridden to 'off the scale,' and here's the important part, regardless of radresistance or any other perk, skill, equipment, or anything. Your POV should have fallen instantly to the floor, and you should have had only the ability to crawl slowly to the keyboard. Your hands should have appeared in front of you, with a crawling animation, with the skin visibly cooking, peeling, sloughing off. This should also have acted as a timer for how long you have to actually get to the damn keyboard. It should have been possible to die on the way there (maybe it is at the moment, but I don't think so.)
Couple things. Firstly, while going into the room does make your rad counter go apeshit, its the ensuing explosion that kills you - not the radiation itself. That's not really that big of a deal, and it was stupid of them to do it like that... so non-Fallout, but I digress.
Secondly, with regards to your crawling idea, I very much so like it, however, its pretty foreign to the rest of the game. At no point is your control ever taken from you; its a conscious decision made by Bethesda. It really makes you feel as if you are the person in the game, not just the camera or what have you. It really limits Bethesda in some areas - conversations, for instance, all invariably suck (aside from the dialogue, which is often humorous, or realistic, etc.) as they are so rigid. Mass Effect, for instance, I feel did a much better job with their conversations - however, it's pretty clear that that's Shephard talking there, not YOU. So to remove the players control, and their sense of that person in the game being them, would probably never happen and would probably feel very forced.
That's not to say there aren't much better ways to have done it. Just wanted to point out a couple of things.
Of course who will pay the sin tax on game America's Army?
The terrorists, duh.
Why? Because gaming, especially at the highest levels, is way more fun when you are actually playing. Gaming, to me, is all about the adrenaline rush that you get when you're storming a base, or grabbing quad damage, or fighting back to win a round when it's 1v3. Spectating, to me, is for losers. Spectating is what I did back in high school when I lost a round of Street Fighter II and had to sit and wait for my turn in a rotation of friends.
Football is boring to spectate. Why? Because football, especially at the highest levels, is way more fun when you are actually playing. Football, to me, is all about the adrenaline rush when you make that 3rd and long pass, or the breakaway run, or the clutch sack. Spectating, to me, is for benchwarmers. Spectating is what I did back in high school when I wasn't the biggest or fastest and had to sit and wait until we were up by 21 in the fourth quarter.
* The Idle section
Nuke it from orbit, its the only way to be safe!
Uh. Would you rather your spinal cord be severed swiftly, or freeze to death? There's your answer.
I had to look up that attempt at a meme... I should have guessed it is from 4chan/b/ since it isn't funny, and has no intellectual appeal for anyone above perhaps fourteen.
I miss the days when /. had its own lame memes, and didn't have to import them from a bunch of adolescents. At least then the memes were fitting of the medium, meaning somewhat dorky.
Yes, I too miss the clearly adult memes of Natalie Portman (featuring Hot Grits), In Soviet Russia, Cowboy Neal, and Sharks with frickin' laser beams.
Maybe it's just me, but perhaps you're confusing the Slashdot community with another one. At the very least you've painted an overly pretty and geeky picture of this community - geeks are just as stupid and adolescent as anyone else.
Or maybe you just broke your funny bone. You should probab
I've wondered this often, and often looked up articles about it. However, I'm still stumped. Yes, I understand that it is a "network of networks" - but how does it work? What the hell is a DNS server? I get how my home network works (vaguely) - IP addresses/subnets are assigned, and the computers communicate with the router and vice versa. However, once you extrapolate this to the web, I'm lost. Could a helpful slashdotter please give some sort of explanation? The Wikipedia article is kind of over my head in some spots, and completely unhelpful in others. It'd be real helpful to read an explanation from a real person.
Damnit Chloe!
How can the drug possibly discriminate between good and bad memories, or for that matter, any memories at all?
Easy, the drug is racist.
What file formats are you talking about? I've never ran into (or even heard of) that problem, but then again, maybe I'm just uninformed (if so, please, enlighten me). However, the issue of dozens of different charging connectors is one that almost every phone owner has run into. Ever forget your charger when you're leaving on a vacation? You're SOL. Need a quick charge at your friends house? Better pray his charger is compatible with your phone. Furthermore, it essentially forces you to purchase chargers from your phone company, who often charge ridiculous prices for the things.
Personally, this is a problem I've wanted to see solved since I first began using cellular phones. It's just stupid that there isn't a standard for this.