Google Announces Chrome For Mac and Linux Dev Builds
Dan Kegel (who admits to being a Chrome developer) writes to point out a post from Mike Smith and Karen Grunberg, Product Managers for Google Chrome, with some good news for non-Windows users who want to play with Chrome: "In order to get more feedback from developers, we have early developer channel versions of Google Chrome for Mac OS X and Linux (for a couple of different Linux distributions), but whatever you do, please DON'T DOWNLOAD THEM! Unless of course you are a developer or take great pleasure in incomplete, unpredictable, and potentially crashing software." (The announcement continues below.)
"How incomplete? So incomplete that, among other things , you won't yet be able to view YouTube videos, change your privacy settings, set your default search provider, or even print.
Meanwhile, we'll get back to trying to get Google Chrome on these platforms stable enough for a beta release as soon as possible ..." The downloads are available through the Chrome developer's channel.
Meanwhile, we'll get back to trying to get Google Chrome on these platforms stable enough for a beta release as soon as possible ..." The downloads are available through the Chrome developer's channel.
Why would I need this? I already have a webkit browser with tabs on top.
Because multiple players means competition, and competition means innovation, which leads to a better browsing experience for all of us, regardless of which you're using.
And the masses cried out, "09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0!"
I don't think open source software is necessarily about what you want it to be. Just because Firefox is better than the competition today doesn't mean that Firefox will always be the best but if nobody tries to make anything better then stagnation will ensue. Monoculture is bad no matter who is director and I would rather see 20 options than 2.
Here's why I'm excited about/anxious for Chrome on OS/X:
I used Firefox for awhile, a couple of years back. It bogged down the CPU, especially after running for awhile.
So I switched to Opera (and shortly thereafter went from Windows to OS X). It was a peppier experience. But with newer releases, and the increasing use of Flash (I think) on the Net, it started getting slower and slower. I don't like having my fan run while I'm simply sitting and reading a static page. Turning off all plugins seems to avoid that, so I point the finger at Flash. But not having Flash, or only having it on demand, is fairly annoying. Also, there's some sites Opera just won't render properly. Not many, but some.
So I switched back to Firefox, with the advent of 3.0. Even doing nothing, sitting with a few static pages open (and Adblock, Flashblock) it seems to still hover at 10% CPU usage. Bleh. Enough to keep my fan humming all the time.
When I tried Chrome on Windows, I was quite excited, with the process-per-page approach. I can see *what* page is slowing things down, and kill it if I chose. That's my biggest beef with Opera/Firefox (I won't even let IE into the discussion :P): you can't tell *what* page is slowing down your browser. I've tried JavaScript debuggers, other dev tools to try and found out, but have had no success.
I'm praying that Chrome on OS/X will be my salvation (although I've become dependent upon some Firefox extensions, particularly vimperator :P). Upon first glance, it looks pretty good (and I'm using it to post this article). It seems to suck up 30% CPU for 20 seconds or so *after* finishing loading a page, but then does settle down.
Right now I have about 5 tabs open, and each is using 2-3%, which is slightly concerning. That could add up to be just as bad as Firefox/Opera. But for now, I'll give them the benefit of the doubt of being an early release, and keep my fingers crossed that the "Browser That Finally Doesn't Suck [CPU]" is on the horizon...
Love many, trust a few, do harm to none.