Google Announces Chrome For Mac and Linux Dev Builds
Dan Kegel (who admits to being a Chrome developer) writes to point out a post from Mike Smith and Karen Grunberg, Product Managers for Google Chrome, with some good news for non-Windows users who want to play with Chrome: "In order to get more feedback from developers, we have early developer channel versions of Google Chrome for Mac OS X and Linux (for a couple of different Linux distributions), but whatever you do, please DON'T DOWNLOAD THEM! Unless of course you are a developer or take great pleasure in incomplete, unpredictable, and potentially crashing software." (The announcement continues below.)
"How incomplete? So incomplete that, among other things , you won't yet be able to view YouTube videos, change your privacy settings, set your default search provider, or even print.
Meanwhile, we'll get back to trying to get Google Chrome on these platforms stable enough for a beta release as soon as possible ..." The downloads are available through the Chrome developer's channel.
Meanwhile, we'll get back to trying to get Google Chrome on these platforms stable enough for a beta release as soon as possible ..." The downloads are available through the Chrome developer's channel.
Cue the "not using until it has adblock" posts in 3 ... 2 ... 1 ...
Seriously, nobody cares if you are not using, no need to repeat it every time.
I guess it makes sense if you want exceptionally fast javascript, but still disappointing.
It's thoroughly disappointing to see a team of programmers only able to produce releases for Debian-based systems – the "couple of distros" referred to in the story are Ubuntu and Debian. It's also a huge hassle getting it to compile because it's such an enormous download from SVN (gigabytes, I believe; I gave up when it got to 480 megs). Make it a little easier to test please, guys.