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Were The "Winners" of E3 Enough To Ensure Survival?

Now that the industry is winding down after another E3, it's time to reflect on the relative success of the show. Paul Govan reflects with a GeekDad view of the "winners" of this years show. The question is, after the attempts to scale it back to a much more exclusive event, has E3 managed to escape obscurity and defeat at the hands of up-and-comers like PAX? Highlights of the show included Microsoft's new controller-less interface, a sexier PSP, and a myriad of releases from Nintendo.

3 of 101 comments (clear)

  1. Re:Multiplayer Mario by sys.stdout.write · · Score: 5, Funny

    Yeah okay, it would be entertaining to play a multiplayer game of super mario...

    You could do this on Super Nintendo! This guy in green clothes named "Luigi" could be moved with another "controller" held by your "friend".

    By friend I mean the kid down the block who always mooched off my Nintendo and smelled a little bit like pee.

    I'm sorry, what were we talking about? Oh yeah, E3 is becoming obsolete. I agree.

  2. PAX is unlike E3 by trevorrowe · · Score: 5, Informative

    I live in the Seattle area and have attended the last 4 PAX events. PAX won't replace E3. Don't missunderstand, PAX is probably much more fun of an event than E3 ever will be. PAX is for the community of gamers, not for the publishers and developers. Sure, there is some spill-over, but PAX is overwhelmingly a gamer convention.

  3. There are more than a few "winners" at E3 by BaShildy · · Score: 5, Interesting

    All of us on the floor who were making deals, and making important contacts all won this year as opposed to last year where it was very difficult to meet everyone due to how spread out it was.

    E3 in its current form is far more likely to succeed than its previous form. Booth babes and glam weren't the only things brought back this year. E3 was slowly becoming Gamestop-fest where more than 50% of the attendees were game players as opposed to game makers. The ratio was far better this year, with all of the infrastructure that was lacking in the E3 Santa Monica model.