Does the Wii Provide A "Watered-Down" Game Experience?
CNet is running a story inspired by comments from Ubisoft's Ben Mattes about how the Wii affects game development. When asked why there was no Wii version of Prince of Persia, Mattes said, "The reality is that from a technical standpoint, the Wii cannot do what we wanted the game to do. The AI of Elika was highly advanced and required a lot of processing power; the world size and dynamic loading, the draw distance, the number of polygons in the characters... If we had done a Wii version, it would have been toned down, probably linear; it wouldn't have been an open-world game, and so it would have been a very different experience." The article goes on to look at a number of Wii games that are stripped-down versions of their Xbox 360 or PS3 counterparts. Of course, part of the Wii's drawing power is that it's much simpler than the other systems, and has brought casual gaming to millions more people than it would have otherwise. The question remains, as Kotaku points out, whether the Wii's audience will persist after the other systems match its casual-gaming capabilities.
Seriously. The article is pretty straightforward and asks a pretty simple question.
The bunch of posts here whinging about how the Wii is superiorblahblahblahwhargarbl are stupid. The Wii can't handle games that require a certain amount of storage and a ton of processing power. The PS3 and 360 can handle casual games.
It'd be a lot easier for the latter to develop a larger casual games base, than the Wii to start being able to handle games that require beefier hardware.
Yes, i agree, D13 H4rD G4M3RZ are far too fat to play Wii games.
Due to the fact that you can play good text games for free (google "MUDs" or "Multi User Dungeons") they probably aren't selling well at all, but if you want to know the percentage of people that enjoy those games, try this formula:
x / (x + y) * 100
x = people who know that books are often much better than the equivalent movie (while movies can still be enjoyable and take much less time and effort) and that text based games can be just as much fun as the latest photorealistic creation
y = illiteral idiots
which is totally what she said
Also, the grapes on the PS3 and 360 are particularly sour as well.
No, it does suck. It's awful.
Not only that, but Melee players have become accustomed to the GameCube controller. If you want anything close to a level playing field, the Wii crap doesn't cut it.
If we're talking about a simpler game like Super Mario Galaxy, I'd agree with you (that game controls wonderfully with the Wii crap), but the Wii controller is not designed for something like Brawl. Why try to shoehorn it onto a system like that?