Slashdot Mirror


iPhone Shakes Up the Video Game Industry

Hugh Pickens writes "Troy Wolverton writes in the Mercury News that in less than a year, the iPhone has become a significant game platform, but its bigger impact could be to help change the way the game industry does business. 'It's got everything you need to be a game changer,' said Neil Young, co-founder and CEO of ngmoco, which develops games solely for the iPhone. With a year under its belt and an installed base of iPhone and iPod Touch owners at around forty million, the iPhone/iPod Touch platform has eclipsed next-gen console penetration numbers and started to catch up to the worldwide penetration of both Sony's (50 million) and Nintendo's (100 million) devices. Wolverton writes that not only is the iPhone one of the first widely successful gaming platforms in which games are completely digitally distributed, but on the iPhone, consumers can find more games updated more often, and at a cheaper cost per game than what they'd find on a typical dedicated game console. While an ordinary top-of-the-line game for Microsoft's Xbox 360 sells for about $60, and one for Nintendo's DS about $30, a top-of-the-line iPhone game typically sells for no more than $10. With traditional games, developers might wait a year or two between major releases; ngmoco is planning on releasing new versions of its games for the iPhone every four to five months. 'You have to think differently,' says Young. 'It's redefining what it means to be a publisher in this world.'"

4 of 325 comments (clear)

  1. saturation point by rarel · · Score: 5, Interesting
    Am I the only one who's starting to be completely saturated by iPhone stories posted left and right and how it's awesome and shiny and great?
    I swear it's like the damn thing is going to save the world. Even for nerds there must be other topics of conversation, right?

    ...Right?

    I think I've reached the point of hype backlash. I might have been somewhat interested in the iPhone at the beginning, but now I'm just tired of seeing it everywhere.

    I bow to the Apple marketing team though. They are doing a truly excellent job. Honestly.

  2. The games are gimmicky by MBGMorden · · Score: 5, Interesting

    As an avid iPod touch user (and iPhone if Apple ever gets one onto Verizon . . .), I must say that the vast majority of the games I've seen for the platform is just too gimmicky. The system has plenty horsepower for simple stuff that might be a good diversion (think Pacman, Asteroids, Space Invaders - or even some more powerful stuff - I recently downloaded Myst for my iPod), but the touch screen interface is just terrible for gaming purposes.

    I just don't see it cutting into Gameboy sales that much. On the other hand as an APPLICATION platform the little bugger is amazing. Sure it's an "iPod" suggesting music player (which is does indeed do, and do well), but my iPod touch is about the best damned PDA I've ever used. There are apps for everything I need, and much unlike most cell phone browsers of old (including the one on the Blackberry Curve that I have for work), the included version of Safari actually works for almost any site I want to visit. I might have to zoom in/out to see some things, but I can use the page at least.

    To tell the truth mine has replaced 95% of what I would use a laptop for. My laptop now has become truly a "portable computer" like the old ones that you just lugged around. I'll take it on a trip to use in the hotel room, but for when I'm actually out and about, in a coffee shop, etc, the iPod is smaller, lighter, and is always with me. Battery life is great too.

    All in all I truly do see them as revolutionary devices, just not so much on the gaming front.

    --
    "People who think they know everything are very annoying to those of us who do."-Mark Twain
  3. Big deal! by wytten · · Score: 5, Interesting

    ...and I'm not being sarcastic, if my 11 year old son is any indication of what is happening around the country.

    He saved all his birthday, christmas and allowance money for months to buy an iPod touch and spends way
    too much time playing games on it. Most of the games are free or only cost a couple of bucks, meaning he
    can get near-instant gratification without having to save $50 to buy a console game. He uses it almost
    exclusively as a game platform, even to the point of using a clunky old mp3 player for music, in order to save the
    iPod touch battery for game play.

  4. Come on by kuzb · · Score: 3, Interesting

    The iphone is so limited as a game platform it's silly to try to compare it. The touch screen does work well for some kinds of games, but it's an absolutely horrid interface for a lot of others.

    Shooters do not work well with the touch interface. Racing games do not work well with the touch interface. Sports games do not work well with the touch interface. Platformers do not work well with the touch interface. Right there, you've accounted for (conservative estimate) more than half of the game market. The iphone/touch is great at what it does, but it isn't very good as a portable game system. People are still better off getting a DS or PSP if they want that kind of thing, because let's face it. Having a lot of games doesn't mean you have a lot of good games that have interfaces which are implemented well.

    --
    BeauHD. Worst editor since kdawson.