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The Commodore 64 vs. the iPhone 3G S

Harry writes "The unfortunate news about Apple rejecting a Commodore 64 emulator from the iPhone App Store inspired me to compare the C64 to the new iPhone 3G S, in more detail than any rational person is likely to compare them, ever again. If nothing else, it's a snapshot of just how far technology has come since the C64's release in August of 1982."

6 of 238 comments (clear)

  1. Nice Shapshot! by jchawk · · Score: 4, Informative

    Good overview of the two technologies.

    One point of correction the iPhone has successful run Apache so it can be used as a web server (for what it's worth). Here's a related article -

    http://www.modmyi.com/forums/native-iphone-ipod-touch-app-launches/2665-apache-iphone-how-cool.html

  2. 3D acceleration is just the new 2D acceleration by Sockatume · · Score: 4, Informative

    MOS Technology VIC-II; no 3D capability

    True, but at the time, 2D hardware features were as much a bullet-point as 3D acceleration today, and the C64 had some quite impressive 2D tricks up its sleeve.

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  3. C64 didn't use a 6502 by Mprx · · Score: 4, Informative

    It used a 6510, which is a modified version of the 6502 with an extra IO port.

  4. Re:The developers are spreading FUD by TheRaven64 · · Score: 4, Informative
    It's not FUD if it's true. Are you even reading what you're writing?

    It's quite clear that an emulator is OK as long as it can only run the app sold with it, and not arbitrary code.

    It's okay to use this device that you've bought for running Apple-approved software, but not for running arbitrary code. That's not FUD, it's Apple's policy. If you're happy with a device that has this kind of restriction, then that's great, enjoy yourself.

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  5. Re:The developers are spreading FUD by mini+me · · Score: 4, Informative

    It's quite clear that an emulator is OK as long as it can only run the app sold with it, and not arbitrary code.

    Except it's not clear. There's a Brainfuck interpreter, as well as a Z-machine interpreter. Both execute arbitrary code which can be downloaded from a remote source, or entered right on the device itself.

  6. 10000 apps? I don't think so. by Perseid · · Score: 4, Informative

    http://www.gamebase64.com/ This database has 20000 games. Those are just the ones they've found and it doesn't even include actual applications, only games. The total number of programs for the C-64 is probably far more than 50000.