ZeniMax, Parent Company of Bethesda, Buys id Software
CelticLo writes "ZeniMax Media Inc., parent company of noted game publisher Bethesda Softworks, today announced it has completed the acquisition of legendary game studio id Software, creators of world-renowned games such as Doom, Quake, Wolfenstein, and its upcoming title, Rage. In an interview with Kotaku, John Carmack said, 'We're really getting kind of tired competing with our own publishers in terms of how our titles will be featured. And we've really gotten more IPs than we've been able to take advantage of. And working with other companies hasn't been working out as spectacularly as it could. So the idea of actually becoming a publisher and merging Bethesda and ZeniMax on there [is ideal.] It would be hard to imagine a more complementary relationship. They are triple A, top-of-the-line in what they do in the RPGs. And they have no overlap with all the things we do in the FPSes.' The press release confirmed that id's projects will remain under Carmack's control."
Great game engines, but the games themselves were always lack luster. In short: If it moves, it dies. That was it.
What more do you want from a game?
Doom series was nearly devoid of any literary content. It was literally just shoot stuff. Fun mind you but nothing to write home about.
It's a game, the fun stuff is the point. Literary content is superfluous. If you want literary content, read a book. If you want to have fun and shoot stuff, play a game.
Give me Classic Slashdot or give me death!