In Defense of the Classic Controller
Kotaku has an opinion piece by Leigh Alexander singing the praises of classic, button-rich controllers for the level of precision and complexity they offer. While the Wii Remote and upcoming motion-control offerings from Microsoft and Sony are generating a lot of interest, there will always be games for which more traditional input devices are better suited. Quoting:
"With all this talk about new audiences — and the tech designed to serve them — it's easy to get excited. It's also easy to feel a little lost in the shuffle. For gamers who've been there since before anyone cared about making games 'for everyone,' having that object in our hands was more than a way to access the game world — it was half the appeal. Anyone who's ever pulled off a chain of combos in a console fighter can tell you about the joy of expertise and control. ... Gamers may suffer some kind of identity crisis as the familiar markers of their beloved niche evolve — or disappear entirely. The solution to that one's easy: Get over it. Like it or not, it's clear that gaming's not a 'niche' anymore, and its shape will change. The more pressing issue is whether or not controller-less gaming will truly make the medium richer. Making something 'more accessible' doesn't necessarily make it better."
I wonder if I am the only one in here that thinks the 360 controller is great. It fits comfortably to where I never have had a cramp or pain after extended play, it has analog sticks in the right place, and plenty of buttons that are all intuitive and easy to reach. Plus, I like that it is wireless and has the ability to shut down itself and the console. Really, they did a fantastic job with it. If there was a standard controller for all consoles, I'd much rather it be the 360's than any previous gen consoles or a Wii-mote.
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