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Despite New Owner, id Still Lives Or Dies By Their Engines

The Guardian has an article about id Software's status after being purchased by ZeniMax (Bethesda's parent company) not long ago. While id gained considerable financial stability out of the deal, it's clear that what Bethesda has to gain is access to top-of-the-line engine technology, which they've often needed to license. id's Todd Hollenshead said, "The videogames business is defined by technology, which is why guys like JC [John Carmack] are still so significant. Consumers may not be as in touch with the intricacies as they used to be, but you can still make significant, impactful change. We're confident Rage will be one of them..." He also mentions that "the PC market has receded in terms of significance," a sentiment evidenced by id's aggressive expansion into the iPhone games market.

3 of 131 comments (clear)

  1. Pejorative much? by tepples · · Score: 0, Offtopic

    Some people do hack and mod the systems but most people who run out and by a PS3, wee or XBOX360 will never do so.

    You call the Wii "wee", so why not call the PS3 the "piss 3"?

  2. Not all shooters are first-person by tepples · · Score: 0, Offtopic

    For people like me I'll take mouse/keyboard over a console controller any day for [first-person shooter] games.

    What will the other three players in the room take, if not gamepads?

    • Extra keyboards and mice? Good luck getting Windows to tell the game which keyboard or which mouse made a given keystroke or movement.
    • Extra PCs? I babysit, and children usually can't bring in dad's PC.

    Besides, what controller do you prefer for non-first-person shooters such as Zero Wing or Ikaruga?

    1. Re:Not all shooters are first-person by tepples · · Score: 0, Offtopic
      Anonymous Coward wrote:

      Windows has some calls to determine which keyboard sent a keystroke.

      Then why don't PC games take advantage of it?