Epic Sticking With Classic Controllers For Now
Cliff Bleszinski, design director for Epic Games, said in an interview with Develop that while motion control schemes like Project Natal look interesting, Epic will probably be sticking with classic controllers "for the foreseeable future." He said, "Microsoft came down a few weeks before E3 and gave us a demo, and they're now shipping out the dev kits; I think it's great. When you start combining the motion-capture, the facial recognition, and the vocal recognition you can create some unique experiences. And of course more accessibility is always a good thing. When you build an interface like that though you need to [specifically] design a game for it. It can't just be tacked on."
the Wii controllers SOUNDED cool. But, at the end of the day, I realized the essential flaw in them: I'm a lazy-ass.
Wii Fit isn't sold to the couch potato - but to the young woman who makes it a regular part of her exercise regime.
Wii Sports appeals to the competitive senior only too well aware of his physical limitations.
The Wii has found a very profitable niche among non-traditional gamers.
My wife uses it in her daily Wii Fit and Wii Sports routine & my grandmother uses it at her nursing home 1x a week... there is a sign up sheet and a line. I have used it for Wii Sports and Zelda's crossbow training, but otherwise, for the games that allow a controller, I use the controller. Heck, my mother touched Wii and hates anything that isn't a typewriter.