Is Cataclysm the Next World of Warcraft Expansion?
ajs writes "There has been no official announcement yet, but a number of moves by Blizzard Entertainment seem to indicate that the next expansion for World of Warcraft could be titled Cataclysm. Speculation began when Blizzard trademarked Cataclysm recently, and then later when a test server briefly popped up with the word 'Maelstrom' in its name. If true, the name would fall neatly into the WoW lore and expected expansion list. The Cataclysm is another name for the Great Sundering, an event that created a swirling vortex of water and mystical energies (the 'Maelstrom') that has appeared on the world map in-game since release. There are also indications that early design work included some of the islands in this area, which has long fueled anticipation of a Maelstrom-based expansion involving the former Night Elf noble, Azshara, queen of the Naga and the Goblins whose main city is in the south seas."
I think for a lot of players interest waxes and wanes within each expansion cycle. I played from launch for about a year. Stopped until the 1st expansion, played that until bored. Stopped until the 2nd expansion, played that until I got bored again. The coming back to things is a lot of fun, until you've seen the new sights and get back on the treadmill. I'm not the only person I know that's played like this. I had a lot of fun when I came back to the last expansion. Not so much by the time I left. I'm sure it'll be the same way again.
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How the hell did speculation about the -name- of a possible future WoW expansion make the front page? I like games and MMOs, but this is beyond boring.
"If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
Why does anyone play a game? To have fun. To some people playing a game is alot more fun then dealing with awkward social situations. My best friends are people I have met through MMOs. When you met someone in a MMO you at least know that they also enjoy the game, so you have that much in common. When I met a random person in the "real world" I have no idea if I'll have anything in common besides the need to breath, eat, and sleep.
Believe it or not, there IS hope. I have a buddy who gave up WoW entirely. Now he has a life, a job, and GASP - even a girlfriend. He is actually winning at life and says that he can't believe how much time he was wasting on such a stupid game.
You can't win at life either. All you can do is attempt to pass your DNA on to the next generation and figure out a comfortable way to live until you die. I have come to realize that 90% of life is just trying to pass the time until you die. The other 10% is in pursuit of some "legacy" that will never matter or even be recorded in history.
Playing life is just as pointless as playing WoW. They are both treadmills and neither mater when all is said and done. However, life is 10000x more boring then WoW could ever be.
That you don't like WoW is fine, but it is a rather stupid thing to say "Does anyone care?" Yes, WoW players care and there are a LOT of WoW players. It is one of the best selling games of all time and is THE best selling MMO of all time by a wide margin. Thus, a lot of people care what is going on with it.
So if WoW isn't your thing then don't play it. However don't act surprised that a large number of techies are interested in it. It is an extremely popular game.
The next MMO is, according to statements from Blizzard sources, to be a new IP - not based on any previous franchise. Given that 3 of their upcoming products are sequels or expansions (Diablo 3, Starcraft 2, next WoW expansion) it stands to reason that they might want to try to launch a new franchise - they need to keep the future markets in mind.
Since I can't tell them apart, I treat all ACs as the same person.
Great more content that 80% of the players will never see. I still have friends that still haven't seen Molten Core, Naxx, or any other raid instance. The irony is when you release an expansion, none of the established players go tot he old content anymore (as a whole) which means new players coming in never see any of the old content because no one runs them anymore. I recently ran a new player through UBRS (Upper Blackrock Spire) and he never knew there were any other instanced dungeons outside of Outlands (He was a new player and started post-burning crusade.)
When Lich King came out the only Outland instances anyone ran anymore were heroics. New players coming in would never get to actually do those instances because, frankly the established players were at the point that only heroic mode was worth their time.
As plotted: Take the month to month changes in population (rather then total volume) and compare the data. Every MMO with an expansion gets a 3 month spike in uptake but every time the annual trend goes down every expansion.
Expansions are great for $$$ but bad for longevity. It becomes a drug addict's exercise in "Chasing the Dragon". Eventually you have to start churning out expansions quicker and quicker to maintain the high but ultimately you lockout new players and hit "the point of no return" on the decline.
-=[ Who Is John Galt? ]=-