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Aion Shaping Up For US Launch

One of the most promising MMORPGs in development these days is NCSoft's Aion, a fantasy-based offering built on CryEngine. It makes heavy use of flight as a gameplay mechanic, allowing aerial combat and easy travel around the visually stunning game world. There are four basic classes — Warrior, Priest, Mage, and Scout — each of which have two subclasses. For example, Warriors can be tank-like Templars, or berserker-like Gladiators, while Mages can turn into a scholarly Sorcerer or command the elements as a Spiritmaster. Early previews of Aion almost universally comment on how polished the game seems — this is partly due to the fact that it has been up and running since November in South Korea. "Being stable, scalable, reliable and fuss-free is far from a given in MMOs, but Aion is all those things, and can already stand alongside the genre's usability kings, EVE Online and World of Warcraft. Its expansive, zone-free open-world environments look terrific and run smoothly on a wide variety of systems. It just works." Since the game is already in a relatively complete state, NCSoft has been running closed beta "events," where a portion of the game is opened for testing. MMOGamer has a write-up from the latest such event. Aion is due out in September.

2 of 212 comments (clear)

  1. Alternate Universe? by Tyler+Eaves · · Score: 5, Insightful

    Since when is EVE a shining example of a MMO UI? EVO works (for some people) very much *despite* the cluttered, poorly laid out, typographically flawed UI.

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    TODO: Something witty here...
    1. Re:Alternate Universe? by cthulu_mt · · Score: 5, Insightful

      I stare at a spreadsheet all day. Then I go home, boot up EVE and stare at a spreadsheet.

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      Virginia is for lovers. EVE is for griefers.