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0 A.D. Goes Open Source

DoubleRing writes "Wildfire Games has announced that it will be moving its previously closed development process for 0 A.D. to open source. All code will be released under the GPL and all art under CC-BY-SA. 0 A.D. is a historically-based RTS, and while it's not yet complete, this trailer is purportedly actual gameplay footage. With a codebase of over 150k lines of C++ code plus 25k lines in development tools, this is looking like a fairly promising entrant into the open source RTS field. The screenshots are definitely pretty, to say the least."

9 of 88 comments (clear)

  1. This is the problem! by Anonymous Coward · · Score: 4, Funny

    Waiting over 2000 years for the port is not a sign of success.

  2. Wow, quite impressive looking game by Zakabog · · Score: 4, Interesting

    I'm very impressed by the graphics of a game that was never meant to be commercial. I haven't spent much time looking for open source games lately but from the screenshots this looks a lot better than free civ.

    1. Re:Wow, quite impressive looking game by Hyppy · · Score: 5, Funny

      That's a bit of an understatement. Most people would probably agree that Nethack looks a lot better than Freeciv.

  3. Re:What the devil? by andrewd18 · · Score: 4, Insightful
    If you would read the FAQ:

    Are you aware that the year 0 A.D. did not technically exist?
    Indeed. Think of 0 A.D. as a hypothetical time period that never existed. It is a snapshot in time where major players of the classical ages were placed in an observatory. This is your chance to see them 'duke it out'. Your job as the player is to create the hypothetical and recreate the historical.

    It's called suspension of disbelief, and there are times when it's a good thing. Situations may include books, movies, video games, and other works of fiction.

  4. Finally... by rtilghman · · Score: 4, Funny

    Access to the often overlooked and underappreciated "Make Dude" command. And on the lord created The Dude, and it was good.

    http://www.wildfiregames.com/0ad/album_image.php?pic_id=10984

    -rt

  5. Re:What a great thing for Open Source! by Shinobi · · Score: 4, Funny

    The first map hack patch will be out in 1 hour instead of 8 hours.

  6. Re:What a great thing for Open Source! by Anonymous Coward · · Score: 5, Insightful

    Coders with enough time and skills will look at the code. If they will find things that can be improved they'll improve them, if they find things that can improve other games they will port them. Open sourcing stuff is like allowing people to communicate, before we have each person and his/her own idea, after we have each one evaluating others perspectives. That's how human knowledge progresses.

  7. Re:What the devil? by HTH+NE1 · · Score: 4, Informative

    The only reason there wasn't a year "0 A.D." is because the people who created the calendars back then weren't as smart as you are and didn't fully understand the concept of zero-offsets

    Actually, retroactively re-dating the dates before AD 1 wasn't considered until the Anglo-Saxon historian the Venerable Bede, who was familiar with the work of Dionysius, used Anno Domini dating in his Ecclesiastical History of the English People, finished in 731. In this same history he also used another Latin term, "ante vero incarnationis dominicae tempus" ("the time before the Lord's true incarnation"), equivalent to the English "before Christ", to identify years before the first year of this era, thus establishing the standard of not using a year zero (i.e. ordinal, not cardinal numbers), even though his work did show that he did grasp the concept of zero.

    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
  8. Re:What the devil? by Xtifr · · Score: 4, Funny

    Really? So what about this "Authentic Roman Coin(tm)" I have that is clearly stamped "34 BC"?

    (Apologies to Terry Pratchett for mangling his joke.)