Sam Raimi To Direct World of Warcraft Movie
Decado writes "Blizzard has just announced that Sam Raimi is to direct the new World of Warcraft movie. 'Raimi, acclaimed director of the blockbuster Spider-Man series, will bring the forces of the Horde and the Alliance to life in epic live-action film. Charles Roven's Atlas Entertainment will produce alongside Raimi's Stars Road Entertaiment.' While it's still early in the process, does this offer hope that someone might finally make a good movie based on a game IP?"
require WoW players to stop playing WoW?
Can they even do that?
For the real WoW experience, buy it on DVD and watch it a few hundred times.
But this is Sam Raimi. It could be so bad that it might actually be good. Especially if Bruce Campbell plays both protagonist and Lich King.
The movie will be 16 hours long and will chronicle the journey of Frank the warrior on his epic quest to gather seventeen moose heads from the moose spawning area. He makes it to level 12, setting the viewer up for the sequel, where he can finally buy new armour and eat the soft banana bread he was previously not battle hardened enough to eat.
It's been a long time.
It's just titled Warcraft. Remember those RTS games and books? I'll pretend it's based on those instead of WoW.
Though a character named 'Leroy Jenkins' would be hilarious.
I see World of Warcraft following the same path as D&D. You're not going to get the great game mechanics, instances, battlegrounds, unique experience, etc. that you find in the game and package it into a movie. It's bound to disappoint because by definition, it must embody something that cannot contain what makes the game great. You might as well lift the plot from Dune, The Count of Monte Cristo or Lord of the Rings and dump it into the Warcraft universe. This movie has the odds stacked against it. Especially if I am expecting the World of Warcraft experience from it. How do you build an ending to a movie for a game that has no ending?
I may be wrong on this, but the press release only says "the Warcraft© universe", not "World of Warcraft". This means that the movie could, indeed, have a definite ending, as the first three games did. Previous rumors seem to support the idea that the movie will be based somewhere between Warcraft III and World of Warcraft, as does the whole "Warcraft© universe" thing that was stated.
/IANADOWUH - I Am Not A Director Or Warcraft Universe Historian
I think they can pull it off with WoW, because while the *game* moves on, various subplots don't. They could totally make a movie about Onyxia or C'thun getting pwnzored, because they can choose from any subplot they darn well please. They could even do the origin of Deathwing and the creation of the demon soul, events which have never taken place in WoW the game but are an important part of the lore.
The thing with DnD is not just that it, as a game, has no definite ending. It just doesn't have the same lore structure to back it up. DnD (from an outsider's perspective, at least) lacks NPCs with names who run around doing important stuff. WoW doesn't lack any of that because of its RTS storylines, which since day 1 have guided the path of stories that WoW has told.
Onyxia was killed, C'thun lies dead, Kiljaden was defeated, and now the Lich King has the Alliance and Horde knocking on his front door crying for blood. Stories in WoW end, even if the game itself doesn't.