Gamerscore Hacking and Its Underground Economy
An anonymous reader writes "There's a writeup on SpywareGuide that explores the world of Xbox Gamerscore hacking, and how high Gamerscores are proving to be a big target for hackers and phishers. It also talks about how a recent release of a Gamerscore-altering program onto forums for hacking & cheating is proving to be lucrative business for both eBay sellers and those who want to artificially inflate a Gamerscore before selling that account, or trading it for credit card details."
I used to make the same argument, but it seems to me like that isn't true any more.
Ever since they got hard drives, console games routinely get installed to hard drive first. I.e., there goes that "just want to put the disk in and play." It's only true in the same way as for a PC game.
The biggest advantage for a console is you at least know games designed for the console will run fast as long as you own it. PC games tend to leave your rig in the dust sooner. But consoles are getting damned expensive these days.
The biggest advantage of the PC is that you can run a more bleeding edge than the console so long as you're willing to pay for it. PC games also have a bigger modding scene. Oblivion, for example, is seen as almost unplayable in the vanilla version and many fans consider the tweaked version to be sublime. And the PC gamer can run it at a higher resolution with more doodads enabled.
Kwisatz Haderach
Sell the spice to CHOAM
This Mahdi took Shaddam's Throne