Games That Design Themselves
destinyland writes "MIT's Media Lab is building 'a game that designs its own AI agents by observing the behavior of humans.' Their ultimate goal? 'Collective AI-driven agents that can interact and converse with humans without requiring programming or specialists to hand-craft behavior and dialogue.' With a similar project underway by a University of California professor, we may soon see radically different games that can 'react with human-like adaptability to whatever situation they're thrust into.'"
I can see it now.
Just before loosing, the AI will suddenly shout "RAGEQUIT" and disconnect, thus denying you points for winning.
Artificial intelligence came a step closer this weekend when an MIT computer game, which learnt from imitating humans on the Internet, came within five percent of passing the Turing Test, which the computer passes if people cannot tell between the computer and a human.
The winning conversation was with competitor LOLBOT:
The human tester said he couldn't believe a computer could be so mind-numbingly stupid.
LOLBOT has since been released into the wild to post random abuse, hentai manga and titty shots to 4chan, after having been banned from YouTube for commenting in a perspicacious and on-topic manner.
LOLBOT was also preemptively banned from editing Wikipedia. "We don't consider this sort of thing a suitable use of the encyclopedia," sniffed administrator WikiFiddler451, who said it had nothing to do with his having been one of the human test subjects picked as a computer.
"This is a marvellous achievement, and shows great progress toward goals I've worked for all my life," said Professor Kevin Warwick of the University of Reading, confirming his status as a system failing the Turing test.
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