Gaming the App Store
space_in_your_face writes "Want to boost the popularity of your latest iPhone app? Ask Reverb Communications! 'When it comes to winning in the App Store, this PR firm has discovered a dynamite strategy: throw ethics out the window. Reverb Communications, a PR firm that represents dozens of game publishers and developers, has managed to find astounding success on Apple's App Store for its clients. Among its various tactics? It hires a team of interns to trawl iTunes and other community forums posing as real users, and has them write positive reviews for their client's applications. ... Reverb claims that their clients have sold over $2 billion of product under their watch.'"
When in doubt, lie, cheat, and steal. Strong ethics and morales will get you nowhere in this world kids.
Companies have been doing this at other places, like Amazon.com, for years. Buyers beware.
~ I am logged on, therefore I am.
Personally, I find the 0 - 3 star ratings more telling about an app than the 4 or 5 star (fanboy) ratings. In general, when I want to find out about a product, I like to read the negative to moderate reviews because they seem to be more honest about potential problems. What do you guys think/do?
Carl P. Corliss
Do you suggest we pretend the evil people don't exist? I imagine the story is intended to out them as the scum they are, not give them publicity.
Trust me they are thrilled to get "bad" press like this. Anyone who hires spammers, SEO outfits, direct mail companies, shills and the like knows full well that these practices are objectionable to most of society. Picking one firm and giving them front page coverage, saying they're the worst of the worst, is just going to send hordes of unscrupulous paying clients to their doors.
So what is the value of a dollar? A beer? Nope. A newspaper? Not the New York Times. A pack of gum? Not the fancy "winter-blast" chiclet kind. A comic book? Not in years. Paperback book? Sure, if you can get seven more dollars. Let's see... that leaves us with a can of Coke (but not a bottle), or maybe a candy bar (but not the king sized kind).
But let's raise the stakes a little bit... what's the value of a dollar when you're stuck in an airport? Anyone? Anyone..? So if you can kill a four hour layover in an airport by spending $1 to download a "trivial airport game," I'd say that sounds like a marker for market success, not failure.
Breakfast served all day!