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Aion Open Beta Starts September 6th

NCSoft announced today that the open beta for upcoming fantasy MMO Aion will begin on September 6th, extending through to the 13th. The client is available now. The game launches on September 22nd in the US, with a two-day head-start given to players who pre-order. NCSoft has also said they'll be showing off Aion in more detail at the Penny Arcade Expo, expanding on the information they provided at Gamescom (video).

25 of 147 comments (clear)

  1. Rootkits for everyone! by regular_gonzalez · · Score: 5, Informative

    A word of warning - Aion uses GameGuard which for all intents and purposes, is a rootkit. The article is a bit outdated w/ regards to incompatibility issues with other apps, as the Steam incompatibility was fixed a month or two ago iirc. Either way, it's a terrible and invasive bit of software that I won't allow anywhere near my PC.

    --
    Due to circumstances beyond my control, I am master of my fate and captain of my soul.
    1. Re:Rootkits for everyone! by Anonymous Coward · · Score: 5, Insightful

      I used to play another small korean mmorpg, Priston Tale. It used GameGuard. The GameGuard server would go down all of the time, making the game inaccessible. The parent is 100% correct, GG is crap.

    2. Re:Rootkits for everyone! by Datamonstar · · Score: 4, Informative

      Yep. it's another ADMINISTRATOR account that silently gets added to your system. Once I figured out what it was I disregarded it, but I was still pretty pissed.

      --
      The eternal struggle of good vs. evil begins within one's self.
    3. Re:Rootkits for everyone! by Lonewolf666 · · Score: 2, Funny

      I'll mod you up if you can give a source for this

      Now that you have a comment in this thread, you can't moderate it anymore.
      FAIL.

      --
      C - the footgun of programming languages
    4. Re:Rootkits for everyone! by Jim_Maryland · · Score: 2, Funny

      Dual boxing /.?

    5. Re:Rootkits for everyone! by Skuld-Chan · · Score: 3, Interesting

      Best/easiest way to disable gameguard? Load it on 64 bit windows. Patchguard won't let it patch the kernel, so while it loads - it can't do anything against cheating. So if you are a hacker or botter - get Windows X64 and have at it.

      No doubt about it - it is a rootkit. On 32 bit machine I've watched it read window titles, intercept I/O - stuff like that. One of the ways around gameguard on 32 bit machine is to build a rootkit that sits below it.

  2. Fileplanet Subscribers Only by Anonymous Coward · · Score: 2, Insightful

    It looks like the open beta will only be available to Fileplanet Subscribers (about $5/month)...
    There may be more beta keys available from other websites, but currently Fileplanet is claiming to have exclusivity on the beta.

    So, I'm not really sure in what way this is "open", it sounds like it will be exactly the same as all the other Aion beta events with a limited number of keys for select (lucky) players.
    Maybe, someone with more info can prove me wrong.

  3. Where's the download for Mac? by Anonymous Coward · · Score: 2, Insightful

    Where's the download for Mac?

    1. Re:Where's the download for Mac? by toolie · · Score: 2, Informative

      Looks like you'll have to stand in line with the other 5 people wanting the Mac download.

      --
      -- toolie
  4. Gameplay beyond level 20: Unfair ganking. by Tei · · Score: 4, Interesting

    This is a RvR game. To avoid the problems with PoTBS:

    Don't join AION, if you can't handle ganking. Ganking in Darkfall could be much more fair than in AION, the "resistences" of a high level may make imposible to kill a players that is a few levels higher than you.

    --

    -Woof woof woof!

    1. Re:Gameplay beyond level 20: Unfair ganking. by abigsmurf · · Score: 2, Interesting

      All the talk of ganking really put me off this game. PVP is fine but being constantly oneshotted by people you stand no chance against isn't. Yes you can ask high levels to help go around and kill gankers but they'll take a while to arrive and they're not always available.

      I was really looking forward to this until I read impressions from people playing on Korean servers that say ganking is almost out of control and the recent penalties have done little to stop it.

    2. Re:Gameplay beyond level 20: Unfair ganking. by Dr.+Eggman · · Score: 3, Insightful

      I never understood why MMOs didn't implement some sort of PvP honor system that takes into account the difference between levels and awards or takes away from a players honorabilty, like a morality meter in some rpgs. A more honorable character gets certain, small bonuses to a stat like luck or maybe just allows them higher standing with some faction. Ganking is still possible, but a minor deterrent could at least reduce the instances of repeated ganking. Sure, you'd have to track who started a fight to make sure some sort of reverse-ganking doesn't happen, but it can't be that hard.

      --
      Demented But Determined.
    3. Re:Gameplay beyond level 20: Unfair ganking. by SpartacusJones · · Score: 2, Insightful

      Back in the early days of WoW, you could get a dishonorable kill for killing non-combatant NPCs. I'd also like to see the same happen for ganking much lower level characters. It's one thing for an 80 to kill a 70 (which really doesn't have much of a chance either), but for an 80 to kill a 20 and camp the body is really ridiculous. That should be considered dishonorable and the 80 should get some sort of reputation penalty for it.

      Blizzard apparently thought otherwise though because they removed the entire concept of a dishonorable kill from the game.

    4. Re:Gameplay beyond level 20: Unfair ganking. by Jim_Maryland · · Score: 2, Insightful

      for an 80 to kill a 20 and camp the body is really ridiculous.

      Completely agree with you on that. I have no problem though with an 80 running through a low area once (example: Mid-Summer Festival quest/achievements) but staying there and repeatedly camping is crazy. Kill the low level once, then move on to whatever you have to do in the area.

      That should be considered dishonorable and the 80 should get some sort of reputation penalty for it.

      Wouldn't be completely opposed to this, but lets face it, don't most people already have an 80 or know an 80 that can come help them? Even just shouting in the local chat channel will draw other 80s to come solve a problem like this. Unless the reputation is associated with something the level 80 needs, I don't think most would worry about losing a bit (especially if they are already willing to camp someone so much lower than them).

    5. Re:Gameplay beyond level 20: Unfair ganking. by gone9teen · · Score: 2, Informative

      The one thing that people do not seem to know about Aion is that you can be ganked but there is 10+ channels to select to quest in. It's an option that quite a few don't know about until you get to near 15+. If you can't find an NPC you need in one channel? You switch channels and hope that it's there. If you are getting ganked in one channel you can switch channels and they would have to figure out which channel you were in to follow and each time you switch it takes time.

    6. Re:Gameplay beyond level 20: Unfair ganking. by Tridus · · Score: 2, Informative

      Actually its entirely true. Someone beat me to the Warcraftrealms stats.

      So, I've got that. I've also got the server count, showing more PvE/RP (129) servers then PvP/RP-PvP ones (112). And on top of that, the average population is higher on the PvE side (3.9 million to 2.5). More PvP servers run at low population then PvE servers do.

      Now, what have you got to disprove it?

      It's a fundamental reality - more people dislike being ganked then like ganking. Which makes sense, really. There's nothing very cool about one shotting someone who can't fight back unless you're some kind of reject that is terrible at the game and thus can't beat players your own level. ... so to quote you, proof or retraction. :P

      --
      -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
  5. Played the Closed Beta by ShakaUVM · · Score: 2, Interesting

    I played the closed beta. It's not terribly impressive. People have been excited about the graphics, but they're kind of outdated... maybe top of the line stuff for 2004 or so. There are a few impressive areas in the game, though.

    Gameplay and questing is not terribly fun. If you've ever done a Kill 30 Wasps or Gather 10 Herbs quest, you've done them all, and AION has a lot of this kind of stuff. I guess there's a story or whatever to read, and IIRC some quests have different options, but by and large I was completely bored while leveling up my character.

    While I would like someone to knock WoW off its high horse (because the game really isn't designed as well as they think it is), I doubt AION is going to be it.

  6. Re:Who cares? by Tridus · · Score: 3, Informative

    Yeah, pretty much. I wasn't impressed and cancelled my order. Blizzard doesn't have much to worry about here. It gets really good when you get into the forced PvP part. Once people learned that, every single person in my WoW guild who had been interested decided not to bother.

    It seems that being ganked isn't exactly a feature people look for in games.

    --
    -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
  7. Re:$50 + Pay 2 Play = No thanks! by Yosho · · Score: 2, Interesting

    Really, I was really excited about Aion, but all that excitement vanished once I learnt from the official web site the game cost $50 PLUS monthly fees. Sorry, nowadays I just don't spend that much time gaming to justify paying monthly fees, no matter how awesome the game is (otherwise I'd be another WoW addict).

    If you look at it in terms of entertainment per hour per dollar spent, MMORPGs are actually quite cheap. Let's say you play WoW quite casually -- you occasionally hop on for just a little bit during the weekdays and then put in a few solid hours on the weekend. Maybe 5 hours per week, total. The Battle Chest (original + BC expansion) will cost you $40, then $13 per month. You don't need the WotLK expansion right away; if you're only playing a few hours a week, the original + BC will last you for quite a while. After six months, that'll be a total of about $118 for 120 hours of entertainment, so less than a dollar per hour.

    Compare that to going to see a movie, where you can expect to spend $8 - $10 for maybe an hour and a half or two hours of entertainment. Also compare it to buying non-online games, where a new game will cost you maybe $50 and last for maybe 20 hours (it varies, of course, since different games have wildly different lengths -- that's a rough estimate). You could also compare it to spending an evening barhopping, and going anywhere good will cost you way more per hour than that...

    So, MMORPGs with a monthly fee are really a pretty cheap form of entertainment compared to many alternatives. The best part, though, is that the presence of a monthly fee keeps away kids who can't convince their parents to pay for their subscriptions! It doesn't keep all the kids away, of course, but it definitely makes a difference. Heck, I'd be willing to pay $20 a month for a WoW-quality game that only allowed you to play if you were over 21 and had a full-time job...

    --
    Karma: Terrifying (mostly affected by atrocities you've committed)
  8. Re:Who cares? by KDR_11k · · Score: 2, Insightful

    What's the point of pwning people in MMOs when that usually amounts to "my level is higher than yours, I win"? It's not a demonstration of skill, it's just a demonstration of how long you have played before that battle.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  9. Re:$50 + Pay 2 Play = No thanks! by space_jake · · Score: 4, Informative

    If you want a mature-ish WoW experience. Join a mature guild and turn off all of the public channels.

  10. Re:$50 + Pay 2 Play = No thanks! by Yosho · · Score: 2, Insightful

    If you don't consider MMOs entertaining, why would you even want to play a free one?

    Heck, why would you have clicked on this article?

    --
    Karma: Terrifying (mostly affected by atrocities you've committed)
  11. Re:Who cares? by Ogive17 · · Score: 2, Interesting

    PvE mmorpg servers seem to be missing a huge element of the game. Like most people, I hate getting killed... especially to a much higher level or when I was involved in some other task. But I can't imagine playing an online game with hundreds/thousands of other people without getting to "interact" with them. I'm on a very low pop PvP server.. so low population that there's practically no PvP going on except at meeting stones and of course the battle grounds. It's boring.. I can't remember the last time someone tried to gank me. Part of the thrill is killing someone who got the jump on you.

    Sure pvp isn't for everyone, if you want protection travel in small groups. These games aren't designed for solo play.

    --
    "Action without philosophy is a lethal weapon; philosophy without action is worthless."
  12. Re:I don't care by Impy+the+Impiuos+Imp · · Score: 2, Funny

    Champions Online has a 5-star system. You die, you lose all your stars. They start building up the longer you fight and stay alive. The more you have, the more goose your powers get. Something like that.

    Anyway, back in the day, we didn't have no steenking slap on the wrist death penalties. No, your character died and you lost three levels of XP and had to go rescue your body within 30 minutes or it vaporized with all your stuff, and you liked it! >:-(

    That it was impossible for your now-naked group to fight its way back into the dungeon to the body area was part of the challenge! So you went and got a high level guy to wade in there and /drag your corpses out and hope he didn't /drag 'em deeper to the king's throne room.

    And if worse came to worse, your magnificent, tarnished two-hander, the first upgrade from rusty, and looted from a zombie in the desert, was gone. And you liked it!

    --
    (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  13. Re:Who cares? by Hausenwulf · · Score: 2, Insightful

    It does get really good when you get into the forced PvP part, none of that casual carebear blueshield / pveonly server bullshit in this game. I was impressed, kept my Aion preorder and cancelled my WOW subscription. Different strokes for different folks.

    I always thought that's what fps games were for. MMORPG pvp tends to be of the "I-can't-beat-you-fairly-so-I'll-outgear-you-or-out-level-you-or-get-12-of-my-friends-to-kill-you" variety. It's seldom challenging.