BioWare On Building a Community For Dragon Age
Ray Muzyka, co-founder of BioWare, sat down with Gamasutra to discuss upcoming RPG Dragon Age: Origins, as well as some of the features they're working on for release alongside the game. In particular, they are interested in building a framework for players to show off their characters and share stories about the gameplay they encounter.
"We're creating a community site that's going to enable the fans to get revved up about what each other is doing. They're showing their choices and consequences to friends. Even though it's single-player, you can still reveal those choices to each other and have fun doing it. It enables some of that stuff that occurs anecdotally amongst friends at the water cooler: 'Hey, did you play this yet? Did you go this way?' 'No, I didn't run into that. I did it this way.' 'Really? I didn't run into that at all!' You can meet people who are across the world and enable them to see those kinds of things, too, which I think will lead to a lot of fun discussion and collaboration in the community."
Baldur's Gate was amazing.
Baldur's Gate II was amazing.
Star Wars: Knights of the Old Republic was ok.
Jade Empire was meh.
Mass Effect was an embarrassment.
Selling out to EA just made it official. They either lost the magic the had back in the BG days or simply don't give a shit anymore.
From early testers, here's the list of missing features and/or limitations: some of these are insane.
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Caffeine is my anti-drug!
Duranin - A NWN2 Roleplaying Persistent World