BioWare On Building a Community For Dragon Age
Ray Muzyka, co-founder of BioWare, sat down with Gamasutra to discuss upcoming RPG Dragon Age: Origins, as well as some of the features they're working on for release alongside the game. In particular, they are interested in building a framework for players to show off their characters and share stories about the gameplay they encounter.
"We're creating a community site that's going to enable the fans to get revved up about what each other is doing. They're showing their choices and consequences to friends. Even though it's single-player, you can still reveal those choices to each other and have fun doing it. It enables some of that stuff that occurs anecdotally amongst friends at the water cooler: 'Hey, did you play this yet? Did you go this way?' 'No, I didn't run into that. I did it this way.' 'Really? I didn't run into that at all!' You can meet people who are across the world and enable them to see those kinds of things, too, which I think will lead to a lot of fun discussion and collaboration in the community."
After that stinking pile of fail Mass Effect, BioWare getting eaten up by EA is of little consequence.
To go from Baldur's Gate where people are still playing the game in new ways to this very day to Mass Effect where BioWare seemed to be entirely focused on putting out silly fake Unreal Engine marketing shots of faces than actual rpg gameplay. One linear story with some token choices along the way that have no effect on the actual storyline.
Interest level in the next project. Zero.