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C64 Emulator Finally Approved For iPhone

Gi0 writes "After a couple of months of rejection, the C64 Emulator has finally been approved for the iPhone (and is available at the app store now). 'BASIC has been removed for this release; however, we hope that working with Apple further will allow us to re-enable it. Despite its absence, BASIC is not our focus; ultimately, fans of the C64 want games.' It comes with 5 bundled games and will certainly give you that retro fix for your iPhone."

52 of 214 comments (clear)

  1. Turtle Neck Gestapo by Anonymous Coward · · Score: 5, Funny

    "No programming on your iPhone, poseurs.

    The iPhone is only to be used for gay, Apple approved activities, like soliciting meth and sex on Cragslist. "

    -Steve Jobs
    9/7/2009

  2. C64 without BASIC? by damn_registrars · · Score: 2, Insightful

    Perhaps I'm missing something here, but isn't the C64 pretty much just a BASIC interpreter? I thought just about everything for the C64 was written in BASIC; and IIRC the start prompt on the C64 took BASIC code natively.

    --
    Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
    1. Re:C64 without BASIC? by lbalbalba · · Score: 2, Interesting

      Obviosuly, you never knew about BASICS's 'peek' and 'poke', in order to get assembly.

    2. Re:C64 without BASIC? by Cmdr-Absurd · · Score: 3, Interesting

      It booted into the basic interpreter by default, leaving you with 38K for basic. You could configure the memory differently. Writing in assembly not only offered a huge improvement in speed, but freed up the memory range from B000 to Bfff. (And the C000 range was often used by calls to machine language subroutines from basic.)
      So, no, it was not just a basic interpreter.
      There's at least one running as a web server now.
      I won't post the link to it. It takes very little to induce the slashdot effect on that hardware.

    3. Re:C64 without BASIC? by Jeek+Elemental · · Score: 3, Informative

      Commercial software was mostly in machine code, basic was too slow and ate too much memory.
      Basic was great for beginners and for trying out the programs listed in magazines etc.
      And yes, it was also the shell, needed for loading from tapes and discs.

      For an emulator tho you can populate the memory before starting, so you dont really need the basic.

      If theres no basic ROM it will break some programs that used routines from there to save space tho.

    4. Re:C64 without BASIC? by Carthag · · Score: 2, Insightful

      Pretty much everything commercial, be it games or productivity software, was written in assembly, usually via machine code monitors.

      The BASIC interpreter was pretty bare bones (no sprites/sound/graphics), if you wanted to write games that weren't either text-based adventures or had your character as a horse simulated by the Ï character, you were pretty much required to use machine code. Note that sound/sprites/graphics could be done via PEEK/POKE as mentioned, but was a total chore without a proper monitor/assembler. It would also require a stack of graphing paper for drawing the sprites & determining the binary values.

      Debugging something like

      1000 DATA 123, 6, 43, 69, 240, 122, 51
      2000 DATA 120, 120, 85, 239, 4

      is for suckers

    5. Re:C64 without BASIC? by Anonymous Coward · · Score: 5, Informative

      The commodore ROMs and the individual games were licensed, but they had to remove the BASIC interpretor. The C64 interpretor said "Commodore BASIC, V2", but it was written by a little company that made money selling its version of 6502 BASIC.

      I always knew which company made the barebones BASIC in the C64 because it had the same "print asc(0)" bug that the company provided in Atari, Apple, Amiga and IBM PC BASIC. The company also put an easter egg into Commodore 64 BASIC. When Commodore's Jack Tremail found out this OS vendor had wasted dozens of bytes of his precious ROM for their easter egg, he was furious. It's possible that Apple is still afraid of the license Jack Tramial signed in the early 80s because the little company which put bugs and easter eggs in their BASIC ROM is now a big company known as Microsoft! But more likely, Apple just doesn't want you to be able to run arbitrary applications on their iPhone. They want to control every end of the software development process and if you're able to type your own low-res game, chat application or amortization schedule in Commodore BASIC, Apple doesn't get any royalties. And we can't do fun things like:

      10 poke 53265,59

      20 wait 60,1

      30 poke 53265,27

      But frodo64 has provided FULL C64 emulation for Nokia phones for at least 3 years. I think I've run it on a pre 20th century Nokia phone. Nice try Apple, but if you open your OS development environment to those who don't buy your latest OS and hardware and/or if you allow Java applications, you might eventually have as many applications as other phones in the global marketplace. They might not be as flashy or have as polished of an interface, but they will work for the user and for the author.

    6. Re:C64 without BASIC? by lxs · · Score: 5, Funny

      I think I've run it on a pre 20th century Nokia phone.

      Did it have a big crank on the side?
      "Operator! I want to speak to Frantic Freddy!"

    7. Re:C64 without BASIC? by commodore64_love · · Score: 4, Informative

      >>>>>isn't the C64 pretty much just a BASIC interpreter? I thought just about everything for the C64 was written in BASIC

      Oh my. I will assume you are less than 30, and forgive your ignorance. Yes the C=64 came with BASIC but most everything was *not* written in that because it was too darn slow. Most programs ran directly on the hardware.

      >>Obviosuly, you never knew about BASICS's 'peek' and 'poke', in order to get assembly.

      Those commands, being part of the Microsoft Basic set, would not be included in this Iphone emulator. Usually when you run games, word processors, internet browsers, or other programs on a C64 you type LOAD "PROGRAM",8,1 which directs the external drive to load that code directly into memory - overwriting everything that's present including the MS-BASIC. The computer than executes instructions directly at the maximum speed possible (i.e. no interpeter to slow things down).

      Using this trick, programs can occupy all of the computer's memory except about 5 kilobytes (the screen space, interrupt handlers, and so on).

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    8. Re:C64 without BASIC? by dachshund · · Score: 2, Funny

      Debugging something like
      1000 DATA 123, 6, 43, 69, 240, 122, 51
      2000 DATA 120, 120, 85, 239, 4
      is for suckers

      My debugging process --- deleting lines of code at random --- was simple and 100% effective. Sooner or later I always got something that "worked".

    9. Re:C64 without BASIC? by commodore64_love · · Score: 4, Informative

      >>>I won't post the link to it. It takes very little to induce the slashdot effect on that hard

      A wise man. But here's some other cool Commodore=64 stuff to check out. Remember this stuff all works on a machine with only a 0.001 gigahertz processor and 0.064 megabytes of RAM.

      - A web browser - http://www.armory.com/~spectre/cwi/hl/
      - A 1984 Mac-style OS - http://en.wikipedia.org/wiki/GEOS_(8-bit_operating_system)
      - A true multitasking OS - http://en.wikipedia.org/wiki/File:Contiki-C64.png
      - A photo viewer for your porn... oops, JPEGs - http://www.ffd2.com/fridge/jpeg/
      - Okay here you go (NSFW) - http://girls.c64.org/ :-)

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    10. Re:C64 without BASIC? by Cmdr-Absurd · · Score: 2, Informative

      LOAD "PROGRAM",8,1 which directs the external drive to load that code directly into memory

      Almost.
      the ,8 specified device 8 (generally the primary floppy drive) rather than the default cassette tape drive.
      (The under 30 drive probably has no idea what either device looks like)
      the ,8,1 specifies not only device 8, but that code should load not to the default memory loading location (where basic expects it to be) but rather where the code "wants" to live -- the programmer saves with similar options so the code will load into memory ranges used by the programmer when s/he wrote the code.

    11. Re:C64 without BASIC? by commodore64_love · · Score: 2, Informative

      LINK to Commodore 64 peripherals (tape drives, disk drives, et cetera): http://en.wikipedia.org/wiki/Commodore_64_peripherals

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    12. Re:C64 without BASIC? by QuantumLeaper · · Score: 3, Informative

      Microsoft wrote the original Basic version 1 for the Pet computer all the rest of the versions where written my Commodore but they were based on the MS Basic on the Pet. Just check the C128 screen after you boot, it says Copyright Microsoft and Commodore.

    13. Re:C64 without BASIC? by NotBornYesterday · · Score: 3, Informative

      Back then, Microsoft had versions of BASIC for various platforms, including the Apple ][ plus I had, and for the C64. Back before they started trying to kill the rest of the computing world, they had stuff that would run on different platforms. I even had a version of MS Flight Simulator for the Apple. Mmmm, sweet monochrome wireframe graphics. Ah, memories ...

      --
      I prefer rogues to imbeciles because they sometimes take a rest.
    14. Re:C64 without BASIC? by QuantumLeaper · · Score: 2, Funny

      I think I've run it on a pre 20th century Nokia phone

      What is the Nokia phone steam powered or does it have a hand crank?

    15. Re:C64 without BASIC? by commodore64_love · · Score: 4, Informative

      More worthless trash-and-trivia:

      This Iphone app emulates the world's most popular CPU - the Commodore/MOS 6502 (and other variants). This processor was the heart of machines like the VIC-20 (10 million sold), C=64 or 128 (40 million), Atari 400/800 computers, Apple I/II/IIc/IIe computers, BBC Micro, Atari VCS/2600 and 5200 game consoles (40 million), Colecovision (10 million), Nintendo Entertainment System (60 million), plus many other applications like store registers and handheld calculators. In total over 200 million 6502s sold.

      The 16-bit version called the 65816 (with 6502 backwards compatibility) ran the Apple IIgs, the SuperCPU C=64, and the Super Nintendo, and then the design was retired.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    16. Re:C64 without BASIC? by Zerth · · Score: 2, Informative

      If you played it on an Apple(or an Atari or an Amiga), it wasn't MS sim, it was still Bruce Artwick's. MS licensed it, and later bought it when they started going all monopolistic.

    17. Re:C64 without BASIC? by MBGMorden · · Score: 2, Informative

      GW BASIC was the BASIC that shipped with DOS prior to version 5.0 (at which time they switched to QBASIC). It wouldn't have come on a C64.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
  3. Commodore 64? by camperdave · · Score: 3, Interesting

    Commodore 64 emulator? You'd think they'd do an Apple II emulator.

    --
    When our name is on the back of your car, we're behind you all the way!
    1. Re:Commodore 64? by EdIII · · Score: 4, Funny

      I hated that *^*%* game!

      Played it for about a week just trying to get to the end. It required split-second skills to get past some of the guys. One night I finally get past the last guy and when I finnnaaallly get to the girl... she knifes me.

      I was so pissed, I literally threw the floppy disk out the window. Nearly 20 years later I learned it was some dude in drag, and the real girl was behind "him".

      Ohhh, and fuck that bird.

      Video games have not been that hard for a long time.

    2. Re:Commodore 64? by Anonymous Coward · · Score: 2, Interesting

      Hopefully, yes. But the 64 had a different fan base. While the ][ fanbase moved on to the Mac, a good chunk of the 64 hacking fanbase held on. The 64 went from popular platform to popular retro platform almost seamlessly. No surprise it got emulated first.

      A ][ emulator shouldn't be far behind, but I'll love it if someone comes along with a Palm Pilot emu first.

  4. Eagerly awaiting... by cupantae · · Score: 2, Funny

    All I need now is an iPhone emulator for the C64. That way, I can play all my C64 games on my C64

    --
    --
    1. Re:Eagerly awaiting... by mdwh2 · · Score: 2, Funny

      Here you are - it's surprisingly easy to write once you strip out the functionality that won't ever be hit:

      10 PRINT "THIS APPLICATION MAY NOT BE RUN ON NON-APPLE APPROVED HARDWARE"

  5. Re:what's wrong with BASIC? by omgarthas · · Score: 5, Informative

    You could run your own code

    That's a DO NOT WANT for Apple

  6. No way will Apple allow BASIC by Anonymous Coward · · Score: 3, Informative

    They will never, ever enable BASIC support.

    The issue is that Apple doesn't want any iPhone application to be able to install and run other apps. No scripting languages, no loadable modules, etc. If they allowed this then there would be no need for the App Store and anyone could run any application they wanted just by using a "shell" application to load other apps.

    Personally I think it's stupid, but it's Apple. They want control and they want your money.

    1. Re:No way will Apple allow BASIC by pushing-robot · · Score: 3, Insightful

      And because sandboxes tend to leak. VBScript, ActiveX, Flash, Adobe, and Javascript have all had their fair share of vulnerabilities.

      Apple is committed to only running signed code on their handhelds. That way, if a regular app is discovered to be malicious, Apple can blacklist it. But how does Apple blacklist malicious third-party unsigned code that another application—say, a Flash player—executes? The best they could do is blacklist the Flash player itself, disabling all the perfectly benign Flash apps and pissing off millions of people.

      Now, you may argue that "the user" should have control over what code their phone executes. And in the case of Slashdotters, you're probably right. But normal, non-savvy users don't understand technical warnings. They don't comprehend that executing a tiny bit of malicious code can hand their entire computer over to an attacker, and that there may be no way to undo the damage. They should not be put in a position where they can they can screw up their system with a tap of a "yes" button, for the same reason that cars should not have a "disable emissions controls, gain ten horsepower" switch and skyscrapers should not have a shiny red button that says "collapse building." Curiosity killed the cat, as they say; no matter how well-intentioned the user may be, dancing pigs win out in the end.

      So long as Apple provides a means for people who know what they're doing to run custom code—anyone can buy a developer key for about the cost of one month's phone bill—I won't complain about Apple making it harder for ignorant people to do stupid things.

      --
      How can I believe you when you tell me what I don't want to hear?
    2. Re:No way will Apple allow BASIC by tsa · · Score: 3, Informative

      That's why I would much rather have a Nokia N900. No annoying provider tied to the phone, runs an open source OS... Beautiful.

      --

      -- Cheers!

    3. Re:No way will Apple allow BASIC by writermike · · Score: 4, Informative

      It seems that trying to predict Apple's actions is not terribly easy. I don't really care if they get Basic enabled. I really just want to play games.

      What's interesting, however, is you can break into Basic in the app right now.

      Here's how you do it.

      1. Launch the app.
      2. Tap the power button to power on the C64.
      3. Tap the Advanced button on the bottom right.
      4. Turn the option "Always show full keyboard" on.
      5. Tap the "My Games" button on the lower left.
      6. Run any game.
      7. Tap the "Extra" button under the game screen.
      8. Tap the RESET button on the left.

      The app launches BASIC.

      I don't know if it's fully functional, but it will run the "10 PRINT "I AM SO GREAT!!!!!!" / 20 GOTO 10" program, which is about the extent of my programming skills.

      Disclaimer: I did not discover the above. It was posted on Engadget.

      --
      If Nalgene water bottles are outlawed, only outlaws will have Nalgene water bottles.
    4. Re:No way will Apple allow BASIC by MightyMartian · · Score: 2, Informative

      And because sandboxes tend to leak. VBScript, ActiveX, Flash, Adobe, and Javascript have all had their fair share of vulnerabilities

      Could you show me one incident where an emulated CPU/hardware system has ever lead to any kind of leak? We're talking about a BASIC interpreter running on a 6510 emulator here. And if the emulator leaking is a concern, then I would think an attacker would more than likely get as low-level as possible and write the attack in 6510 assembler.

      In other words, your objection is moronic. It's even beyond moronic, it's pretty much the most retarded defense of not allowing C64 BASIC on a C64 emulator that I can imagine.

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
    5. Re:No way will Apple allow BASIC by BitZtream · · Score: 2, Insightful

      Quick, make it more well known so Apple is sure to pull it off the AppStore tomorrow morning, if it takes that long.

      You guys are so concerned with showing how cool you are to find the way around things, but too stupid to realize that telling everyone means it'll go away fast as shit. Twits.

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    6. Re:No way will Apple allow BASIC by Digital+Pizza · · Score: 2, Interesting

      I remember reading a description of AMAX somewhere as "a hostile port of the Macintosh OS to the Amiga platform". The Atari ST also had a similar product (though I think it actually came first) called "Magic Sack" I think; got renamed to that due to a lawsuit, don't remember the (probably better) original name.

      AMAX patched the Mac Plus ROM to work with the Amiga's hardware, so you just had effectively a Mac Plus. No Color QuickDraw. I remember the compatibility as being pretty good; programs that had trouble (for me anyway) were ones that assumed the Mac Plus' screen dimensions (512x342 pixels I think). AMAX ran the Amiga's display at 640X400.

      The cool thing about running AMAX was that it initialized the Amiga's hardware upon "boot", but once System 6 (or System 7) was up and running, you could experiment with tweaking the Amiga's hardware registers without the Amiga's OS updating them. I had a copy of ThinkC for the Mac and wrote a few little programs to play around with the Amiga hardware that way, like setting different screen colors and whatnot, It was fun for hacking around. Ah, memories,

      --
      We apologize for the inconvenience.
    7. Re:No way will Apple allow BASIC by tsa · · Score: 2, Informative

      Yes I know that, and I live in Europe, thank all deities. But if the N900 isn't a phone then the iPhone isn't either.

      --

      -- Cheers!

    8. Re:No way will Apple allow BASIC by Timex · · Score: 2, Interesting

      Quick, make it more well known so Apple is sure to pull it off the AppStore tomorrow morning, if it takes that long.

      As of this morning it's no longer available in the US, according to the App Store app. :(

      --
      When politicians are involved, everyone loses.
  7. App approval? by nurb432 · · Score: 2, Interesting

    Do you *have* to get apples blessing to distribute an app, or is it just to use the appstore?

    --
    ---- Booth was a patriot ----
    1. Re:App approval? by Anonymous Coward · · Score: 3, Informative

      I'm not sure under which stone you've been lying under, but here is the heads up:

      You have to get Apple's blessing in order to distribute anything via the AppStore.
      AppStore is the only way (short of jailbreak) to get software into the iPhone and iPod Touch.
      There is no such thing as a "developer hardware" that could make your development/testing easier - you have to wait the random approval process before any hands on testing (you are restricted to software emulators).
      The development platform is MacOS X only.
      Your app cannot duplicate functionality already on the phone (i.e. GoogleVoice). Your app cannot allow any form of access to cussing words or the like.

    2. Re:App approval? by Sancho · · Score: 3, Insightful

      There is no such thing as a "developer hardware" that could make your development/testing easier - you have to wait the random approval process before any hands on testing (you are restricted to software emulators).

      Last I checked, you could get a developer's signing key to put an unapproved app on a limited number of devices for testing.

    3. Re:App approval? by 99BottlesOfBeerInMyF · · Score: 2, Informative

      AppStore is the only way (short of jailbreak) to get software into the iPhone and iPod Touch. There is no such thing as a "developer hardware" that could make your development/testing easier...

      Neither of these statements is strictly true. Enterprise developers can distribute their own applications in-house, just not to the general public. Any developer can distribute their applications ad hoc to up to 100 users.

      Your app cannot allow any form of access to cussing words or the like.

      The rules were never quite that strict and Apple has relaxed the profanity clauses now that they have included parental controls for the iPhone. Their original concern was they wanted to make sure they did not poison the market for younger people by having issues with pornographic programs. Now that parents can lock down the systems, Apple is not as concerned as parents need not avoid purchasing the devices out of the fear of what their children will access.

    4. Re:App approval? by Anonymous Coward · · Score: 3, Insightful

      Remember the 80's, when it was an Apple person throwing the hammer to destroy the IBM PC "big brother"? Does anyone else find it amusingly ironic that the most controlled platform in existence today is Apple's, and that the Apple fanboys who would have considered themselves to be that person throwing off the chains of PC control in the 80's are today touting the benefits of not having any control over the hardware and software you buy?

  8. Re:what's wrong with BASIC? by cicuz · · Score: 4, Informative

    It actually is sitting there, just not on the main screen..
    Tap reset while in a game (keep the keyboard onscreen) and you're right at the prompt.

    Now you can tweet or run a webserver too ;)

  9. Re:On Android Since June by Yvan256 · · Score: 4, Informative

    Link.

  10. Basic is there. Just reset the emulator. by Werrismys · · Score: 2, Insightful
    Go to "extra" keyboard and hit reset. Voila, BASIC.
    And it sucks. And it's from Microsoft. OMG C64 was evil ;-( :-)

    Microsoft's greatest blunder in their early years was to license BASIC to Tramiel's Commodore with a once-ever fee of, some say, as little as $50000. C= then sold tens of millions of machines without paying any more to M$.

    Well, M$ learned. C= died.

    --
    'Once scientists, even the dim-witted social scientists, get muzzled, the Western Civilization is finished.' - oldhack
  11. A C64 emulator without BASIC might be useless by erroneus · · Score: 2, Informative

    As at least one other has pointed out, even when writing in assembly language, it was common to make calls to the BASIC interpreter's functions and routines. If they manage to make things "other than basic" work, it is my guess that they merely disabled basic in some way and did not remove it. By extension, I would guess that it could be re-enabled as well.

  12. "Easter Egg" lets you access BASIC in the app by Anonymous Coward · · Score: 2, Informative

    Downloaded and verified this works. Simple "hello world" programs work, as do things like "poke 53281, 144" to change the screen color, and "SYS 64738" to reset.

    Gosh people, learn to use Google ;-)

    http://www.theiphoneblog.com/2009/09/06/quick-app-c64-commodore-64-emulator-iphone-hack-basic/

    "If you're dying to get your BASIC on, however, reader Stooovie let us know you can still access it by enabling 'always show full keyboard', starting a game, paging over to the EXTRA keyboard, and then tapping RESET. Boom, dropped into BASIC with a ready-prompt"

  13. Re:App Store censorship by Samy+Merchi · · Score: 2, Interesting

    Why Windows Mobile in particular?

    Well, frankly, Symbian and Android don't come anywhere near the amount of available applications that WinMo has. For me one of the top criteria is whether I can find applications for every need.

    So you're making a compromise between the level of flexibility you want to control your phone and development environment, compared to the features and usability offered.

    I believe that is normal behavior. Everybody makes their own personal judgment on what are important criteria for them and how important they are, and pick a product based on their own priorities.

    You just draw the line in a different place than the average user.

    If I'm not an "average user", I'm thankful for that.

    Apple is pitching it as a feature, as in, they police the spectrum of apps completely and thus remove the majority of security risks either immediately or when discovered.

    I don't need any Big Brother picking my apps for me. I'm an adult and I take my own risks.

    You might find yourself having fewer non-crippled choices if Apple's model is successful.

    And that's why I don't buy Apple.

    people don't want all that many applications on their phone

    I don't make my decisions on what platform I'm going to spend my money on, based on what *other* people want.

  14. Rubbish. Users need to learn by syousef · · Score: 3, Insightful

    Now, you may argue that "the user" should have control over what code their phone executes. And in the case of Slashdotters, you're probably right. But normal, non-savvy users don't understand technical warnings. They don't comprehend that executing a tiny bit of malicious code can hand their entire computer over to an attacker, and that there may be no way to undo the damage. They should not be put in a position where they can they can screw up their system with a tap of a "yes" button, for the same reason that cars should not have a "disable emissions controls, gain ten horsepower" switch and skyscrapers should not have a shiny red button that says "collapse building."

    No, actually it's more like saying scissors and knives shouldn't have sharp edges, and that cars shouldn't have accelerator pedals because in both cases it can lead to death or injury. In the case of a car the carnage you can cause unintentionally is so great that you require a license which is only granted when you learn how to drive properly (which is a more advanced skill than using a knife). In the case of scissors and knives there is a risk of injury but you're less likely to kill and maim lots of people and it's left to your parents to teach you the basic skill.

    So you could argue that users need to be licensed and should prove they can use their device to no great harm, or more sanely you can argue that since they're most likely to only hurt themselves and not critically. So the skill should be taught at home or at school. Trying to use a phone or computer when you don't understand just doesn't work. It's not that kind of device. In any case if people can learn to text and IM it's an issue of laziness and neglect that they don't bother to learn how to secure their device. It's not brain surgery.

    Apple's alternative - locking down the phone - is all about serving Apple's purposes and has nothing to do with the user's needs.

    --
    These posts express my own personal views, not those of my employer
  15. Re:Possibly the coolest story ever on /. by Arker · · Score: 2, Insightful

    It was one of the first computers I learned to use. Despite its limited capabilities I still think it was in many ways superior to the personal computers made today. Certainly it was more encouraging to a young programmer than even a gnu/linux system would be today.

    --
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Friends don't let friends enable ecmascript.
  16. Rejected by sr180 · · Score: 3, Insightful

    And Apple have obviously rejected it again. It now says: No longer available.

    Obviously Apple found out that the basic was actually available and removed it.

    --
    In Soviet Russia the insensitive clod is YOU!
    1. Re:Rejected by AttilaSz · · Score: 2, Insightful

      Yeah, Apple yanked the app because of the BASIC interpreter hole, and the developers have plugged it and resubmitted the app.

      Way to go, Apple. I mean, what harm could that BASIC interpreter do? It has no means of loading external code - no access to local filesystem of the underlying OS, no network connectivity, nothing. Are they afraid I'll manually type-in a program from a listing published in a magazine or something?

      I got tons more "sense of childlike wonder" from toying with the interpreter than I could ever from playing Jack Attack and Dragon's Den combined!

      Sheesh...

      --
      Sig erased via substitution of an identical one.
  17. Re:BASIC is needed to fire up most games by funfail · · Score: 2, Insightful

    Actually they were called intros. "Demo" meant a standalone (and usually longer than an intro) audio/visual show.

  18. Re:Corrections to many mistakes on your part by bhtooefr · · Score: 2, Informative

    Not only that, but you can develop Windows Mobile apps on a Mac.

    http://cegcc.sourceforge.net/