18-Foot Multitouch Wall and New Multitouch Tech Hit the Streets
Danny writes to tell us that Obscura Digital has launched their largest multitouch wall yet. 18 feet of multitouch surface is divided to allow six simultaneous users, each with their own targeted audio. The massive wall can handle 100 hi-res images and videos together in real-time. Relatedly, Atmel recently announced the release of their "maXTouch" technology, which delivers a capacitive touchscreen that boasts a refresh rate and signal-to-noise ratio that's 66% better than their nearest competitor. Hopefully this means massive multitouch surfaces will be coming into my home sooner rather than later.
Adding nothing to the news for years!
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Using a length to describe an area? Nerd shame on you.
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I like to sit back on the couch with my 92" screen across the room. I'm not going to get up every time I want to do something on my TV, that's what remotes are for.
Can anyone extrapolate screen size to see what year this will happen:
Frank's 2000" TV
I thought they mostly made programmable logic. And I was a shareholder until not that long ago....
Interface looks cool enough (minus obvious gorilla arm), but the app looks boooooring, like any old web page put on a wall.
If you can read this... 01110101 01110010 00100000 01100001 00100000 01100111 01100101 01100101 01101011
iPod Touch Ultra
Need I remind everyone?
http://games.slashdot.org/article.pl?sid=09/09/09/1843218
18 feet of bacterial boogie.
How does it look with your favorite gaming system (insert PS3, XB360, Wii, PC) hooked up? Otherwise, whats the point.
Call me a troglodyte I don't mind. I remember the first CADAM systems that came out in the 80's that used light pens to select things on the screen. It was exhausting after an hour or so.
Maybe I don't get it but I think touch and gesture has the same problem: it's tiring after a while. I suppose on small devices and fun things it has it's place but the mouse will never go away for real work.
Not that I do any real work but if I did I'd use a mouse.
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So do you use the new ATI Eyefinity capable cards and drivers to run it? Curious how this announcement comes out just a couple days after that announcement.
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Aside from wow-factor displays at the Hard Rock Hotel, what uses come to mind for this technology off hand? It is definitely an achievement...but it would seem that something functional on a smaller scale would be far more practical. It seems to me that fatigue would be an issue if a user used a physical interface on this scale for any real length of time.
0 = 1 + e^(Alt something)
is it a linux kerenl? apple gui? (i noticed apple HIG familiarities) or some windows shell. or is it something different all together (QNX)
Woha... at least it's stable and sure not to fall over.
What? Read TFA? I haven't even read TFS.
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Any sufficiently advanced intelligence is indistinguishable from stupidity.
"18 Foot Multitouch Wall and New Multitouch Tech Hit the Streets"! I hope no one was crushed underneath!
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Unfortunately this kind of interface is completely useless except as a gimmick.
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Atmel makes some great microcontrollers, but their recent record of delivery is very poor and it has hurt their reputation. In particular, Atmel announced the XMEGA range of AVR micros years ago, but they repeatedly failed to become available: see AvrFreaks for just one of many discussions on the topic. A limit subset of the range is just becoming readily purchaseable now.
There are various theories about why Atmel has had such delays in producing the XMEGAs: upper management turmoil, the distraction of a takeover attempt by Microchip, the change to being fab-less, and serious bugs in the early XMEGA production efforts.
I hope I'm wrong, but I wouldn't be too surprised if these new chips aren't physically available for a long time.
Well, it's not the size that matters... Right?
OK. So they build this really big projection touchscreen. And then they divide it into sections because they don't have an application that can use it effectively.
That indicates a failure of imagination. But it's really just a PR device for the Hard Rock location in Vegas. It's not something anyone uses regularly. So its interface has to be trivial.
What could you usefully do with a touchscreen that big usable simultaneously by multiple people? Intelligence analysis? Maybe. But there's an inherent bias in something like that towards short-attention span behavior, which may not be a good thing in analysis. Trading platform? Might work; those guys already have too many screens. But they don't move their windows around much; they have many screens because they need their data to be in expected places. Architecture? Look at, yes; show to clients, yes, actually design, no. That's more likely to be one guy with a modest size touchscreen driving a wall-sized display.
I could see this as a management tool for a MMORPG, where the staff is trying to run a world, but the consequences of errors are low.
Let's focus on essentials before all this... well whatever
"Hopefully this means massive multitouch surfaces will be coming into my home sooner rather than later"
Really? You don't think maybe that's put the power requirements of the household to like 10x normal? Actually let's make that 20x in the summer since cooling down a house with giant displays with walls would take a ridiculously powerful AC system.
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That word... I do not think it means what you think it means.
18 feet? How many liters of area is that?
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