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Windows 7 Touch, Dead On Arrival

snydeq writes "Ongoing Microsoft hype around its Surface touch technology has suggested that, with Windows 7, a touch-based UI revolution is brewing. Unfortunately, the realities of touch use in the desktop environment and the lack of worthwhile development around the technology are conspiring against the notion of touch ever finding a meaningful place on the desktop, as InfoWorld's Galen Gruman finds out reviewing Windows 7's touch capabilities. 'There's a chicken-and-egg issue to resolve,' Gruman writes. 'Few apps cry out for a touch UI, so Microsoft and Apple can continue to get away with merely dabbling with touch as an occasional mouse-based substitute. It would take one or both of these OS makers to truly touchify their platforms, using common components to pull touch into a great number of apps automatically. Without a clear demand, their incentive to do so doesn't exist.'"

10 of 352 comments (clear)

  1. kinda like... by Cyko_01 · · Score: 5, Insightful

    linux and gaming

    1. Re:kinda like... by Anonymous Coward · · Score: 5, Informative

      yeah except I am currently running Assassin's Creed, Prototype, Tom Clancy's H.A.W.X, UT3, Mirror's Edge and Bioshock all on Linux.

    2. Re:kinda like... by hairyfeet · · Score: 5, Insightful

      You know, that it what I have always wondered about this whole "touch control" idea-who exactly out there is screaming "Hey I WANT to put big honking greasy fingerprints on my screen! Oh, and I want my kids to scratch the living hell out of my screen when they forget to wipe their hands and grind Cheetos funk into it as well! That's the ticket!"

      I mean it is hard enough trying to keep your screen from getting funky, especially when you have relatives like my mom that have the nasty habit of touching the screen to point out what she is trying to get to (and Deity help me if mom ever got a touch screen with as bad as that woman drives a mouse. the thing would be flying all over the place while she pointed all over the thing) without adding this on top. Then of course there is the arm fatigue from pointing at the thing all damned day, it just seems like such a bad idea to me. Yeah, I can see it for like Kiosks, where you are only there a couple of minutes, but everyday?

      So while I appreciate the desire to try out new ideas when it comes to interfaces, as we really haven't had a big change since the optical mouse (remember the fun of those damned ball mice?) to me this just seems like a Nintendo Powerglove level of stupid. Not quite Sega Activator level of stupid, but still pretty bad.

      --
      ACs don't waste your time replying, your posts are never seen by me.
  2. Laptop yes. Desktop never. by Anonymous Coward · · Score: 5, Funny

    Why would I ever want to sit up from my comfy chair to poke at a screen?

    1. Re:Laptop yes. Desktop never. by Anonymous Coward · · Score: 5, Funny

      I often use a 1 finger gesture on my computer but it really doesn't do much, except make me feel better sometimes.

  3. it's just useless by speedtux · · Score: 5, Insightful

    Touch and multitouch have been around for decades; the reason people aren't using them is because they simply aren't all that useful, outside maybe consumer phones and systems like ATMs. It's the same with 3D movies and interfaces; like flu epidemics, these dead ideas keep coming back every decade-and-a-half.

  4. Re:Desktop multitouch: a tool looking for a purpos by some_guy_88 · · Score: 5, Insightful

    Yeah thats right. It takes very little energy to use a mouse. Very small hand gestures can make big things happen on the screen. Imagine how tired your arm would get if you had to touch the screen all day to make anything happen. Even if the screen was closer to you, possibly lying flat on the desk, it would still be harder.

  5. Re:Desktop multitouch: a tool looking for a purpos by oferic · · Score: 5, Interesting

    I use handheld computers on a regular basis at work. When I switch back to using a laptop after spending some time using a touchscreen device, I naturally want to touch the screen to move windows, select items from the taskbar, etc. It's silly that the functionality is missing. There's no need for this to replace the mouse. Touch-display and mouse input should complement each other.

  6. touch is all over the Mac OS by eefsee · · Score: 5, Insightful

    I am not a Windows user, so I can't comment on Gruman's take on Windows 7, but he seems to be missing a lot about the Mac. Ever since the iPhone and the advent of CocoaTouch, Apple has been migrating touch elements into the desktop Cocoa framework and the laptop trackpad hardware. Today's MacBooks have trackpads that are, essentially, as sensitive as the iPhone. Two-finger scrolling has been joined by other gestures, most recently four-finger strokes to invoke Expose and the like. Application in Cocoa can (and many do) take advantage of two finger "spread" and "squeeze" gestures to zoom in and out, or "twist" gestures to rotate.

    Gruman identifies the chicken and egg problem correctly enough, but misses the fact that Apple has a great advantage in the way Cocoa is architected. Many of these features can be implemented by Apple in such a way that Cocoa apps inherit these behaviors "for free." At this point the Mac OS is quite "touchy" and this drives some of the tablet rumors we hear. There is very little to prevent Apple from making the Mac screen itself an input device with gestures that many (if not most) Mac apps would have no trouble interpreting.

    The other advantage for Apple in all this is CocoaTouch itself. Apple has a touch interface already widely deployed and is on its third generation of the framework that drives it. The iPhone/iPodTouch has many more users than MS Surface and Apple is learning from every one of them. Just because a casual user of the Mac OS does not get confronted by a host of touch options does not mean the potential is not present, after all, this is the company that ships a five button mouse configured to act like a one button mouse!

  7. Ok, here comes my teacher's hat by RonUSMC · · Score: 5, Interesting

    ***********these are MY own personal opinions and not the opinions of my employer, they are mine and mine alone, just like the ones on my blog, http://rongeorge.com/ *****************

    I work at MSFT and just happen to work on the Advanced Design Team that designs Natural User Interfaces for several products around the Org. I myself specialize in touch and multi-touch devices and gestural languages. The thing you have to remember, is that Touch, Multi-Touch, and Pen are all already supported in the core of the Windows 7 operating system. This isn't a small feat. No other OS has that today. The bigger fact is that we have had that for over a year now. The API recognizing the difference, and the ability to track so many targets is monumental in the input field. Ask any interaction designer and if they know the history, it will all go back to input devices and drivers "tricking" the OS into thinking it was something different rather than for what it truly is. Silverlight 3 also has this functionality already built in. These are core functions that allow any software developer around the globe to start building multi-touch applications right NOW. Not next year, but right now. The code is there.. build it.

    We are by far not "merely dabbling" I think that's ludicrous. Do you have a multi-touch device and is it working right now? Yes. That is not dabbling. There is a lot of great stuff that Microsoft has put out with this release and so many more great things to come. The one thing to remember though, is that as a platform, we have to do things thinking of other developers in mind. I came from the Surface Team before going to ADT and want to clarify something. Surface does respond to touch, but remember that it is a vision based system and WAY ahead of the competition. It has hover, item recognition, and so many other capabilites that other companies can also build on. Once again, it is a platform. Don't confuse them, they are separate devices but both with very rich interactions and uses.

    I also see all this about Apple and the iPhone. If you want to give credit where credit is due.... you should all say Wayne Westerman and not Apple. He is the genius that Apple bought and brought over to save their failing tablet and turn it into a phone. His company, Fingerworks, made an incredible product that still has very loyal fans.

    I stopped using a mouse 2 years ago, and have never looked back.

    PS: If any of you are in Seattle and would like a demonstration of Surface's capabilities along with a Win7 touch demonstration, please drop me a line, contact info is at my blog. I would be happy to show you around campus as long as you write about it here. Thanks for reading.