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The PS3's "Yellow Light of Death"

Xest writes "More and more reports are appearing about PlayStation 3 consoles failing in a similar way to the earlier models of the Xbox 360, except for Sony, it's the 'Yellow Light of Death.' The BBC has an interesting article which suggests the problem could be almost identical to that which caused the Red Ring of Death — poor soldering connections. From the article: 'Several of those businesses have told Watchdog that the vast majority of consoles they see with the "yellow light of death" can be repaired by heating up specific parts of the circuit board. This process is called solder re-flow. By heating the connections between the components and the circuit board to temperatures in excess of 200 Celsius, the metal solder joints melt, just like they did when the device was first assembled. Console repairers say that this process method is commonly used to repair fractured connections, or dry joints.' But that's not the only rule from Microsoft's playbook Sony has been following; while they have admitted 12,500 out of 2.5 million systems have failed (a convenient 0.5%), they refuse to release full figures of failure rates, citing them as being 'commercially sensitive.' Unfortunately, Sony does not appear to be following Microsoft's lead with regard to an extended warranty, stating that if a PS3 fails after 12 months, it is not their problem. In the UK at least, the Sale of Goods Act would disagree with that statement."

14 of 292 comments (clear)

  1. 12 Months? by Mistakill · · Score: 5, Informative

    12 Months doesnt apply in New Zealand either... an item must be of acceptable quality to last for its reasonable expected lifetime... a PS3 would be expected to live longer than 12 months

  2. Re:How about Nintendo? by Tanman · · Score: 5, Funny

    It's hard to tell -- wiimotes impaling consoles have skewed the numbers. It's called the "White Wiimote of Death"

  3. Re:How about Nintendo? by Anonymous Coward · · Score: 5, Interesting

    Not sure how they are on failure rates, but when it comes to customer service, they are awesome! Nintendo DS failed on me and they didn't ask for a receipt, date of purchase or anything; shipped me another right out at no cost with a label to ship the failed one back for free.

  4. Re:Affected Models by fredc97 · · Score: 5, Informative

    I can confirm personally that the North American launch model is also affected by the YLOD issue, as I had my PS3 reflowed a month ago to cure its YLOD.

    Unfortunately as any victim can tell you with Sony's DRM you cannot switch models (to a slim for example) and restore a backup easily.

    Most savegames will transfer to a slim after a restore, all the downloadable content has to be fully redownloaded and anything related to Singstar needs a call placed to Sony's customer service in order to allow redownload to a new console.

  5. Only fair to link to Sony's reply... by Dr.+Manhattan · · Score: 5, Informative
    --
    PHEM - party like it's 1997-2003!
  6. Re:How about Nintendo? by Swanktastic · · Score: 5, Insightful

    [Apologies in advance to Wii fans]

    It's because most people play Wii Sports for a week, put it on the shelf, and never touch it again...

  7. RoHS strikes again by russotto · · Score: 5, Insightful

    Ahh, lead-free solder... is there any problem you can't cause. (Aside from lead poisoning, anyway)

  8. Reply from SCE's UK Managing Director by distantbody · · Score: 5, Informative

    [This statement is currently in the public domain - 18 September 2009]

    Further to your recent correspondence with our PR agency and parent company, I am writing to respond to your queries in connection with the edition of Watchdog that is scheduled for broadcast on Thursday 17 September 2009. I should state at the outset that we are, of course, disappointed if a small number of our consumers appear to have experienced problems with their PlayStation 3 units outside the manufacturer's warranty period and we take our customer care obligations very seriously. It is for this reason that SCEUK operates a service of out of warranty repair or replacement (replacement with a refurbished unit within 48 hours at the consumer's convenience by courier). To be clear, this service is subsidised by SCEUK, there is no profit made by SCEUK on this service.

    You have informed us that this broadcast will include a report concerning faults alleged to affect PlayStation®3 consoles, and SCEUK's policy on out-of-warranty (OOW) repairs. Most importantly, we entirely refute the suggestion that PS3 consoles have an inherent defect or other design issue which is akin to any warranty issue experienced by another console manufacturer. SCEUK has sold 2.5 million consoles in the UK since March 2007 and stands by the quality of its products. Clearly the allegations you propose to air in your program might have the potential to adversely effect Sony Computer Entertainment's reputation for supplying high quality products and customer service and we take very seriously any issues that can impact the public's or our customers' confidence in those products.

    From the correspondence to date, I have serious concerns as to the accuracy of these allegations and the likely tone of the Watchdog report. The information that you have provided suggests a fundamental misunderstanding of the technical issues and a mis-characterisation of SCEUK's OOW repairs policy. It is in all parties' interests that your reporting does not contain inaccurate or distorted information and the facts are presented in a manner which is not misleading or exaggerated. I trust the detailed information in this letter will enable the BBC to adopt a more balanced and sober approach to this issue than we have experienced to date.

    1. You have indicated that a number of viewers had contacted you to complain about a fault affecting their PS3 systems, whereby "a yellow light appears and their console then stops working - anecdotally called the 'yellow light of death'" (your email of 18 August 2009).

    2. You clarified in your letter of 25 August 2009 that the majority of those viewers had experienced problems with the 60GB launch model of the PS3. In that letter, you went on to say that, after examining three PS3 systems that had "displayed symptoms" of this fault, the consultancy Electronics Yorkshire noted the presence of higher levels of voids in soldering than would have been expected, in the case of two of those units. Your letter continued: "These voids can be problematic in some cases, but by no means in all cases. In some instances,... these voids can fracture at the inter-metallic interface... If this fracture was to occur on a vital connection, it would stop the console from working. [Electronics Yorkshire] is of the opinion that this problem [presumably: excessive voiding] has occurred during the manufacturing process and not as a result of consumer use or a thermal effect during use."

    3. Your letter went on to say that, in the opinion of three commercial repairers of PS3 systems, the supposed "'yellow light of death' fault is caused by a soldering issue".

    4. With respect, neither your letter of 25 August nor any other information you have provided (including the Electronics Yorkshire report) establishes that there is such a thing as a "'yellow light of death' fault". In this regard:

    The phrase "yellow light of death" has been adopted by certain members of the online community to describe the s

  9. Re:How about Nintendo? by marcansoft · · Score: 5, Informative

    The Wii has issues with what might also be poor soldering. On the Wii it causes pixel "snow" to appear, which is more prominent with some games than others. Mine started doing it and then spontaneously fixed itself. Others have had less luck.

    People tend to blame the WiiConnect24 idle mode for it ("yellow LED mode"). The WC24 power design of the Wii is extremely poor (that's why it's such a power hog in that mode, even though the main CPU is, in fact,off). The secondary ARM core used for WC24 stuff lives on the same die as the GPU ("Napa"), and my bet is there's a lot of leakage current and they probably don't turn off power to the GPU part. It also doesn't help that the idiots at BroadOn didn't use a wait-for-interrupt instruction in the IOS idle loop: that ARM chip is running at 100% CPU utilization even during the idlest of moments in WC24 mode (the idle thread spins around endlessly). Even though it's an ARM core, it's shoehorned into a (relatively) power-hungry GPU process and runs at 243Mhz (full time, due to the stupid software issue above), so my bet is it chews up quite a lot more power than your average cellphone ARM core. You can prove that pretty much all of the Wii is on in WC24 mode, minus the CPU: there is power going to the expansion ports (easily measured), the main power buses are on (IOS needs NAND flash and the GDDR3 RAM, among others), and even the video output hardware is on (bugs in homebrew have at times caused a video signal to remain present on the output after switching to WC24 mode).

    The fan is off in WC24 mode, so the end result is that the Hollywood chip gets quite warm for extended periods of time. People speculate that this causes the failures.

  10. Re:How about Nintendo? by Anonymous Coward · · Score: 5, Insightful

    [Apologies in advance to Wii fans]

    It's because most people play Wii Sports for a week, put it on the shelf, and never touch it again...

    It's true! I haven't played Wii Sports in a long time. There are so many other fun games out on the Wii now that I'm too busy playing them...

  11. Re:Is that a manufacturing defect? by Zero_DgZ · · Score: 5, Interesting

    I still have my original Gameboy, which my father bought for me when the machine launched in the US. (Incidentally, I got a Gameboy FIRST. I got an NES later.) It still works, but like many original Gameboys it eventually suffered from the Screen Rot of Doom problem, and it's lost probably 25% of its vertical columns of pixels on the left and right edges of the screen. So it works for only suitably small values of "works." Despite a couple of decades of being abused, getting dropped, smashed, sat on, having batteries left in it for years on end, being locked in closed cars, etc., etc. It's surprising that the screen rot problem (which seems to be a function of oxidation and not mechanical failure) is the only thing that's wrong with it.

    I also have a Gameboy Pocket which is not quite as old, but if it were alive it'd be easily old enough to get a driver's license... They corrected the screen rot problem from the Gameboy Pocket on up and mine works flawlessly. Despite the same abuse.

    Come to think of it, even my original front-loading NES still works. It developed the same fatigue problems with the cartridge connector as every other front-loader in the universe, but all I had to do was bend all the pins back and smear a little dielectric grease on them and it works better than new... I don't even have to push the cartridge down anymore.

    My SNES, Genesis, N64, and oodles of Gameboys... All still working great. Even both of my Atari 2600's are still trucking.

    Meanwhile... One of my Playstations: Broken. One of my PS2's has a dead laser, and the other one is in the process of dying. Original Xbox: Dead. One of my Dreamcasts: Dead. Etc., etc. The pattern? Things with moving parts have finite lifetimes. The sad fact is, it seems that optical disk based consoles are just predestined to fail because their piddly little lasers, spindle motors, and tracking assemblies wear out. ROM/cartridge based machines can be made to last forever, partly because the older ones are bog simple machines that barely generate any heat, but also because you can ALWAYS find a way to bodge electrical contact between the cartridge pins and the CPU.

    For this reason I predict that the DS will be the last classic console. Your 30+ year old Atari will probably game on forever, but your 2 year old Xbox, PS3, or Wii can never be expected to.

    Enjoy it while it lasts, kiddos.

  12. Re:How about Nintendo? by Hal_Porter · · Score: 5, Funny
    --
    echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
  13. It's not just Sony... by parasonic · · Score: 5, Insightful

    Sony does tend to have that "sucks to own next year" thing going on (as does Toshiba), but there are manufacturing problems all across the board. And the biggest one?

    RoHS

    Electronics have been soldered together for close to a hundred years with leaded solder. Then, the Europeans decided that it would be a really good idea to just pull the lead out of everything. Good move.

    What can you replace the lead with? That's a really tough question, and companies have been trying to figure this out in the aftermath. You can't just throw silver or copper into the mix and expect everything to be the same. It ends up that when you do, the solder has a significantly higher melting point (i.e. ever tried desoldering RoHS process solder?) and is incredibly brittle. Where lead would stretch or distort, RoHS solder snaps. And here is your problem.

    With IC package miniaturization, consumer electronics now use chip packages without leads. Cellular phones, portable devices, video cards, and many more now use BGA packages, where there are hundreds of balls of solder on the underside of the chip. Each ball has very little mechanical stability as the balls are so small. When the chip's CTE is not exactly matched to the board's CTE, one expands (or contracts) more quickly than the other, and BAM! you have a cold solder joint.

    So in the end, what is worse for the environment? Throwing away a Sony product and buying another every year rather than three? Or dumping/recycling the product after three?

    RoHS: Planned Obsolescence

  14. Not directed at you, but think about this... by The+Living+Fractal · · Score: 5, Insightful

    Yeah, well that's just one person's experience, yours, so take this with a grain of salt.

    Here's another person's experience: Mine.

    I purchased my first PS3 off of E-bay, back when they were rather spendy and hard to find (right after they first came out). The unit failed after 14 months or so. I called Sony and informed them of the failure, and they asked me how long it had been since I purchased the PS3, where I had purchased it from, and if I had a receipt. And at this point I thought I was screwed.

    I told them I bought it "about a year ago" which was not a lie, I wasn't exactly sure at the moment. I told them I got it from E-Bay and that I didn't have an original receipt.

    You would think they would have refused me, and offered no help.

    Instead, they sent me a free-shipping box for the old unit, and a new unit free of charge, and asked me to retain my receipts in the future.

    Lo and behold, the new unit failed immediately upon trying to run System Update. I called Sony, informed them of what happened, and they again sent me a free-shipping box, and sent me a new unit free of charge.

    Again, this is just one person's experience. Mine. And as an aside, I've found that it doesn't matter which company I am dealing with, if I am not a jerk to the service rep on the phone, and actually ask them how their day is going and have a genuine conversation with them, instead of just demanding that they fix my problem, I get a LOT further towards a solution. You can talk all the shit you want about a company, you can claim that it shouldn't matter what my attitude is on the phone, but then you can also expect to get a lot lower level of service from people. Despite the fact that you're dealing with a big corporation you are also, at the most basic level, dealing with another human being.

    The procedures and policies a company has for customer service are just your baseline. If you are cordial, polite and genuine with them, you'll find that the baseline at times can be far exceeded.

    --
    I do not respond to cowards. Especially anonymous ones.