Wii Update 4.2 Tries (and Fails) To Block Homebrew
marcansoft writes "On September 28, Nintendo released a Wii update, titled 4.2. This update was targeted squarely at homebrew, performing sweeping changes throughout the system. It hardly achieved that goal, though, because just two days later a new version of the HackMii installer was released that brings full homebrew capabilities back to all Wii consoles, including unmodified consoles running 4.2. However, as part of their attempt to annoy homebrew users, Nintendo updated the lowest level updateable component of the Wii software stack: boot2 (part of the system bootloader chain). Homebrew users have been using BootMii to patch boot2 in order to gain low level system access and recovery functions (running Linux natively, fixing bricks, etc). The update hasn't hindered this, as users can simply reinstall BootMii after updating (it is compatible with the update). But there's a much bigger problem: Nintendo's boot2 update code is buggy."
Read on for more details.
"Boot2 had never been updated in retail consoles until now. During BootMii's development, its authors noticed that Nintendo's code had critical bugs and could sometimes permanently brick a console by writing incorrect or unchecked data to flash memory, so they decided to write their own, much safer flashing code. Now, Nintendo has pushed a boot2 update to all Wii users, and the results are what was expected: users are reporting bricks after installing 4.2 on unmodified consoles. Nintendo is currently attempting to censor posts and remove references to homebrew. It is worth noting that the new boot2 does not attempt to block anything or offer any additional protection or functionality. Its sole purpose is to simply replace current versions which may or may not have been modified with BootMii. Another interesting tidbit is that Nintendo is not believed to have any method to repair this kind of brick at a factory, short of replacing the entire motherboard."
You have buy a machine, not a license. If you want to open it, and mod it on any way you want. Is just a tiny mountain of chips and transistors. You could break it in pieces and use it to fix your refrigerator. Any law that let the creator of the machine perpetuate this locking trough anti-user changes sould get a fine, and any law that help then do that, sould be reverted, and the legislators of these laws be kicked in the ass with a boot.
-Woof woof woof!
It costs them a lot of money to try and stop modding etc, when they will fail every time.
Waste of time, money and reputation.
Never happened. True story.
They want to enforce region locking, or they wouldn't have implemented it to start with...
Region locking hurts legitimate users, and is used to screw them out of more money... Region locking should be illegal. It does absolutely NOTHING to benefit the consumer.
http://spamdecoy.net - free throwaway anonymous email - avoid spam!
What a preposterous comparison. If I wanted to import a crate of Coca Cola from the US, then I'm damn well able to open the bottle _and_ drink it's contents. I don't see how region locking protects the average user either. Technically speaking, there doesn't have to be a difference between a NTSC-U or PAL release. It's also a "problem" that PC games or even Nintendo DS games never had to deal with. There's no region locking on either platform. So why would it be necessary for the Wii? If Nintendo is truly worried about me putting an NTSC disc in my PAL Wii, then at most they could show a message telling me that I'm attempting to play an NTSC disc and that it may differ from a PAL release of the same game. "Do you wish to continue? Yes or No?" The only real advantages to region locking are for the producer of the product. They can put up different price points for different markets and prevent consumers from tapping into a different market (region).
I grew up in Texas. There are a lot of Mexicans there. One thing that some Mexicans missed is Coke with sugar. Despite the television adds to the contrary, it corn syrup isn't indistinguishable from sugar. So I've been in markets that sold the Mexican Coke next to the American one. There was no confusion. If there was, you read the ingredients and you'd know the difference. Coke may sell different stuff in differnt places for regional taste, but they don't (and can't) sue people that resell it. But for some reason, you think doing that with software makes sense?
Learn to love Alaska
We (Parallel Realities) have written a bunch of games and I was recently looking into porting these onto the DS and Wii via Homebrew, because I think people would enjoy playing them (on the move in the DS's case), so I'm all for Homebrew.
What I am against though is modding your games machine just so you can download the games off the web without having to pay for them, which I think is what Nintendo is actually annoyed about.
However, getting around region locking does mean that one can play games only released in Japan (or the US if you live in Europe). In this instance I could understand a gamer's frustration and why they might download it off the web (because they can't a company willing to ship overseas).
Summation 2
So was Azrael and look where he ended up...
Think while MS and Sony are demons, Apple, Nintendo, Google are all well along the path to being fallen angels.
--- Users are like bacteria -> Each one causing a thousand tiny crises until the host finally gives up and dies.
It's not just a Texas thing - you can find the Mexican Coke in some standard supermarkets (specifically, Wegmans) even up here in central Pennsylvania. I bought some not too long ago - it was good stuff. And it's not just people who are used to having that kind who buy it. Clearly people are willing to pay a premium for it, and buy enough of it that it's worth keeping in stock. I'd imagine people would be willing to pay a premium for video games from other regions as well if it was possible to play them....
You can flash chips without removing them from the board if the board designer was thinking intelligently. In my company's HW dev labs they re-flash bricked system boards all the time
Those boards weren't designed to prevent modding. No, I bet Nintendo has to replace the whole circuit board containing the flash chip due to their own paranoia.
If they don't like it, they're idiots. They make a profit on Wiimotes, why would they be against using them on computers?
The only real advantages to region locking are for the producer of the product. They can put up different price points for different markets and prevent consumers from tapping into a different market (region).
Depends on how you look at it. If the manufacturer can't price discriminate between different market segments, they will price the product beyond the reach of a lot of people who might want it. In that case, region locking can actually help the (poorer) consumer, since they will be able to purchase a product that otherwise would have been too expensive for them. Meanwhile the manufacturer avoids the risk of arbitrage.
At least, that is how it's supposed to work in theory. In reality region locking is used for a lot more than price discrimination, and it's just pointless and annoying when the product isn't even sold in multiple regions.
"Anyone who [rips a CD] is probably engaging in copyright infringement." - David O. Carson
Umm, it's far, far cheaper and I already have one set up under the tv.
I don't want to go spending more money when I already have something with a tv output, an optical drive and wireless networking. It doesn't do it better. It does it at the same time as being a wii and for no more money.
Although there have been endless debates about the true effect of piracy on sales, they're all irrelevant. Reality doesn't mater, coporate opinion matters, and coporate opinion is (of course) that piracy harms sales, and that piracy must be eliminated. Blatantly associating homebrew with piracy is a great way to get targeted more often. We're not out to help Nintendo or hurt them, we just want to do our thing and we don't want to have anything to do with warez.
Nevermind that the people behind piracy tools are freeloading idiots who love to violate source licenses and produce tools of incredibly poor quality. I wouldn't touch their tools with a 10 foot pole, and I certainly don't want to be associated with them.