Patch Re-Enables PhysX When ATI Card Is Present
An anonymous reader points us to a forum posting with the inevitable followup to NVIDIA's crippling of PhysX for users of any other display adapter. "Windows 7 allows two display drivers to be used at once — like in Windows XP. Therefore, it is possible to use an NVIDIA card for PhysX and ATI card for graphics rendering. Sadly, since the release of 186 graphics drivers, NVIDIA has decided to block this feature anytime a Non-NVIDIA GPU is present in the system. In addition, for some incomprehensible reasons, the latest version of PhysX System Software also prevents PPU cards from working if a Non-NVIDIA GPU is present. ... A forum member by the name of GenL has released an experimental beta patch [that] intercepts disable-PhysX-if-Radeon-is-present-code. So far, according to user comments the patch delivers successful results." The forum post has a link to the patch for Windows 7.
If a users buys hardware to perform a function they expect it to perform said function. Nvidia comes along and disables the function because for whatever reason you have a competitor's graphics card inside the system. I know some people who do this because a ATI card may be better at certain tasks outside of games. Either way Nvidia should be held accountable, the license you agreed to by opening the box says nothing about installing competitors cards into your machine. In fact I do not see how they can dictate what hardware you put into your box. It's been held that auto makers can not void your warranty for using non manufacturer parts or if they say it will the law states they have to provide the part for free. How is this any different than mixing champion and bosch ignition parts. "We refuse to spark because the distributior cap is nor our brand"
I had a similar problem with a driver update for Nvidia, though it had nothing to do with using another video card. My HTPC setup connects my PC with an 8600GT with component cables to my TV, an old, Samsung flat-screen CRT. I bought it used for cheap, the color is fantastic, and it does 640x480p. In combination with the horizontal/vertical TV adjustments, I also used the equivelant adjustments built into the Nvidia software to get the perfect screen size with no overscan.
For about a year I had been using it in that setup. I usually check the nvidia website for driver updates, and had been through at least 2 since I set it up with no problems. The latest driver update, 190.62, suddenly disabled the prized feature I was using, stating it was not supported with my particular setup. I had to downgrade to the earlier version to get it working correctly.
I'm not sure if Nvidia did this on purpose to try to get me to upgrade to a newer/better card, or if it was just some unintentional bug that was overlooked, but I've learned not to always upgrade to the newest driver.
Playing devils advocate here I can sort of see Nvidia's beef.
Their attitude to features and drivers is quite progressive and starts back with the old TNT32 when competing with voodoo. IMHO, we now have a similar situation where ATI is making good performing card at cheap prices yet are not maintaining the robust driver feature set of NVidia.
If a game is having a few glitches with shadows, chances are its with an ATI card.
NVidia's point of difference are their drivers, and I can at least see engineers being a bit miffed.
In post Patriot Act America, the library books scan you.
So can we return our NVIDIA card because of that un-wanted feature? Choice to control our hardware should not be up to NVIDIA. The patch in question does not circumvent copy protection nor does it infringe on copyrights. This isn't an iPhone for goodness sake, it's a freaking computer. What's next, delete all registry entries under ATI?
Views expressed do not necessarily reflect those of the author.
This seems like a lose-lose scenario for NVidia. Either they support other GPUs and risk getting smacked down with conspiracy theories or "lol nvidia is crap" when the famously shitty drivers from companies like S3 break PhysX, or they lock out competitors GPUs to maintain their reputation and get smacked down with conspiracy theories or "lol nvidia is crap".
But it does seem like win-win for nvidia in a sense if they take the first option. If PhysX takes off but ATI has a better gpu, then Nvidia still gets a sale from the hardcore crowd who want an accelerator. If Nvidia has the better gpu, then Nvidia gets the sale anyway.
It's a smart idea becoming an essential part to all PCs.
It's been a long time.
Isn't Nvidia illegally hacking the user's computer? The distribution of software which purports to be a driver update but in reality deliberately breaks functionality of the user's system - sounds like malware on the face of it.
My old box had two NVidia cards, one AGP and one PCI. That worked great. Current box has motherboard with AMD (ATI) IGP. XOrg lets me use just the NV PCI card or just the AMD PCI-E IGP, but I can not use both at the same time using the free radeon driver and the nvidia blob - and the blob is the only choice here since TV-out would be the whole point of using this card. This may not be nvidias fault, but I suspect that it is since their driver is a binary blob. I also feel like complaining that I never got the NVidia card to do tv-out or 3D using free software, those features require the binary blob. The AMD IGP does OpenGL 3D (using 2.6.32-rc1-git6/xorg git) and multihead HDMI+VGA all (ab)using free software, no binary blob required. I will never buy a NVidia product until or unless they provide some documentation and source, they are pretty much the only big player who has not done so at this point. AMDs half-assed documentation release gave us free software support for 3D and faster 2D than their binary blob in a very short time.
9/11: Never forget it was a false-flag operation
Shouldn't Microsoft be handing out their own kind of cease-and-desist... revoking nVidia's driver certificate?
Just don't buy it in the first place. They want to make their product of limited use, let 'em. Someone else will fill the void. Hell they may even change their minds. But only if we don't buy their crap.
These posts express my own personal views, not those of my employer
I hadn't noticed this when the original story broke. But this change also apparently disables Physx processing on Physx dedicated physics cards, i.e. the things Agiea was making before Nvidia bought them out. I know those weren't the most popular addon, but I happen to know of a school with a computer lab full of those Physx cards, and the majority of them have ATI/AMD cards for graphics. For them at least, this update renders all those standalone cards useless.
Bork Bork Bork!!
They don't do the deep plumbing hacks as often any more, most of what they used to do is now forbidden in order to be compliant with Connecting and Configuring Displays. This is why Vista disabled heterogeneous systems, because prior to our implementation of a unified persistence database and monitor setup APIs, each vendor provided their own solutions, and most were incompatible across vendors. That is largely fixed now, and though we find some places of code that still need fixes, we work hard with the IHVs to ensure your description of their drivers is no longer true.
So now I've got 2 battles to follow this week:
1: Apple iTunes verses Palm Pre.
2: Nvidia PhysX verses the whole rest of the non-Nvidia world.
"It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."