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How Video Games Reflect Ideology

A recent article at Bitmob sought to tackle the question of whether games could carry political meaning, arguing the negative since "The money, the media representation, and the general shadow of 'triviality' will always trail the word 'game,' because that is what makes it open to all markets." An opposing viewpoint has been posted by Lee Bradley, who says, "Perhaps the most profound shift in the games industry in the last few years has been the explosion of co-op. Not only are developers dedicating more and more time to providing co-op experiences in their games, they are also finding new ways of exploring the dynamic within it. ... Even in games where the co-operative element of co-op is less pronounced, the ideology is the same; you are not on your own anymore, you are part of a team. What's more, that team is more than likely multi-cultural and/or multi-gender. ... Now, this isn't to say that the lone white-guy hero has been eradicated. Far from it; the bald, white space-marine is one of the most over-used characters in modern gaming. But it increasingly rare that they are lone heroes. A shift towards team-based, co-op featured games is undeniable. In this way, mainstream video games, even those seemingly void of political statement, are implicitly political. While for the most part they are not designed to tackle political issues head-on, or carry overt political messages, they do reflect the values and the popular ideology of the culture in which they were created."

6 of 244 comments (clear)

  1. Re:If you want to talk about idolology by Hognoxious · · Score: 4, Funny

    Bioshock, it goes very deeply into polotics, religion, and idolology.

    It studies statues of gods?

    I think you meant idleology, the study of crap stories on slashdot.

    --
    Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  2. Re:Games are entertainment by Wowsers · · Score: 3, Funny

    A break from reality? Rubbish, Wolfenstein clearly has subliminal messages, just ask the Germans and how they censor the game.

    --
    Take Nobody's Word For It.
  3. Re:If you want to talk about idolology by Higaran · · Score: 3, Funny

    Dude, its 6 am, and i've been up for 24 hours, i don't think i should have posted that, and your right. just cut me some slack.

  4. Re:Nobody expects reflected ideology by ciderVisor · · Score: 5, Funny

    As Nikita Khrushchev once said, the press is our chief ideological weapon,

    ...the press, and fear. We have two chief ideological weapons - the press, fear and surprise !

    Amongst our chief ideological weapons are such diverse elements as the press, fear, surprise, ruthless efficiency, an almost fanatical devotion to the writings of Karl Marx, and nice red flags.

    --
    Squirrel!
  5. Re:Games are entertainment by Ihmhi · · Score: 4, Funny

    I suppose that's Superliminal.

    L. T. Smash: It's a three-pronged attack. Sub-liminal, liminal and super-liminal.

    Lisa: Superliminal?

    L. T. Smash: I'll show you. (Leans out of window) Hey, you! Join the Navy!

    Carl: Uh, yeah, all right.

    Lenny: I'm in.

  6. Re:Racism by elrous0 · · Score: 4, Funny

    As I was reading your comment, I noticed it was in small black letters against a big white background. Big black background too intimidating for ya, cracker??

    --
    SJW: Someone who has run out of real oppression, and has to fake it.