2 Companies Win NASA's Moon-Landing Prize Money
coondoggie writes "NASA said it will this week award $1.65 million in prize money to a pair of aerospace companies that successfully simulated landing a spacecraft on the moon and lifting off again. NASA's Centennial Challenges program, which was managed by the X Prize Foundation, will give a $1 million first prize to Masten Space Systems and a $500,000 second prize to Armadillo Aerospace for successfully completing the Northrop Grumman Lunar Lander Challenge."
The real key to successfully land the lander is to understand that you need to apply enough thrust to slow your descent without actually reversing the velocity of the craft. If you can balance that action so that you end up only a couple pixels off the ground, you can safely put the lander down on any flat surface.
The other problem is to navigate to a flat surface, but that is also easily solved by pressing the left and right arrow keys.
As for actual controls, I prefer using the spacebar to activate the rockets, although some people like the down arrow key.
I am not surprised at Armadillo's success. John Carmak has been making mars simulators since the early 90s.
http://www.parabolicarc.com/2009/10/30/armadillos-mccormack-robbed-ngllc-judges/
The other team had a whole extra day to improve their results that Armadillo did not. This is totally and blatantly unfair, and he has every right to be pissed.
Garbage like this will dissuade other teams from entering, no doubt.
The team that ended up 'beating' Armadillo's accuracy was given an extra day of flights. This didn't make John Carmack or many others very happy. At the same time, people are more upset with what appears to be arbitrary judging than competition. I think any of the three final teams would have removed a part from their engine and loaned it to another team. In fact, during previous attempts this happened with RR and AA.
-Malakai
A Dragon Lives in my Garage
if we have learned anything in the past, just because it works in a simulation doesn't mean it will work in reality, more or less in Zero G.
FYI, this wasn't a simulation in the sense of a computer simulation, but rather in the sense that they were not actually required to perform this test on the moon. As far as I can tell from TFA, the only thing "simulated" was the Level 2 landing site which instead of a flat landing pad was a rocky surface designed to "simulate" the surface of the moon.
So, these were real rockets that were really taking off, traveling horizontally, and landing vertically. Yes gravity would be lower on the moon (not zero) and that could certainly introduce some kinds but I think this is still a worthwhile demonstration of working technology.
The enemies of Democracy are
>>It's almost as easy to click the link and RTFA as it is to complain about the summary...
Holy crap there are links to articles in the summaries?!?
Armadillo completed the challenge several months ago, but their landing accuracy was slightly worse than Masten's attempt. Masten completed the challenge only one day before the expiration of the contest, and was able to do it only because another competitor failed and the X prize foundation allowed Masten to use their launch window (they'd earlier used up their scheduled time slots without doing a successful flight). Armadillo didn't have time or launch permits to go back and improve their accuracy.
John Carmack was understandably disappointed in losing the $500K but is taking the long view that Masten needs the money more than they do, and they've already moved on to new projects.
Not only that. Carmack's vehicle was bigger and thus closer to the real thing, and more difficult to handle. However the control was so accurate that the vehicle hardly oscillated or rotated at all. Much better than Masten's vehicle - even an amateur like me could see it.
IMO Carmack should get the 1st prize. Mastens did also very good job, and would deserve the 1st prize, if Carmack's vehicle were absent.