Slashdot Mirror


Microsoft Disconnects Modded Xbox Users

S-4'N3 writes "The BBC reports that Microsoft has disconnected approximately 600,000 Xbox users from Xbox Live because the devices they are using have been modified, either with software or with new chips, to play pirated games. 'Microsoft confirmed that it had banned a "small percentage" of the 20 million Xbox Live users worldwide. Microsoft said that modifying an Xbox 360 console 'violates' the service's 'terms of use' and would result in a player being disconnected.'"

18 of 738 comments (clear)

  1. I can't believe I'm saying this by killmenow · · Score: 5, Insightful

    Listen, I hate Microsoft. I think the people who run Microsoft are criminals. I cannot for the life of me believe I'm about to say this:

    You buy an XBox 360, you can do whatever you want with it. Mod it to your heart's content.

    But the Live network belongs to Microsoft. They have a right to disconnect you if they want.

    Now excuse me while I find someone to fulfill my user name.

  2. No Cheating by Hardhead_7 · · Score: 5, Insightful

    The great thing about online console play (the only thing, really, that it has over PCs) is their closed nature. It's much, much harder to cheat on a console than on a PC game. Don't get me wrong. I fully support their right to mod their own hardware. But I don't want to play them online.

    1. Re:No Cheating by AA+Wulf · · Score: 4, Insightful

      It IS completely legal to modify your hardware. However it is ALSO completely legal for hardware manufacturers and service providers to limit their warranties and services when you do.

      --
      http://bohemian-geek.blogspot.com
  3. Re:360 by h4rr4r · · Score: 4, Insightful

    Which is why so many now mod the controller not the console. It has become very popular to mod the controllers for turbo fire and the like. The reason this sort of thing works is because of the brain dead console development expectations, say it with me "trusting the client is never right".

    More games need to enforce maximum rates of fire and the like.

  4. Re:Funny First Hand Account by CannonballHead · · Score: 4, Insightful

    That entire first-hand-account is ... annoying.

    I was pulling my hair out thinking, 'No, why me?'

    That's a question easily answered.

    It's like telling someone their dog's just died.

    He likes his xbox too much.

    I still think they should lower the prices. There are 16-year-old kids out there, they don't earn money so they go screaming to their parents saying, 'Can you buy me this game?'

    Their parents should say "No. You buy it yourself. Go earn some money." And why should they lower the prices if people are buying them as it is? I guess normal supply-and-demand isn't good enough for people that don't want to pay for their entertainment. It should be cheaper for the sake of being cheaper...

    Fair enough, one game once in a while but the amount of games coming out, good games, everyone wants to play them all.

    I would love to have a 100 acre ranch near where I work, too. Unfortunately, they're too expensive.

    My favorite quote.

    I play with my mates all the time. It's just a good laugh, we all sit there chatting, playing games. Now I don't know what to do.

    How about sit there and chat with your mates? Or is playing video games the only thing you and your mates know how to do, and you can't actually have fun without it. *sigh*

  5. Why by frovingslosh · · Score: 4, Insightful

    Why would they want to sell more 360s? Don't they still lose money on each one? My understanding was that they did, but made it up on the games and such. Buying an extra 360 isn't going to cause a user to buy more copies of the game, so why would they be trying to encourage more 360 sales that cut into their bottom line?

    --
    I'm an American. I love this country and the freedoms that we used to have.
    1. Re:Why by Abalamahalamatandra · · Score: 4, Insightful

      Small price to pay for MS to get a user back on an unmodded 360 that won't be able to play torrented games, resulting in more game sales, plus more recurring Live credit purchases.

      Look people, it's not that tough - if you're going to mod your box, then don't put it online where anybody that wants to can inspect it. You can't have it both ways.

  6. Re:Funny First Hand Account by IndustrialComplex · · Score: 4, Insightful

    Hum. Out of curiosity, does the slashdot crowd think copying 30-40 games and "saving £600" is good? Wouldn't that actually be considered ... basically stealing? Maybe he couldn't afford £600 of games. I don't feel sorry for him. Not being able to afford something/something being too expensive doesn't mean you should get it illegally (and it's ok, as long as you couldn't afford it).

    I don't think it is good. I think it is terrible. It is exactly people like him who are the ones which are giving the corporations the impression that such things are the norm and therefore they feel they need to do something to stop it.

    People like that piss me off because it makes my complaints (non-interoperable hardware, laws damaging freedom/privacy, few legal digital options) seem less valid because there always seems to be 'that guy' standing next to you making faces and fart noises while you attempt to engage in rationale discourse.

    --
    Out of modpoints but really liked a post? 1BDkF6TtmmeZ3yqXbz9yhdYVqRYnwFoXDj
  7. Re:Creative and engaged users, not cheaters by Blakey+Rat · · Score: 5, Insightful

    Did Microsoft really think this through? The people who mod Xboxes are their best customers. They are the enthusiasts who care enough to learn more about the console.

    99.9% of them are people who want to play free games, or cheat on games. People who cheat on games ruin the experience for everybody else. Most modded Xboxes were modded by some guy at a games store, anyway, and that guy charged for it, it's not like these guys went through the effort of modding it themselves... they just paid some goon so they could steal games.

    The remaining 0.1%, yes, actually just wants to write software for it. Slashdot pretends this group is the larger percentage, but Slashdot is wrong about a good many things.

  8. Re:Creative and engaged users, not cheaters by sarahbau · · Score: 5, Insightful

    You really think so? The "backups" that most people use in their modded XBoxes are backups from some guy on a torrent site who himself probably only rented the game. How are these people their best customers? They probably play more games and have higher gamer scores, and might even pay for XBox Live Gold, but MS still isn't making as much from them as someone who buys only a few games a year.

  9. Re:Funny First Hand Account by IndustrialComplex · · Score: 4, Insightful

    I've long argued, especially when it comes to games and entertainment related media, there's absolutely NO justification in copyright infringement EVER

    When you start dealing with works that are over 100 years old (which we will soon) my outrage scale falls off VERY quickly.

    --
    Out of modpoints but really liked a post? 1BDkF6TtmmeZ3yqXbz9yhdYVqRYnwFoXDj
  10. With every loss there is opportunity... by denton420 · · Score: 5, Insightful

    First of all let me say that the market for used xbox consoles just got extremely dangerous!

    Microsoft needs to set up a system where you can check the status of an xbox console remotely so people can still sell consoles with confidence... 600K Xboxes are about to go up on ebay for a deal that is just too good to pass up.

    Secondly if you assume that you do not mind playing games offline that you have pirated, you can still beat the system. Is that not what this is all about?

    Step 1: Buy an xbox that has been live banned for very cheap off ebay. It has already been modded, so you dont have to pay for that.

    Step 2: Download 50-60 dollar games for free and play them to your hearts content, offline.

    After a few games you have already made your money back from the initial purchase of the console.

    What if you want to play on xbox live? You have a live console that you do not hack and just enjoy online games there.

    You still have to buy games that you want to play online, but there are a lot fewer online games that are worth playing than there are short and sweet single player games that you can just download for free.

  11. Re:Child labor laws by CannonballHead · · Score: 5, Insightful

    Mow lawns? Yard work? Do stuff for your parents? I know it's a strikingly new idea to most teens, but your parents don't HAVE to give an "allowance," and I would dare say that some of them may even be willing to pay their children to do jobs that they otherwise have to pay someone else to do... like clean the house if they do maid stuff, or mow/garden/etc if they hire landscapers, etc...

  12. Re:Creative and engaged users, not cheaters by Dogtanian · · Score: 4, Insightful

    Did Microsoft really think this through? The people who mod Xboxes are their best customers. They are the enthusiasts who care enough to learn more about the console.

    Got news for you. The console manufacturers- not just MS- are in this for the money, and enthusiasm for the console doesn't really do that. Matter of fact, they probably don't want people finding out too much about the console anyway, because that opens the way to homebrew and/or piracy, regardless of the intention of the original hackers. (Even if it wasn't used for piracy, MS and its gaming rivals would rather you could only use your console via their official channels, which likely make them more money).

    Nothing new here; 25 to 30 years ago, Atari tried to suppress information about their VCS console and 400/800 computers to stop other people making their own games and reducing Atari's slice of the pie. (They did, however, and their efforts beat the heck out of Atari's third-rate offerings).

    In short, MS et al don't care about enthusiasm. Their "best customers" are the ones who spend lots of money on games through official channels.

    (BTW, though I disagreed with the above comment, I didn't consider it "flamebait".)

    --
    "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
  13. Re:Creative and engaged users, not cheaters by Anonymous Coward · · Score: 5, Insightful

    1. With XNA there is 0 argument for writing software for your 360. MS has given you all the tools to write/send software to the 360

    2. If you have a modded box, MS really doesn't care, what they care about is if you play online and have potential advantages over other players

    If you mod, just don't play it online - they can play offline and do whatever they want, just don't play on Live

  14. Re:Does anyone else want an open source console? by Ash-Fox · · Score: 4, Insightful

    I'm so sick of DRM, proprietary hardware, and other BS like this from Microsoft & Sony.

    Then don't buy it.

    --
    Change is certain; progress is not obligatory.
  15. Re:Creative and engaged users, not cheaters by sopssa · · Score: 4, Insightful

    Yeah XNA is great for 360. But as it's directly supported by MS, people don't need to mod or hack their 360 to develop homebrew software for it. Which just strengths my point that only reason people mod their 360 is to play pirated copies.

  16. Re:Creative and engaged users, not cheaters by im_thatoneguy · · Score: 4, Insightful

    You don't HAVE TO PAY to put code on your own box. You just have to pay if you want that code to interact with Microsoft's servers.

    If you don't want to play on XBox live you can do whatever the hell you want to your Xbox. Just don't try and connect to Microsoft's servers. It's very simple. It's not really nefarious.