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Making Old Games Look Good On Modern LCDs?

75th Trombone writes "I'm a fan of several old PC games — the Myst series, StarCraft, Diablo, etc — with 2D graphics that run at a low, fixed resolution. These games all look horrible on modern LCDs. If you run them at their original resolution, they're tiny, and if you upscale them they get all sorts of blurry, pixelly smoothing artifacts. My ideal goal is to run these games at exactly double their original resolution — running 640 x 480 games at 1280 x 960, for example — so that each original pixel takes up exactly a 2 x 2 block of screen pixels, yielding graphics that are perfectly crisp and decently big. I've tried arcane settings in graphics card drivers (new and old), I've tried forcing the OS to run at a given resolution, and I've tried PowerStrip, all to no avail. Short of writing a new, modern engine for my favorite games, is there a reasonable solution to this problem?" There have been many community-supported graphical overhauls of classic games — feel free to share any you know to work well.

2 of 367 comments (clear)

  1. Re:Buy a cheap CRT by commodore64_love · · Score: 0, Troll

    That's because LCDs are lousy for displaying any resolution other than there fixed native resolution. To make a 640x480 game or video look good on an LCD is impossible. Only a CRT can switch back-and-forth to varying resolutions.

    --
    "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
  2. Re:Buy a cheap CRT by Anonymous Coward · · Score: 0, Troll

    You mean according to reality, many people with deadly conditions in public health care systems are pretty much dead by the time they actually get to see a doctor. Don't blame the messenger just because you don't like the message.