Xbox Live Class Action Being Investigated
eldavojohn writes "Were you negatively affected by the recent ban on Xbox Live for modifying hardware you own? Did you modify yours for homebrew or altering things you paid for and not to engage in piracy? Abington IP would like to hear from you and may be able to help. From that page: 'If you are an Xbox Live subscriber, had your modified Xbox console banned from Xbox Live, were not refunded a prorated sum for the time left on your subscription, or have experienced other problems as a result of being banned, and would like to participate in a class action against Microsoft, please submit your information below.' Someone is finally standing up for the legitimate hobbyists. Should Microsoft worry?"
These class-action lawsuits only serve one purpose - to make the lawfirm originating the class action a boatload of cash.
No.
They should not worry.
Nothing will happen here. The terms of service clearly state that to play on Xbox Live, you are not allowed to modify your xbox360. The accounts are still present and valid. The consoles are simply banned from accessing the service. Hobbyists can still be hobbyists. The Xbox360 will still work, but the Xbox Live service will not.
Should Microsoft worry?
Not in the least. Microsoft did not tell you that you cannot use your modded Xbox, nor did they do anything to it that prevents you from using it. All they did was said you can't use it on servers that they own. And there are rulings all the way up to SCOTUS that says he who owns the servers controls who is allowed to use them.
I want a new quote. One that won't spill. One that don't cost too much. Or come in a pill.
Hobbyist support my ass.
As a lawyer he's thinking "Ooh! 100,000 people banned, that's a big target to profit from!"
As a hobbyist, if I want to run whatever software, I pay: $100 for a motherboard, $130 for a small case and power supply, $50 for a hard drive, $30 for an optical drive, $0-200 for an operating system, $50 for a wireless keyboard and mouse, $80 for a wireless gaming controller, $15 for a DVI cable.
Anybody guess what I bought to run homebrew software? A fecking computer!
An xBox is not a computer, and if you want to change that, Microsoft is well within their rights to say they don't want xbox-like computers on Live!
before signing a form admitting one's xbox was modded in the first place.
Yeah but, there where those who flash the Dvd Drives,
Because they replaced the Drives that were crap.
My Friend has a 20GB pro That I would never loan a DVD to because that thing is a scratch machine.
Also there are collectors like me who like to play backups whenever possible.
Hell there are even multiple copies of sealed old games I still have.
I hope M$ pays the price for this massive b& and I was never even banned.
It is not the pirates I care about it is those who hack and cheat the games, rage quit, etc.
Look - it comes down to this: To get on Xbox live, you have to agree to the terms of service. The terms of service is a contract. The banned users agreed to it. If anybody violates the terms of the contract by modifying their Xbox in any way, Microsoft is more than justified in enforcing its contract, meaning they can cut off violators of its TOS.
It's simple contract law. The service requires an unmodded xbox. If a consumer doens't hold up their end of the contract, Microsoft has no obligation to hold up its end.
It's no different for other services - Telephone, internet, Cable or sattelite TV, etc. If you violate the contract you made for the service, then you have absolutely no right to force the provider to continue providing the service.
-- Sometimes you have to turn the lights off in order to see.
There seems to be an overwhelming consensus here that Microsoft is trying to protect its interests by preventing piracy. This is, of course, true. However, someone above mentioned a mother buying a PS3 instead of an XBox 360 because she was concerned about the banning, etc. The argument then is that Microsoft loses revenue by scarying people away, while all the banned people continue to refuse to buy games. In other words, they see Microsoft taking a net loss on this.
However, aside from preventing piracy, Microsoft is trying to prevent cheating. People are throwing around a number like 99% of people are doing this to pirate games. However in my experience there are as many people who mod in order to cheat in multiplayer games as there are people who do it specifically to pirate. I'm sure that the cheaters ALSO pirate games, but for a large number of people it is not their primary goal.
Lots of gamers will be turned of XBox Live and buying 360 games in general if they encounter a large number of cheaters while playing online. I've encountered more than my fair share. Microsoft gains from protecting legitimate customers from cheaters, keeping those customers playing and buying new games (and XBL subscriptions).