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DS Flash Carts Deemed Legal By French Court

Hatta writes with a snippet from MaxConsole: "Nintendo has today lost a major court case against the Divineo group in the main court of Paris. Nintendo originally took the group to court over DS flash carts, however the judge today has ruled against Nintendo and suggested that they are purposely locking out developers from their consoles and things should be more like Windows where ANYONE can develop any application if they wish to."

14 of 267 comments (clear)

  1. You shouldn't be really care by ub3r+n3u7r4l1st · · Score: 3, Insightful

    At least the result is right.

    A famous Chinese proverb: "I don't care if it is black cat or white cat. If it catch a mouse, it is a good cat."

  2. Re:Windows as the standard? by brxndxn · · Score: 4, Insightful

    I am usually not one to ever stick up for Microsoft.. But you HAVE to admit this is a cheap shot..

    Besides free OS's, is there one more open? Mac?

    Windows is infinitely more open than all the major consoles across all spectrums.. even legally. Too bad Xbox just doesn't run regular Windows..

    --
    --- We need more Ron Paul!
  3. Maybe not the best solution by Anonymous Coward · · Score: 3, Insightful

    Having worked in the game industry, I can attest that this may not be the best solution. The current measures are in place to hoard revenue for Nintendo, Microsoft, and Sony, but a side benefit of this is usually higher standards of quality in the games (not content, but code...trust me, you'd be surprised). First party requirements for many of these new systems are very stringent and help, in many ways, to protect consumers and the products they buy. As it stands all games published for an Xbox 360, a PlayStation®3, or a Nintendo system must be tested and approved by the companies' own QA team. Does this catch all bugs and potential issues in a game before it hits market, hell no. It does, however, ensure that a lower number of games are released with game-crashing bugs, progression stoppers (bugs that leave a player unable to finish the game no matter what they do), and bugs that can damage the system's internal software. If the format is opened to anyone who can make a flash cart, etc., you will, most likely, begin to see a higher number of games with these show-stopping bugs hitting the market in the rush to lower standards in order to maximize profit.

    Does one automatically follow the other, not at all. The chance, however, is a high one. Potential backlash from this could see a return of the "Nintendo Seal" type of licensing for other game companies for games that were actually published through the first party, which would cost more to pass through QA process and in turn raise the price of the game. Opening the field for other companies isn't a bad thing, but people will definitely have to be more careful as to what software they buy for their game consoles. With fewer first party blocks in place I would expect to see a game on the market within six months that at least corrupted system software. I've seen software like that in my job already, and the companies may not be willing to fix things like that on their own.

    1. Re:Maybe not the best solution by fuzzyfuzzyfungus · · Score: 4, Insightful

      Systems that impose costs and delays in exchange for higher quality/safety arguably have their place. I'm quite happy, for instance, that the aircraft that is supposed to be taking me from Boston-Logan to London-Heathrow has been well vetted. Same goes for the anesthesiologist, and whatever curious compounds he is injecting.

      Here, though, we are talking about video games running on cheap consumer hardware, in the era of the internet, where bad reviews and news can spread very quickly. I'll take the risk of having a glitched quest on level 15 if that is what it takes to avoid the system producer taking its pound of flesh. If the system producer wants to have an endorsement program, where compliant titles receive the smiley gold star of approval, that is fine by me. If the system producer wants to cryptographically enforce that endorsement program on hardware I have purchased, and own, they can take that idea and shove it somewhere anatomically implausible.

  4. Thanks to the purse-string holders by macraig · · Score: 3, Insightful

    Somebody should thank the folks who write these judges' paychecks, thank them for having the ethics to not make them sing somebody else's tune in return for their supper.

  5. Re:Excellent. by ClosedSource · · Score: 5, Insightful

    As someone who actually was part of the video game crash, let me offer you a different perspective. If Atari had been able to legally keep out competitors, the best Atari 2600 games would never have seen the light of day.

    The tactic that Nintendo eventually used had been considered by the industry earlier, but was not adopted because it was thought to be illegal. That's the way it should have stayed.

  6. Re:Sad by Anonymous Coward · · Score: 3, Insightful

    So now we don't own our physical products either, they're licensed? Please.

  7. Re:Sad by Nar+Matteru · · Score: 5, Insightful

    win-win so far as I can see.

    If this is done against the wishes of the console-maker, than you can claim, that they are "winning" too. However unreasonable their wishes may be, they ought to be respected, period. They created the product, they licensed their use to others (of whom nobody was unduly coerced into agreeing) on certain conditions.

    You — or this judge — then coming around and saying, you know, we think, those conditions should be changed, and we are going to force you to change them, is just not how things ought to be done in a free society.

    But its completely OK for a console maker to force me NOT to do things with something I outright purchased with my own hard earned money? Since when should their wishes be law?

  8. Stockholm Syndrome by jmorris42 · · Score: 4, Insightful

    > If this is done against the wishes of the console-maker, than you can claim...

    What in the wide wide world of sports does the 'wishes' of the console maker matter? I have never understood how this came to be. I though we (here in the US at least) had already had this fight. Atari v Activision supposedly settled this matter. Atart couldn't decide who could or could not sell software for their system. Case closed, the Supremes had SPOKEN.

    Then the video bust came and a few years later Nintendo introduced the NES and it was like nothing had ever been decided, they blessed your title or you didn't ship, and f**k the Supreme Court if they don't like it. And they got away with it and it has since been thus on the console market and now the handset market, the home video market and if the major players ever thought they could get away with it on the PC as well.

    And now on the console (but especially Nintendo fanbois) and with Mac the users have been abused so long they have fscking Stockholm Syndrome or something and not only accept it they LIKE getting hosed by their vendor now.

    Clue time. When I BUY a computing device off the shelf I BOUGHT it, I didn't LICENSE it and I couldn't give a good god damn what the vendor of that product WANTS me to do with it. If I want to hack it up and use the individual components in a project I'll do that. If I wanna put NetBSD on it thats exactly what I'll do and screw em if they don't like it.

    --
    Democrat delenda est
  9. They are also worried about unlicensed devs by Sycraft-fu · · Score: 3, Insightful

    Consoles make very little money on the hardware. In fact, some of them even take a loss. If you look at the money made through hardware sales, they'd really not be a worthwhile proposition. Way to risky given the meager returns when they succeed compared to other consumer electronics.

    Where consoles make their money is games. Every copy of every game sold generates licensing revenue for them, because you need to be licensed to produce games. That's where the cash is. Game sales far outstrip console sales and the license fees they collect are little cost to them.

    So, unlicensed development would be a real problem. Previously, it might not have been such a big deal. You could probalby strong arm a lot of retailers in to not carrying unlicensed games. Ok but now, those games could be sold over the Internet. You buy the game online, download it to your flash card and go. It would be rather easy to bypass Nintendo entirely.

    Yes I realize people can and do use the carts to copy games but who really cares? All systems suffer from people doing that, back in the SNES days people did it with cart to floppy copiers. Copyright infringement is a fact of life on all platforms, and they do fine even so. Look at the PC, the one that is the easiest. It still has over double the games revenue of the biggest console platform.

    The real concern for Nintendo is that they'd lose control on their platform and lose out on license fees.

    1. Re:They are also worried about unlicensed devs by jmorris42 · · Score: 3, Insightful

      > So, unlicensed development would be a real problem.

      You are correct but your point doesn't matter. It is true only because the vendors built their business model around something that should not be, nay that the US Supreme Court had already (supposedly) shot down. The world doesn't have to alter reality and everybody doesn't have to bend over to protect a business model that should have never existed.

      So lets work to do away with it and force the console industry to adapt to a sane world. All it would mean is that this hardware generation would get stretched out another year or so until the next generation could be sold at a profit from day one.

      --
      Democrat delenda est
  10. Re:Excellent. by Miamicanes · · Score: 5, Insightful

    > The market became so over-saturated with games that the public became disgusted with them.

    Not quite. At the lowest point after the crash, members of the public were no less enthused about them than they were a year or two earlier. It was MERCHANTS who wouldn't touch videogames with a dirty twenty-foot pole, let alone sell them.

    I've noticed that the perception that videogames "died" after "the crash" is strongest among people who were already adults when it happened. For those of us who were in middle school, the "crash" was an irrelevant abstraction. We got C64s, then Amigas, and were largely oblivious to the perception that videogames had somehow "gone away". Most of us had more games than we knew what to *do* with, and probably had more game discs laying on the floor around our beds than the total number of unique game cartridges for the Atari 2600, Intellivision, Atari 5200, Odyssey 3, *and* Colecovision that had ever existed since the dawn of the videogame era. If videogames went away in 1983, someone forgot to tell us ;-)

  11. The death of console gaming by grapeape · · Score: 3, Insightful

    This is a rather dangerous precedent. A completely open system would eliminate any need for licensing which is the console manufacturers bread and butter. Most consoles at least in the first couple years sell at a significantly subsidized loss. The PS3 for instance was broken down by isupply shortly after release and was determined to cost around $800 to manufacture, its alot cheaper now as parts and components have come down in price but still supposedly sells at a small loss. How many console manufacturers are going to want to sustain a product model with no clear way to make a profit? If they changed the model to something more like the computer industry will consumers be able to accept at $1000 gaming device?

    Homebrew is great, but for the vast majority its just an excuse for piracy. If homebrew were the be all end all...the gp32 would be the top selling handheld in existence rather than a platform no one outside the geek community has heard of. So far no attempts at a truly open console have been successful. I havent seen people beating down the doors to own a Pandora or Evo yet, and if the past is any indication they will never amount to more than an interesting footnote in gaming history.

    If anything the only thing that will happen if this holds up is consoles will move even further towards a physical media-less system. Downloads only will eventually replace disks and cartridges eventually being replaced by streaming services like OnLive as manufacturers and developers try to maintain some semblance of control. In the end the "everything should be open" crowd might win but the result would be that we all loose.

  12. Flash carts should be banned by thetoadwarrior · · Score: 3, Insightful

    The fact is 99.99% of the people using them are doing so for piracy. Just like anything else, people aren't interested in the little guy's efforts. They're interested in pirating the big name popular stuff. This is why, despite how easy it is to discover new and legal music, most people are downloading shit from Beyonce and Brittany Spears.

    Secondly, saying people should have free access to develop on the system, like a PC, ignore the fact that PC gaming is dying. Part of the reason for this is piracy and part of this is because anyone can do anything on it and we receive a glut of half baked titles that just plan suck or won't be any good until they're patched.

    I know the pre-Nintendo days of console gaming had some decent games but forgetting the rose tinted glasses, there was a glut of utter shit out there and that sank console gaming (just as it's killing real PC gaming).

    Bill Gates was so certain he could beat consoles with PCs but I think MS realised it was working against them to have a platform where any numbnuts can release something and the decided to give in and go down the console route.

    It would be nice to have freedom and in an ideal world the PC would be on top. It would have an excellent wide spread system to promote good games from people while allowing people, if they so choose, get onto Google and hunt down the rubbish as well. There were decent sites, even ages ago (like Happy Puppy) that helped find good games but I don't think, like the games, there were too many shit sites.

    France has good intentions but this decision was a cock-up.