Farmville, Social Gaming, and Addiction
MarkN writes "Facebook has been trumpeting the fact that Farmville, the most popular game on its site, has more users than Twitter, with 69 million playing over a month and 26 million playing each day. Combined with Facebook's announcement that they have hit 350 million users, that means one out of every five people on Facebook is playing Farmville. Gamasutra has a post taking a critical analysis of Farmville, its deceptively slow level grind, how a number of gameplay features end up as simply decorative since they aren't balanced with the benefits of raising crops, and discussing why Farmville succeeds so well in virally spreading itself and addicting people."
Hey, 1 in 5 people use this application. Remember that once the application has more than a million users, it can access not only your personal information, but everyone's personal information you can access. So, in short, the creators of Farmville have access to most, if not all, of the Facebook database. Moo, moo.
#fuckbeta #iamslashdot #dicemustdie
Except, most "nerds" wouldn't be caught dead playing this game.
If only FarmVille approached even a fraction of the things you can do in the Harvest Moon series.
I think saying it's a glorified version is being too nice.
“Common sense is not so common.” — Voltaire
A lot of gamers have played Runescape, Diablo 2 or similar and experienced enough "why am I wasting my time", "but it's so addicting" to learn to resist starting a new addicting game. A lot of Farmville players likely haven't experienced this, so they have no built up immunity and will waste their time without a second thought.
While you could argue any game is a waste of time, Farmville's grind only earns you the opportunity to continue grinding- no end goal, no endgame sandbox. At least when you have a goal in sight you can tell when it isn't getting any closer.
My webcomic
Everyone where I works plays it, except me, it's total cheese but they love it...why?
Because to them it's better than working.
"If any question why we died, Tell them because our fathers lied."
Nah, dude; women play other MMOPGs, and have been for a long time. They just pretend to be men so that guys who post off-topic sexist remarks to /. (and the guys who mod those guys up) will stop harassing them.
Those who fail to understand communication protocols, are doomed to repeat them over port 80.
Not really, there are lots of MMORPG-style games that attract a lot of women players (think pet sites like Neopets), its just Farmville has a large amount of players because of A) the incentive to recruit (you can get gifts from people) B) The need to come back constantly (otherwise your crops die) and C) Coming back regularly improves the game (even if your crops might not die if you don't get there right as they are ready, but you can plant more crops then). Mix all that with the social networking side of it (anyone can see the farm and you can post pictures) and the decorating side of it (lots of items to decorate) and you have an MMO that many women enjoy.
Taxation is legalized theft, no more, no less.
I don't understand why people get all pissy when you mention Farmville. If you don't want to play, then don't. But you don't have to hate people that do and call them noobs or sheep.
The reason people play is the same reason people buy the Wii. It's accessible. Anyone can fucking play. Anyone. I know that for the hardcore player out there that just seems wrong, but you know what? The gaming world doesn't revolve around you.
If you don't what to see that shit in your news feed, choose to hide announcements from that app. Simple. Other people have other opinions. Learn to accept it.
In the interest of full disclosure, I'm level 41 in Farmville and have never paid a dime for content.