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Dev Booted From App Store For Inflated Reviews

An anonymous reader writes "Molinker, a Chinese developer of iPhone apps, has been booted from the App Store after being caught trying to game the App Store review system. It seems reviewers were being paid off with free apps in return for 5-star reviews." This means the removal of over 1000 apps, described in this article as "knock-offs of existing applications."

3 of 178 comments (clear)

  1. Thank goodness! by R2.0 · · Score: 5, Insightful

    Now a user only needs to sort through 99,000 cheap knockoffs.

    --
    "As God is my witness, I thought turkeys could fly." A. Carlson
  2. Re:At The Risk by BadAnalogyGuy · · Score: 5, Insightful

    In order to find the answer to your question, let's take a look at the Middle East and consider that this wasteland of genocidal religious fanatics was once home to the most advanced mathematics in the world only 500 years ago. Mashallah.

  3. Re:Did anyone look at their other apps???!? by djupedal · · Score: 5, Interesting

    One of the key elements for developers in the app store is visibility....and that means it is a numbers game.

    Up until recently, each time an app is updated, it goes back to the top of the 'recently added' list, gaining fresh visibility and usually bumping sales of any other apps in the same vein by the same dev.

    Apple has long told devs to update their apps at least once a month as customers interpret this as a sign of quality. Update an app...get back to the top of the list and your other apps get a corresponding boost.

    One month ago, Apple changed that process to only allow brand new apps (v1.0) to go onto the recently released list...boom...updated apps flounder back where they last landed. This dev with over 1100 apps figured out immediately that in order to keep the flow going in terms of visibility meant that new apps had to flood in, with less focus on updates...the easiest way was to start kicking out more clones. The behind-the-scenes efforts meant not bothering with updates and a shift of labor towards new apps. Same 'visibility' effect....different approach. The change encouraged cloning by dishonest devs and discouraged incremental updates that help to grow quality for the honest devs.

    Apple plugged one hole, and left another one open. Honest dealing devs lost a tool that prompted them to improve their apps over time while shady devs just moved to the other side of the street.

    I sent my comments to Apple and the response was that they are aware and working on the issue. I told them they need to spend less time on blanket approaches that affect good and bad at the same time and more on reviewing individual apps for specific criteria so that good devs don't get mowed down in the process.