Nvidia Announces 3D Blu-ray Format For 2010
Barence writes "Nvidia has announced that 3D Blu-ray movies will begin appearing in 2010. A spokesman confirmed that the Blu-ray Association — to which Nvidia is a contributor — had settled on the 'proper parameters [for] what constitutes a 3D Blu-ray' and claimed the first 3D Blu-ray films would hit the shelves 'towards the end of Summer 2010.' Nvidia will support the standard through its 3D Vision technology, using bit rates of around 60Mbits/second — twice that of a standard movie — although HDMI 1.3 'should have sufficient bandwidth' to ensure smooth playback. New files will be encoded using the MVC-AVC format, which is based on the AVC format currently used by Blu-ray movies.' Update: HotHardware has some additional details, including images of demo hardware.
The PS9, featuring ultraviolet Ray 5D technology is set to drop in another month. Think I'll wait for that.
I would settle for a plot that was at least somewhat plausible. Movies now seem to be just a mixture of scatological jokes and special effects that mask the fact that nothing is actually happening.
Think what you want, but I personally can't wait to witness the destructive forces of ShitStorm3D!!!
This guy's the limit!
MVC is a chain of adult video stores here in northern Virginia. It's great to see that Nvidia understands what audience will be first up to buy this technology.
Is there some wicked cool technology that's going to work on my existing (brand new) TV without glasses?
This is under development, but the challenge is that non-glasses based 3D systems need to code a large number of views - you may need to be able to generate 100 views so that everyone in the room can view 3D properly. Rather than code and transmit ~50 views, it is likely that you will have to code and transmit 3D model (think: Quake model) and render the views at the display device.
The different views can be steered in different directions using lenticular arrays, a matrix of small mirrors or other beam steering devices on the display surface, or computer-generated holograms (aka electronically controlled diffraction-grating matrix).
I've seen some 12-view lenticular displays based on a quad-HD resolution 2D LCD panel that begins to be acceptable - but I've also seen a small ~200-view, 360-degree display based on a single spinning mirror that was awesome, but wouldn't scale to a 50" screen.