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Religion in Video Games

The Opposable Thumbs blog recently took a look at how religious themes are handled in video games. Most makers of mainstream games are hesitant, given the strong feelings of most consumers on the subject, but other companies are trying desperately to bring religion into the spotlight. Quoting: "Part of the problem is that the game industry is often touted as being a corrupting influence for the youth of the world. Criticism against the game industry has come from leaders as high up as the current Pope, and many of us who have been exposed to sermons bemoaning the influence that games and movies have on kids. Even when groups like the Christian Game Developers Foundation put out a video encouraging developers to create wholesome titles for kids, the attitude conveyed towards current members of the industry was contemptuous at best. Needless to say, games with heavy religious content are usually fringe projects, independently created and oftentimes sporting dodgy production values, because publishers wisely don't want to risk boycotts from legions of the faithful."

86 of 523 comments (clear)

  1. My level 80 warlock by baegucb · · Score: 3, Funny

    says religion has no say in games. And I'm on the good guys side ;)

  2. First, make a good video game by Hawthorne01 · · Score: 5, Insightful

    Then worry about the religious content. If it's not a good game (or movie, or song, or book) you can stuff it to the gills with religious messages, and no one outside of your particular religious community will ever buy it. Build a better game (or movie, or song, or book) and the world will come to you. (See: Sufjan Stevens, C.S. Lewis, VeggieTales, etc.).

    --
    "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."
    1. Re:First, make a good video game by Akira+Kogami · · Score: 3, Insightful

      Or you can make a good video game based on religious themes, mythology, and history, rather than one with religious messages. A lot of religious mythology would make pretty awesome settings for games.

    2. Re:First, make a good video game by MightyMartian · · Score: 5, Insightful

      But the whole point of these Christian "developers", like Christian "rock/pop musicians" is not to put out a quality product, it's to get the faithful to fork over money. Obviously these kinds of products are not going to be marketed at the mainstream, because the mainstream could give a shit about a bunch of whacked-out Evangelicals and snake-oil dealers.

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
    3. Re:First, make a good video game by Monsuco · · Score: 5, Insightful

      But the whole point of these Christian "developers", like Christian "rock/pop musicians" is not to put out a quality product, it's to get the faithful to fork over money.

      In other words, rather then being the "snake oil" dealers you claim they are, they are just simply like every single business on the planet. They identify a market, then they look for a way to make money serving that market. There is clear demand for Christian Rock, and the customers obviously buy the music because they enjoy its message, just as one might buy a regular album (or especially a concept album) because one enjoys its message.

      The only problem with video games is they are expensive to produce and to buy. A series of Christian games might work, but it is a gamble. Books and songs require relatively less staff than a video game. Of course, a game with an underlying religious message could very much stand a chance at success, but an expressly "Christian Game" might not.

    4. Re:First, make a good video game by timmarhy · · Score: 5, Insightful

      the only thing that you got right is that religion is a business like any other.

      --
      If you mod me down, I will become more powerful than you can imagine....
    5. Re:First, make a good video game by Culture20 · · Score: 3, Interesting

      A lot of religious mythology would make pretty awesome settings for games.

      "Bring me the foreskins of 100 Philistine warriors, bonus points for 200" - Quest from "A Lorena Bobbit in King Saul's court"

    6. Re:First, make a good video game by bertoelcon · · Score: 4, Informative

      Like Dante's Inferno? Even though it isn't "canon" it would be good bits of Christian mythology. God of War has bases in Greek mythology. Stuff like that is probably as close as many companies would dare to get today to real world religions.

      --
      Anything can be found funny, from a certain point of view.
    7. Re:First, make a good video game by paiute · · Score: 5, Insightful

      A video game based on the Bible would be more violent than GTA and have to be rated M++ for all the sex.

      --
      If Slashdot were chemistry it would look like this:Cadaverine
    8. Re:First, make a good video game by skuzzlebutt · · Score: 2, Funny

      Does praying that I can reload my auto-shotgun before the tank punts me across the room count?

      --
      My debut novel AMITY now available: http://jeremydbrooks.c
    9. Re:First, make a good video game by Anonymous Coward · · Score: 5, Funny

      Coming soon: Grand Lot's Daughters! Live in the Biblical town of Sodom! Get offered by your father to be raped by gangs of men! And have them turn you down!! After which you flee and get your father drunk and rape him!!! Preorder today from your nearest Christian Gamer store.

    10. Re:First, make a good video game by X0563511 · · Score: 2, Informative

      Take note of Assassin's Creed's disclaimer though. When you run the game they state it was created by a multinational team of various faiths and beliefs.

      I swear, the number of times I failed because I _HAD_ to kill those damn public speakers (you know, whining about Salahadeen (sp?) and/or Richard) ... Yes! It's a crusade for madness! And I am the harbinger! stab

      (you would have had to play it to understand this)

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    11. Re:First, make a good video game by Anonymous Coward · · Score: 2, Insightful

      Don't forget the song of solomon expansion pack. Geared towards females to teach them that oral sex is god's work.

      Song of Solomon 2:3

      As the apple tree among the trees of the wood, so is my beloved among the sons. I sat down under his shadow with great delight, and his fruit was sweet to my taste.

      Song of Solomon 4:16

      Come ... blow upon my garden, that the spices thereof may flow out. Let my beloved come into his garden, and eat his pleasant fruits.

      It also throws in unicorns because girls love those.

    12. Re:First, make a good video game by Mr2cents · · Score: 2, Interesting

      Could turn out to be interesting, a game based on the old testament could be plausible, where you get missions directly from God (enslave your neighboring tribe, kill every man in another tribe, ...). It would be very violent though, so I don't think it would get approved for children.

      --
      "It's too bad that stupidity isn't painful." - Anton LaVey
    13. Re:First, make a good video game by Anonymous Coward · · Score: 2, Insightful

      I think his outcry would be more correctly aimed at people who buy a conformist product packaged in rebellious mannerisms. This isn't limited to Christian rock, of course, but it's one example of the oblivious nature of the general population to the subtlety of things. "I want the excitement of being loud and free, but the self-righteousness of conforming to God."

    14. Re:First, make a good video game by Sycraft-fu · · Score: 4, Informative

      The rating you are looking for is AO, adults only. It's a real ESRB rating. It is more or less the "anything goes" rating. The reason you don't see much of it is because most retailers refuse to carry games with that rating. It's a real rating though and there have been a few games with it (Sim's Singles being one of them). An accurate depiction of the Old Testament would most certainly qualify for that rating.

      Of course that's not what the fundie Christian types want. They are rather... selective in their knowledge of the bible. There are parts of the OT and NT they like and would want in a game, there are other parts they like to forget about.

    15. Re:First, make a good video game by John+Betonschaar · · Score: 2, Insightful

      That's because most of the bible is an account of human history and humanity

      Most of the Bible is fairy tales loosely based on vague occurrences, from some parts of human history, in some parts of the world, transcribed so many times it has about the same amount of truth in it as a Monthy Python movie. I wouldn't dare calling it an account of human history, humanity is way, way more than just the few Christian tidbits recorded in Bible.

    16. Re:First, make a good video game by darthdavid · · Score: 5, Insightful

      Man I fucking hate that phrase. There are plenty of nonreligious people in the military and plenty of people who don't turn to god just because they're in a life threatening situation. I know you were making a joke but every time that old chestnut gets dragged out it makes a mockery of those who are willing to put their life on the line for country and kin knowing that if they're right in their beliefs then death is nonexistence and if they're wrong then it's probably some sort of hell (most religions take a rather dim view of non-believers...). Seems a hell of a lot braver than someone who goes into combat expecting to go to heaven if they buy the farm...

    17. Re:First, make a good video game by Kjella · · Score: 2, Interesting

      And the only business with a reality destortion field bigger than Steve Jobs.

      --
      Live today, because you never know what tomorrow brings
    18. Re:First, make a good video game by cfa22 · · Score: 2, Insightful

      I agree. Here's a nugget from the wikipedia page for the phrase: James Morrow has been quoted as saying "'There are no atheists in foxholes' isn't an argument against atheism, it's an argument against foxholes."

    19. Re:First, make a good video game by mmarlett · · Score: 4, Interesting

      Actually, my grandpa was at the real Normandy -- on Omaha Beach and through the front lines of the European invasion. You should see his reaction to my brother playing Medal of Honor. He just shakes his 90-year-old head and walks away.

    20. Re:First, make a good video game by OeLeWaPpErKe · · Score: 4, Insightful

      Wait a second. Christian rock is bad because it doesn't have the macarena ?

      Check again ... bad ?

      Boy, I'd heard tastes differ, but I had no idea.

      Given that as little as a century ago a (very) large majority of music was purely religious, I'd take that "tools the 'other side' has used for centuries with a hefty helping of salt).

      Most of those "brilliant" themes you refer to being used in songs, imho, sound suspiciously familiar to someone with a decent knowledge of, heh, 16th century music. Very familiar indeed. One regularly recognizes long parts of those symphonies. Using strategic silences for suspense and dramatic effect has been done in operas since before the first letter was written in the bible.

      The fact that those themes are repeated is logical in a way, since that old music is still how music is taught even today. Which, honestly, is a good thing. You can't teach someone more than 2 notes or patterns longer than 5 seconds with any recent song.

      The "successful music" you refer to is merely the "big mac" version of last centuries' game feast. Yes they take very little time and effort to "enjoy to the fullest" (most take me less than a second to do that), but they're lacking in every single department. They're not satisfying, you cannot listen to them for even the paltry 2 minutes they last, most are rightfully identified as "noise", they're bad for the ear (and for the stomach if played at the "advised" volume), they lack depth, it is a rarity to have any kind of message in there, and ... They're "big macs". There's loads of music out there that you can listen to for 2 days continuously and still not be revolted by.

    21. Re:First, make a good video game by c_forq · · Score: 4, Insightful

      I think you are missing the point of the phrase. At my place of work we recently had an employee collapse and be rushed to the hospital, after returning he stated "man, it is amazing how religious you can become when you have no control over your fate". He was not religious, but found himself praying almost constantly while he was in the hospital. The no atheist in the foxhole refers not to bravery or willingness to fight for something you believe it, but rather the reaction people have when their fate is taken out of their own hands in awful, grim situations. It's not about wanting heaven, it's about hoping to live.

      --
      Computers allow humans to make mistakes at the fastest speeds known, with the possible exception of tequila and handguns
    22. Re:First, make a good video game by mabhatter654 · · Score: 2, Interesting

      My problem is that I do believe the Bible and if my kids were playing a game I would not want it "loosely based" on things. I'd imagine Hindus, Buddhists, etc would not really like their religious figures turned into game characters either... and that's why publishers won't touch it.

      You mention C.S. Lewis, who was a heavy proponent of Allegory and fantasy in stories. I'm more like Tolkien in that I want my stories as "play" and my religion taken seriously. C.S. Lewis did a bit of disservice because many of his fantasy books are "too close" and people expect all religious elements to be like that. I always avoid the Star Wars "Force" debate with my Uncle because Star Wars is "play" with good guys and bad guys, it's not a "religion". But the same token not all religious imagery has to be viewed as "Christian vs. non-Christian". I don't think computer games quite have the level of play needed to do good "religious" experiments yet.

      For historical perspective look at how the Church handled this in the Middle Ages. As the majority of folks couldn't read, religious tales were told thru statuary, stained glass, and story telling. By the 1200's especially after the Plagues, religious imagery was taken to extremes serving as folklore, and "science fiction" of the day. Debates about "angels on the head of a pin" were taken as morally "right" or "wrong" fighting arguments. The religion BECAME the imagery and the Church is STILL hung up on some of those things. One thing I don't like about SCA is that they really discourage playing in the religious aspects of the Middle Ages and religion was the defining thing of Western Europe from 700-1500. When it comes to religion in media and culture there is a lot to learn about how it was done [or not done] before in Western culture. I think that also colors how we look at things now. Because we want people that are part of a religion to understand what they believe. With so many things out there competing now there is no room for "playing AT church" like there was in the 50's and 60's where "everybody" was Christian.

    23. Re:First, make a good video game by mdarksbane · · Score: 2, Insightful

      Which is something I believe old veterans have been doing to movies, songs, and sagas of war since man first stuck a pointy bit of flint on a stick and called it a spear.

    24. Re:First, make a good video game by couchslug · · Score: 2, Insightful

      "Man I fucking hate that phrase. "

      Me too. I was an open atheist through my 26 years in the USAF, found plenty of agreement, and when I pointed out to the questioning theists that I was volunteering to serve to protect _our_ freedom they promptly chilled out.

      Atheists don't have imaginary playmates to delude us into doing what we prefer to do anyway (affirmation is the purpose of religion) yet we manage to function quite well.

      --
      "This post is an artistic work of fiction and falsehood. Only a fool would take anything posted here as fact."
    25. Re:First, make a good video game by Anonymous Coward · · Score: 2, Interesting

      Being a pretty fundie Christian, I agree with the rating that would be applied to a Bible-based game. I disagree about the "parts they like to forget about" comment. The majority of Christians (and nearly all Catholics) don't read their Bibles and are not aware of those racy parts, so there's nothing to forget. You can thank this, for the most part, on Christian church staff, for the most part, being mainly concerned with getting people in the door and not wanting to upset them; they don't teach the hard stuff because when people hear it they leave.

      For instance, one Sunday my Pastor taught a sermon on forgiveness (maybe the problem with people pissing you off is not the other people but instead is you) it was a great sermon, I thanked him for it, but he told me to watch next week and see if 1/2 the people returned. Sure enough, next week the population was drastically reduced. People don't want to hear that they may be part of the problem.

      Maybe putting out a video game based on those stories in the Bible would be a really good thing. It would be fun to be Samson and take on several hundred Philistines with nothing but a jaw bone, or Jonah trying to avoid doing God's will (and deliver a warning to Nineva which would save them from God's wrath) and seeing how long you can avoid it, the possibilities are endless.

      People think that the Bible is full of stories about good people. There are very few good people in the Bible but there's lots of stories about how God used them for good, and lots of epic battles, lots of possibilities for cool video games if people are willing accept all of it.

    26. Re:First, make a good video game by Simetrical · · Score: 2, Interesting

      The rating you are looking for is AO, adults only. It's a real ESRB rating. It is more or less the "anything goes" rating. The reason you don't see much of it is because most retailers refuse to carry games with that rating. It's a real rating though and there have been a few games with it (Sim's Singles being one of them). An accurate depiction of the Old Testament would most certainly qualify for that rating.

      I don't see why you'd think that. About the only thing that gets AO is actual pornography. The Bible discusses sex sometimes, but never very explicitly. It relies very heavily on euphemism – "know" and "lie with" and so on. The most explicit things I can think of are in Song of Songs, and that's very mild by today's standards. (Like: "Thy two breasts are like two young roes that are twins, which feed among the lilies.") Likewise, the Bible doesn't depict graphic violence, it just says something like "Phineas got up and stabbed him with a spear" at most.

      If the entire Bible were depicted as a game, with violence and sex made as explicit (or non-explicit) as in the text, it would probably be T at most, quite possibly E10+. No swearing, no detailed descriptions of violence, only oblique reference to sex – what could anyone possibly think would merit even M, let alone AO? Other than, you know, knee-jerk anti-religious sentiment by people who have never read more than two chapters of the Bible but are happy to make it sound like religious zealots are hypocrites.

      --
      MediaWiki developer, Total War Center sysadmin
  3. a game that tells the truth about religion by Anonymous Coward · · Score: 5, Insightful

    How about someone create a game that occurs during the inquisition when the ignorant Christians killed thousands of people who wouldn't convert to their religion?

    1. Re:a game that tells the truth about religion by Anonymous Coward · · Score: 3, Insightful

      Right after they make Total Eclipse, showing the brutality of Stalin's Russia.

      Thousands of people killed by Christians during the Middle Ages was a horror. Millions of people killed by atheist Soviets was worse by at least an order of magnitude.

    2. Re:a game that tells the truth about religion by Artifakt · · Score: 4, Interesting

      The Crusades resulted in the deaths of roughly ninety to one-hundred-eighty thousand non-combatants (nominal civilians, over a multi-century period. This was the 28th most severe invasion of the fertile crescent after all, falling behind only such other invasions as the Califate, The Hittite expansion, Assyria, Alexander the great, and 24 other wars with higher death tolls.
      If you include crusades not directed at the holy land, such as the Fourth Crusade versus Constantinople, the Albigensian Crusade versus the Cathars and the Northern Crusades, a Million is not an unreasonable death toll. That's both ways of course, not just the 'Christian side' body-counts, and includes wars where both sides claimed to be Christian.

      The witch burnings were really post middle ages (about 1480 to 1700) spanning the Reformation and the Thirty Years' War, resulting in a problem of figuring out which executions were witch related and which were of Cathars, political and nationalist based population obliterations and so on. Best estimates for a death toll definitely cross the line into the 100,000-110,000 range. but still taking over 200 years total to do so, and falling behind not just the rest of the thirty years war, but the hundred years war, maybe the English civil war, the Armenian atrocities, and a couple of mid 20th century events I won't bother to mention in the same areas. It's even possible that what Vlad personally did to combat the Muslim invaders of Transylvania resulted in more civilian deaths than the witch trials.

      The best estimates for the Spanish Inquisition come from the church's own records, and thousands of people who wouldn't convert is quite accurate, in fact the best guess is around 32,000. I wouldn't mind seeing a game in this setting, but if it's a typical first person shooter, The Player will probably have to gibe that many personally to get a high score.

      --
      Who is John Cabal?
    3. Re:a game that tells the truth about religion by Anonymous Coward · · Score: 5, Insightful

      But I'm sure it makes you feel better that atheists did it because they didn't want to "spread their religion". Even though I'm rather quite sure the USSR persecuted Christians in order to, you know, spread atheism.

      "Spread atheism," my ass. They encouraged fucking pilgrimages to observe the corpsicle of Lenin! Know what they didn't encourage? Skepticism, rationality, or reason! The three cornerstones of atheism.

        They created a goddamn religion around themselves and the state, complete with holy relics and faith-based "science." That's not atheism, so stop repeating that drivel. I'm guessing you're American, since American schools are so damn terrified to teach anything related to politics, that it churns out countless poor saps who don't understand that the label a politician slaps on himself usually has nothing to do with what he is.

      For example: The "Union" of "Soviet" "Socialist" "Republics" was actually an Empire(1) of Anti-soviet(2) State-capitalist(3) Dictatorships.(4)

      (1) - The satellite countries were generally added by military conquest, not some polite handshake, so it was Empire, not Union.
      (2) - The Bolsheviks first borrowed the anti-Bolshevik slogan "All power to the soviets!" for themselves to confuse people like you, then when they had seized power, they disbanded the soviets (which were independent democratically run worker's councils) and told everyone that they were no longer a necessary component for the workers to control the means of production, because the will of the workers was now somehow metaphysically embodied in the premier. (Another religious theme!)
      (3) - A socialist economy, where the workers actually controlled the means of production, was never anything more than a vague promise to be fulfilled, maybe, someday in the USSR. A rationed "command economy" was put in place as a "temporary" measure only for wartime. It never ended, because it gave the party too much power to skim and control. The whole system operated like one huge corrupt mega-corporation, except that the middle managers had guns and the cubicles were prisons.
      (4) - The last is self explanatory. With only one candidate to vote for you don't even have the choice of the lesser of two evils, and you can't honestly call it a Republic.

    4. Re:a game that tells the truth about religion by name*censored* · · Score: 4, Insightful

      There's an obvious difference here. The Christians persecute others to spread their religion. Atheists persecute others for other reasons. In this case, it was to spread political ideas rather than religious ones. Religion is a direct cause of many murders while atheism cannot be blamed for it because there's nothing in the ideology about committing murder in the name of any superstition.

      ... Unbelievable. You come within a hair's breadth of the astonishingly-obvious-yet-no-one-sees-it fact that the problem is not religion, it is extremism, of which religion is only a subset (though when I say subset I should say intersection, since at least one religious person doesn't want to go on a killing rampage). Yet you suddenly take a 90 degree turn and start rambling about how religion encourages murdering, even though it's explicitly banned in many (perhaps most) major religion and is only justified by twisting the words and intents of said religion (which is easy if your audience are uneducated peons, as they were during the Crusades/Inquisition).

      Besides which, this should have rang alarm bells:

      Atheists persecute others for other reasons

      Quite frankly, I don't care if they're persecuting others to spread religion, spread ideology, or to sell chocolates. I don't care what they call themselves. The whole damn problem is the persecution. The reason, by comparison, is unimportant and interchangeable - that's the whole friggin' idea behind Skub vs anti-Skub.

      --
      Commodore64_love: I don't comprehend people who're so frightened of death that they'll bankrupt themselves to stay alive
    5. Re:a game that tells the truth about religion by something_wicked_thi · · Score: 3, Insightful

      How many people have Christians persecuted since, say, 1800?

      Women, gays, and blacks, to name the first three that pop into my head. That's >50% of the world's population right there. They may not be into killing and burning anymore, but they have definitely persecuted them.

      How many Christians have atheists killed for their Christianity?

      But I'm sure it makes you feel better that atheists did it because they didn't want to "spread their religion". Even though I'm rather quite sure the USSR persecuted Christians in order to, you know, spread atheism.

      No, they did it to spread communism. But the sister post here explains things better than I can. But let me leave you with one more thought. There's not a shred of evidence to support the superstitious belief that there's a god or almighty power or to support the various religions. We have no way to say whether Christianity, Judaism, Islam, Mormonism, or various others have it right. So why do people kill each other over these things? In light of this, the skeptical viewpoint is the only sensible one, and if we so far haven't been able to deal with that truth without killing people, then we need to figure out how. Trying to make everyone believe in the same superstition doesn't seem like a very workable solution here and religion has never been very good at tolerance. It's right there in the holy book that they're not supposed to be tolerant.

    6. Re:a game that tells the truth about religion by athlon02 · · Score: 2, Informative

      That's not the truth about religion though... that's the truth about fringe elements and people stirred into mob mentality. Every religion or lack thereof has such elements.

      If that religion's teachings encourage such rampant violence then such an assessment is fair. But Christianity has no such teachings in the Bible. Killing people for not converting has no part in Christianity. And before someone points to destruction of people in the Promised Land (Old Testament), it is not fair to say they killed all those people and assume the motives were sheer violence, ignorance, bigotry, etc. The reason all those nations were destroyed is rampant disobedience to God and subsequent punishment in the form of the death penalty. Consider that those societies lived in that land for centuries before their destruction. That's a sign of extreme patience against rampant disobedience. So complete destruction of those people was not without merit. A society who has no death penalty or sense of objective morality historically leads to less & less morality and more violence. For a more recent example research the history of Liberal, Missouri.

      I agree that killing people for not converting to Christianity is wrong. But, by definition, those who practice such things are not Christians.

      </rant>

    7. Re:a game that tells the truth about religion by NeutronCowboy · · Score: 4, Insightful

      "Atheism is a religion like not collecting stamps is a hobby."

      --
      Those who can, do. Those who can't, sue.
    8. Re:a game that tells the truth about religion by NeutronCowboy · · Score: 3, Insightful

      Newsflash: Hitler was at the very least a deist. Stalin was an equal-opportunity persecutor. Mussolini was a good Italian, and a catholic.

      Christians are not a persecuted minority. Get over it. You have no idea what actual persecution is like.

      --
      Those who can, do. Those who can't, sue.
    9. Re:a game that tells the truth about religion by Anonymous Coward · · Score: 2, Insightful

      You can point out many instances throughout history where religion has been abused to justify atrocities. You're absolutely right that many evils have been committed in the name of religious principles or deities. However, it is generally not the religion or the philosophy that causes those atrocities, but rather the abuse of the religion or philosophy.

      Whether atheism is a religion or a philosophy isn't relevant here. Atheism has been the official policy of some of the worst tyrannical states of the 20th century. The abuses in the Soviet Union, for example, have been documented throughout the rest of this thread, so there's no need for me to repeat them. Atheism is a philosophy, and the belief or disbelief in said philosophy is a personal matter. However, it too has been abused to justify persecution.

      The problem isn't the religions or philosophies, because the modern forms of any of those denounce using the sword as a tool to convert unbelievers. The problem is when free will (a fundamental principle of Christianity, for example) is abridged, regardless of the philosophy or religion. Unfortunately, many seem unwilling to distinguish between a religion and those who seek to abuse a religion to persecute others.

    10. Re:a game that tells the truth about religion by ChromeAeonium · · Score: 5, Insightful

      It is a hobby if you go around talking about how great it is to not collect stamps, and join not collecting stamp clubs, and read Not Collecting Stamps Monthly. I get where that sentiment is coming from, I really do, and have to say I agree with it, but I don't think that it is always the case anymore.

    11. Re:a game that tells the truth about religion by ravenshrike · · Score: 2, Informative

      That would be because the proper Commandment is thou shalt not murder. Which is utterly different from thou shalt not kill.

    12. Re:a game that tells the truth about religion by roca · · Score: 4, Insightful

      > Skepticism, rationality, or reason! The three cornerstones of atheism.

      The cornerstone of atheism is what the word means --- to believe in no god. Mao and Stalin may not have been the sort of atheists you like, but they were certainly keen on spreading their brand of atheism.

      You are committing the "no true Scotsman" fallacy.
      http://en.wikipedia.org/wiki/No_true_Scotsman

    13. Re:a game that tells the truth about religion by X0563511 · · Score: 3, Insightful

      What you speak of is less the trappings of religion and more the trappings of assholes who want to feel better than you. I think every group is guilty of a few of these folks.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    14. Re:a game that tells the truth about religion by mwvdlee · · Score: 2, Insightful

      Atheists don't "not collect stamps", they believe collecting stamps isn't a hobby and can't ever be a hobby.

      (p.s. I'm not religious; neither theist nor atheist).

      --
      Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
    15. Re:a game that tells the truth about religion by QuantumG · · Score: 2, Insightful

      Yes, unfortunately Christians think "you're a fucking nutbag, get away from me, and no I wont vote for you" is persecution.

      --
      How we know is more important than what we know.
    16. Re:a game that tells the truth about religion by yndrd1984 · · Score: 4, Insightful

      Worst case - converting to Christianity from Islam - can get you killed in many countries.

      To be fair, converting to anything from Islam can get you killed in those countries - it isn't really Christian-specific. Can you name someplace where Christians are hard-core persecuted significantly more than atheists or Jews?

    17. Re:a game that tells the truth about religion by LS · · Score: 4, Insightful

      If there were people killing each other over stamps and forcing others to be collectors, then I promise you there would be not collecting stamp organizations

      --
      There is a fine line between being a cultivated citizen and being someone else's crop. - A. J. Patrick Liszkie
    18. Re:a game that tells the truth about religion by selven · · Score: 3, Insightful

      The problem with these arguments is that 1930s Germany and Russia were just as religious as a devoutly Catholic state. Hitler took Christian Christmas carols and substituted God's name and Jesus's name with his own, in an attempt to make people worship him. Stalin did something very similar. The common pattern is that blind devotion to another being is dangerous. If you blindly worship your political leader, you're willing to slaughter people for him. If you blindly worship a deity (emphasis on the blindness here - Martin Luther was religious, but he saw the Church as a bunch of frauds), you're willing to slaughter people because his church tells you to.

    19. Re:a game that tells the truth about religion by John+Betonschaar · · Score: 2, Informative

      There's three versions of atheism I'm aware of: I don't believe in God because no-one's (tried to) convince me of it; I don't believe in God because there's adequate non-theological explanations for why we're here and/or the explanations that rely in God introduce as many problems as they solve; I don't believe in God, but I don't disbelieve in him either (also classifiable as a subvariety of agnosticism).

      So because you can't come up with more than 3 versions of atheism, atheism is less diverse than the variety in Christianity?

      I know a few more variants: I don't believe in God because it doesn't make sense; I don't believe in God since I don't see why I should believe in God, and not in Allah, Brahma, extraterrestials or whatever; I don't believe in God because all the God-stories are inconsistent and ambiguous; I don't believe in God because the moment I start asking religious people about things they end up reasoning in circles; I don't believe in God because it so often appears to provide grounds for hate and intolerance; I don't believe in God because I disagree with his (or her, think about that!) views; I don't believe in God because if God would actually exists he's either not omnipotent at all, he doesn't really care about humanity and the earth that much, or he's just an evil sadist motherfucker; I don't believe in God because there seems to be no correlation whatsoever between what people believe and what people act on; I don't believe in God because I don't have the impression that people who do have better lives than people who don't; I don't believe in God because believing in God has proven to go against rationality and reason; I don't believe in God because I don't want to believe in hypocrisy.

      Should I go on? I can go on for hours...

    20. Re:a game that tells the truth about religion by yndrd1984 · · Score: 4, Insightful

      How many people have Christians persecuted since, say, 1800?

      Where to begin?

      Dark skinned people can be used as work animals because they're "Hammites" - cursed by God for the sins of Ham after the flood.
      Plenty of US states' constitutions barred non-believers from public office.
      Some people are still trying to enforce them.
      Catholics and Protestants in Ireland.
      Some states won't allow single people to adopt kids - solely because that's the only legal way to bar gays from adopting.
      Then there's the whole gay marriage thing...
      And that's what I can come up with in two minutes while sleep deprived.

      But I'm sure it makes you feel better that atheists did it because they didn't want to "spread their religion".

      Killing people to spread Communism isn't the same thing as killing to spread atheism, atheism alone doesn't tell you to kill anyone (nor does it endorse any other moral stance). Christianity is based on a book that bluntly says to stone certain people to death, that repeatedly discusses the proper way to practice slavery, that says God approves of some kids of genocide (yes, in order to spread His religion) - you have to add something else (like a specific interpretation) to avoid endorsing the bad stuff.

    21. Re:a game that tells the truth about religion by Insanity+Defense · · Score: 2, Interesting

      So are you saying that the Catholic Church was full of extremists during the Crusades and Inquisition? Conventional historians would say that their motivations were more about control, power, and geopolitics.

      The leadership of the Catholic Church had those motivations. They promoted extremism among the followers of the church to achieve those goals. How many Popes went on Crusade.

      Note the Spanish inquisition went far beyond the control of the Pope. If the Inquisition had been purely of the Catholic church as a whole it would have spread the same way to many other nations yet it was only in countries that were under Spanish control that it went to extremes and carried on for centuries.

      Historical note on the Inquisition. While the Spanish controlled the Netherlands the Inquisition ordered the extermination of all the people there as it was considered too difficult to sort out the Catholics from the Heretics. Fortunately before it could be done the Netherlands broke free of Spain.

    22. Re:a game that tells the truth about religion by BasilBrush · · Score: 2, Informative

      I agree that killing people for not converting to Christianity is wrong. But, by definition, those who practice such things are not Christians.

      That wasn't a rant, simply an example of you deceiving yourself with a common logical fallacy.

      http://en.wikipedia.org/wiki/No_true_Scotsman

    23. Re:a game that tells the truth about religion by BasilBrush · · Score: 3, Interesting

      Don't believe me? Look at who won the last Richard Dawkins Award. A pseudo-scientific anti-vaccine alternative medicine promoter. Reason my ass, sounds more like organized religion to me.

      OK, I looked it up and it's Bill Maher. Someone I'm only vaguely aware of because I'm not American. But I've scanned his Wiki entry to discover what you were referring to. It says this:

      "In October 9, 2009, on his HBO show, Maher debated the effectiveness of flu vaccinations with Bill Frist and stated, "Why would you let them be the ones to stick a disease into your arm? I would never get a swine flu vaccine or any vaccine. I don't trust the government, especially with my health." Maher also expressed skepticism about the seriousness of the swine flu and whether completely healthy people could die from it. His comments have generated criticism, and his remarks have been called unscientific and even harmful.[43]

      "Maher responded to the criticism, noting, "What I've read about what they think I'm saying is not what I've said. I'm not a germ theory denier. I believe vaccinations can work. Polio is a good example. Do I think in certain situations that inoculating Third World children against malaria or diphtheria, or whatever, is right? Of course. In a situation like that, the benefits outweigh costs. But to me living in Los Angeles? To get a flu shot? No."[44]"

      That's not anti-vaccine. That's legitimate skepticism of the benefits of a particular vaccine versus the risk of the disease itself. And elsewhere he expresses legitimate skepticism of the US healthcare system - which doesn't imply rejection of healthcare in general. Just the broken system you have there.

      Skepticism is very much an atheist principle, not a religious one.

      Now it you'd come up with some evidence that he believed in homeopathy, or some such unscientific nonsense, then I'd agree with you that that's a religious type belief. But there's nothing like that here. Skepticism is not belief. It's the opposite.

    24. Re:a game that tells the truth about religion by Tom · · Score: 2, Insightful

      The Christians persecute others to spread their religion. Atheists persecute others for other reasons.

      Atheists persecuted nobody, ever, in history.

      However, Atheists can also be Nazis, Communists, Drug Lords or whatever else causes them to persecute someone. Surprise! So can christians, muslims, hindus, etc.

      You're confusing one attribute of a many with his cause for action. You could just as well have said "blonde people persecute others" or "homosexuals persecute others" or "people with white shirts persecute others", because you will certainly examples of that. Except, of course, that anyone with half a brain will realize that the shirt colour, hair colour or sexual orientation had very little to do with the persecution, and it was (in I'd dare to guess at least 95% of the cases) the religious or politicial ideology that was the actual cause.

      But, I do think it's high time to persecute these religious fanatics and put them in their place, once and for all. Attacks on people's minds should be viewed just as much a crime as attacks on people's bodies.

      --
      Assorted stuff I do sometimes: Lemuria.org
    25. Re:a game that tells the truth about religion by Dwonis · · Score: 2, Informative
      You keep using that word. I do not think it means what you think it means.

      See this:

      Many people who adopt the label of agnostic reject the label of atheist — there is a common perception that agnosticism is a more “reasonable” position while atheism is more “dogmatic,” ultimately indistinguishable from theism except in the details. This is not a valid position to adopt because it misrepresents or misunderstands everything involved: atheism, theism, agnosticism, and the nature of belief itself. It also happens to reinforce popular prejudice against atheists.

    26. Re:a game that tells the truth about religion by something_wicked_thi · · Score: 2, Interesting

      Oh, please. Every single Christian argument I've ever read (and trust me, I've read a few), boils down to some variation on the following:

      1. We don't know there isn't a god, so there must be one (of course, that may be true, but why must it be a Christian god?).

      2. We can't explain everything yet, so there must be a god to explain the unknown (same problem as the last one).

      3. Jesus seems like a pretty good guy. Why would he lie (too easy)?

      4. My piece of toast looks like the face of Jesus.

      None of these claims constitute evidence. I also see several websites out there dedicated to debunking the book you quote, including this one which seems to suggest that the book you reference is drivel on the same order as Lewis' Mere Christianity. If your champion's best work is claiming that psychic's predicted Jesus, then perhaps you should try reading up on the James Randy foundation before making claims about reliable evidence.

    27. Re:a game that tells the truth about religion by Kjella · · Score: 3, Insightful

      A society who has no death penalty or sense of objective morality historically leads to less & less morality and more violence.

      Yeah, because the US with its death penalty and religious freaks has less criminals per capita and less violence than Europe.

      I agree that killing people for not converting to Christianity is wrong. But, by definition, those who practice such things are not Christians.

      No, you're just pretending that all the Christians you don't like aren't Christians. Christianity was spread by killing those who wouldn't convert, it's well documented that's how it happened here in Norway (around 1000 AD) and the Church was fully supporting it. Most famous are of course the Crusades that were blessed by the Pope himself, but there are many more. They only stopped most the killing because the competition was dead, the roman mythology, the greek mythology, the norse mythology, the keltic mythology, all dead. And if you think the missionary efforts during colonization weren't backed up with a lot of lethal force, you are dreaming. The african tribal religions, the Mayan religion, the Aztec religion, the native American religions were all crushed by conquest and forcibly raising the population in the Christian tradition. You're just reaching for the moral high ground but you stand on a pile of skeletons.

      --
      Live today, because you never know what tomorrow brings
    28. Re:a game that tells the truth about religion by hitmark · · Score: 2, Interesting

      i do wonder, how much of that was stated as "for atheism", vs how much of the crusades or similar was stated as "for god"?

      --
      comment first, facts later. http://chem.tufts.edu/AnswersInScience/RelativityofWrong.htm
    29. Re:a game that tells the truth about religion by name*censored* · · Score: 2, Interesting

      Cyberax (705495) posted:

      Nope. It's religion. Every religion breeds extremism. So the blame's well placed.

      During the Black Plague, the disease was spread by the fleas which rats carried. Back then, people blamed (amongst other things) rats. These days, however, we (correctly) blame the fleas for being the actual carrier. See,

      • Not every rat is necessarily a danger
      • The rat is not directly carrying the disease
      • There are other means of infection besides rats

      Where am I going with this? Surprise! This is an analogy for religion/extremism. Religion/rats may be a common carrier of extremism/fleas+plague, but it's not technically correct to blame rats/religion. Congratulations, you think as those you have disdain for (medieval-ers are a subset of religious folk)! Paradox!

      If that explanation didn't sway you, try this -

      Nope. It's ________ . Every ________ breeds extremism. So the blame's well placed.
      Nope. It's politics . Every political alignment breeds extremism. So the blame's well placed.
      Nope. It's sports teams. Every sports team breeds extremism. So the blame's well placed.
      Nope. It's text editors. Every text editor breeds extremism. So the blame's well placed.
      Nope. It's skub . Every jar of skub breeds extremism. So the blame's well placed.

      See how easy it is? I'm sorry if that screws with your pre-conceived notions, but the fact is that religion is merely a manifestation of the problem, not the problem itself.

      Anonymous Coward posted:

      And religion easily provides the most convenient excuse to do so. Prohibitions against killing obviously don't work. Rational arguments are useless against someone who claims that god has spoken to him because he has it on higher authority than anyone else. Religion goes well with the uneducated because it teaches people to take things on faith - once you get people to swallow that, you can pretty much tell them anything.

      No other system comes close. Education is the best way for some immunity against religions and quasi-religious cults (see the comment on Stalinism elsewhere). I'm close to defining religion as any system that doesn't put humans first.

      Bang, hit the nail on the head. If I hadn't posted here, I'd mod this up (though if I hadn't posted, you wouldn't have replied, so it's self-defeating prophecy). Yes, the largest problem with religion is it's almost tailor-made for exploitation. You could try crafting another system of exploitation, but it would end up being another incarnation of religion (see: Cults of Personality, which operate exactly as exploitative religions do). The mind-boggling irony is that although the vast majority of modern mainstream religions preach peace, they seem to have been twisted into weapons of hate. If I made bets, I'd bet that the promise of peace is the "bait" and the hatred is the "switch". But I digress.

      --
      Commodore64_love: I don't comprehend people who're so frightened of death that they'll bankrupt themselves to stay alive
    30. Re:a game that tells the truth about religion by MadMartigan2001 · · Score: 3, Informative

      by definition, those who practice such things are not Christians.

      Who's definition is that? Maybe you have not read your bible lately?

      Cursed be he who does the Lords work remissly, cursed he who holds back his sword from blood. (Jeremiah 48:10 NAB)

      And when you decide to actually do gods work, here is where you can start...

      If your own full brother, or your son or daughter, or your beloved wife, or you intimate friend, entices you secretly to serve other gods, whom you and your fathers have not known, gods of any other nations, near at hand or far away, from one end of the earth to the other: do not yield to him or listen to him, nor look with pity upon him, to spare or shield him, but kill him. Your hand shall be the first raised to slay him; the rest of the people shall join in with you. You shall stone him to death, because he sought to lead you astray from the Lord, your God, who brought you out of the land of Egypt, that place of slavery. And all Israel, hearing of this, shall fear and never do such evil as this in your midst. (Deuteronomy 13:7-12 NAB)

      These are just a few of HUNDREDS of examples in the bible of god promoting death and murder.

    31. Re:a game that tells the truth about religion by mikael_j · · Score: 3, Informative

      Atheism is not faith in the absence of a God, it is absence of faith in a God.

      /Mikael

      --
      Greylisting is to SMTP as NAT is to IPv4
    32. Re:a game that tells the truth about religion by Hatta · · Score: 2, Insightful

      I agree that killing people for not converting to Christianity is wrong. But, by definition, those who practice such things are not Christians.

      If you limit the definition of Christian to those who only follow all the rules of Christianity, no one is a Christian. How many so-called Christians do you know who eat shellfish?

      --
      Give me Classic Slashdot or give me death!
    33. Re:a game that tells the truth about religion by BasilBrush · · Score: 2, Informative

      If "Christian" is defined by not killing people

      But, as you suspect, it's not. Just as being a Scotsman isn't defined by not killing people. The "No true Scotsman" fallacy applies here completely. It's a textbook example.

    34. Re:a game that tells the truth about religion by npsimons · · Score: 2, Interesting

      "Atheism is a religion like not collecting stamps is a hobby."

      One of my favorites :) Here are some more:

      If atheism is a religion, then health is a disease!
              -- Clark Adams

      Calling atheism a religion is like calling bald a hair color.
              -- Don Hirschberg

      Militant agnostic: I don't know, and you don't either.

      Which goes along nicely with one of my own creation:

      Everyone is an agnostic; no one knows whether god exists or not.
              -- Nathan Paul Simons

  4. Religion isn't needed in video games by Darkness404 · · Score: 4, Insightful

    I don't really see how religion is needed in video games. Plenty of games have used religious influences heavily. Fantasy games often use elements of Norse, Egyptian, Greek/Roman, and Christianity/Judaism in their games and that hasn't been a problem. People don't like being fed propaganda from any religious group so games based on any particular religion usually will fail (the fact that they are usually done by second-rate developers and are low budget doesn't help them either). But more than anything else, there is no need. Look at some games, either A) They are done in a fantasy setting and therefore having a real-world religion as a major theme is simply unrealistic or boring B) The focus is action rather than storyline development, most gamers don't care if the Spy from Team Fortress 2 was an agnostic, Buddhist or a scientologist. C) Religion would take away key parts of character development, for example Fallout 3, choosing a religion would effectively either make your character a hypocrite, unrealistic or would make decision making too simple.

    In the end, I don't think there is a need for religion in video games. While it will always and has always been referenced, theres just no good reason to put it in.

    --
    Taxation is legalized theft, no more, no less.
  5. Religion by Renraku · · Score: 5, Insightful

    Religion does exist in video games. They aren't usually the same religions as we have meatside, however. I think that's what people are complaining about. The problem is if you let, say, World of Warcraft priests worship the Christian god, then people will automatically boycott when it doesn't follow a particular sect's beliefs. In fact, they'd have no combat skills at all if they followed the word of the Bible.

    Instead, religions are made up, relatively shallow, and may be based on the history that took place in the game. Sounds a lot like real religions, doesn't it?

    --
    Job? I don't have time to get a job! Who will sit around and bitch about being broke and unemployed then?
    1. Re:Religion by williamhb · · Score: 2, Interesting

      Religion does exist in video games. They aren't usually the same religions as we have meatside, however. I think that's what people are complaining about. The problem is if you let, say, World of Warcraft priests worship the Christian god, then people will automatically boycott when it doesn't follow a particular sect's beliefs

      There's a blocker that comes up before that -- the game designers don't like to do it. The issue is that the game designer is the game's Creator -- he designs the rules, even intervenes with server-upgrades. It, therefore, starts feeling a bit blasphemous to ascribe your own "game-supernatural" actions of creation to God. So, game designers and programmers who believe in God don't want to put their words into His mouth; and the atheist ones don't want God in their game anyway.

  6. Modern Warfare: The Return of Christ by copponex · · Score: 5, Funny

    Christ is risen, and boy, is He pissed.

    After receiving the authority to smite the tribes of Islam, Christ joins the eighty deuces and gets his revenge on vegetarians, homosexuals, eaters of shellfish, and of course, unbelievers and blasphemers. Armed with a robe and the wrath of Yahweh, step into the sandals of He Who Is Righteous as he transforms from the Prince of Peace to the Prince of Blowing Motherfuckers to Pieces. Use conventional weapons to kill the wicked or send plague upon plague to the unfortunate souls dumb enough to defy you. Raise past holy warriors from the dead to join your army of brutal goodness, and get bonus points for killing Arab leaders and sending them to Hell.

    Feel the rage of the righteous! Coming Spring 2010...

    1. Re:Modern Warfare: The Return of Christ by Nazlfrag · · Score: 2, Funny

      He better watch out for the hindus...

  7. Ahh see they are being disingenuous by Sycraft-fu · · Score: 4, Insightful

    They say they are interested in religion in games. Well, in fact there IS religion in quite a few games. In some cases a religious mythology forms the basis for the game's world, in other cases there are various religious characters who influence things and so on. That's not what they want. They want a game that evangelizes their religion. They want one that shoves it in your face, that tries to show it as The One True Way(tm).

    Well, games like that are basically always going to suck. Evangelism isn't fun. What's more, it turns off most people so major developers won't do it. When you have an inherently shitty premise and combine that with a shitty developer you are going to get a total crap fest.

    In terms of mainstream games, religion will continue to be a role in them as it always has been. Often it'll be fictional religions, since they are often set in fictional worlds. However you'll continue to see religious characters of one sort or another in games where such a thing is useful to the story. However you aren't going to see games designed around pushing a religion. Those aren't fun, and they won't sell well, so major publishers aren't going to fund them.

    1. Re:Ahh see they are being disingenuous by nawcom · · Score: 2, Insightful

      I've read some reviews of Left Behind - Eternal Forces from Christians themselves, and even they felt that evangelizing Jesus and the general theme of the game sort of ruined the fun of it.

  8. Re: article tag by dexmachina · · Score: 2, Insightful

    Simple solution: If you do not want- do not buy. Developers aren't idiots. Religious video games will be industry standard when hell freezes over. That's sort of the main point of the article. At the same time, there's certainly a niche market for them. I don't enjoy racing games, that doesn't mean I'm opposed to their existence. Why should this be any different? Seriously, in cases like this the whole, "leave religion out of it," line is just retarded. On that note, Happy Newton's Birthday everyone.

  9. Bullshit by alvinrod · · Score: 2, Insightful

    First of all, not everyone is being completely adverse to religion. The marketing team behind Dante's Inferno actually hired a group of people to pretend to be Christians protesting the game. Even if such a thing would be considered poor taste, it's not going to affect game sales at all. The same people who would actually protest or boycott a game over religion would never buy your game anyway. Hell, I actually heard more about the game because some religious people were offended by the fake protest and made enough noise that it was picked up by a few news outlets. Free advertising right there.

    The other way to look at it is that games are trying to be a form of art. If they're not willing to tackle religion, they're just throwing away their legitimacy. Whether you're religious or not, I think you would agree that religion plays a major role in the world today and as such is an interesting topic to explore from a narrative standpoint. It's not even necessary to single out a religion by name, but exploring ideas such as polytheism, religious crusades, or corruption of religious institutions can add something interesting to a game. In fact, I think that an exploration of some philosophy is something that is sadly lacking from so many games today. If someone were to make a game exploring these themes I would be tempted to buy it, even if the gameplay weren't as good as another title in the genre.

    1. Re:Bullshit by Darkness404 · · Score: 2, Insightful

      but exploring ideas such as polytheism, religious crusades, or corruption of religious institutions can add something interesting to a game.

      You mean like what Tales of Symphonia did? If you haven't played the game I strongly recommend that you do as it basically covers corruption in religion, the morality of war, etc. All while being quite possibly the best RPG for the GameCube (not that there was much competition). (look at http://en.wikipedia.org/wiki/Tales_of_Symphonia#Story if you want an overview of the plot).

      --
      Taxation is legalized theft, no more, no less.
  10. SimChurch by Animats · · Score: 5, Interesting

    If religion in games was done right, it would make kids too cynical. Imagine this game:

    "SimChurch - start your own religion, gain adherents, build a church, advertise, and grow. You can tweak your theology - too loose, and your people lose interest; too strict, and your people backslide. You can ask your followers for financial support, but ask too hard and they'll drop out. You can train fanatics to help you expand, but they may turn against you."

    "In multiplayer mode, you can try to convert people from other religions to yours. Become strong enough in an area, and you can convert your country to a theocracy. Then you can have wars with other theocracies."

    "If your theology calls for miracles, they might just happen. But they won't always help you. You can also fake miracles, once you have enough assets, and gain adherents that way."

    This would teach kids way too much about how religion really works.

    1. Re:SimChurch by ShakaUVM · · Score: 4, Informative

      >>This would teach kids way too much about how religion really works.

      Sure you don't want to call it Church Tycoon?

      But honestly, having worked with/on church councils, while you see a lot of the politics you see in, well, all social organizations, churches are actually filled with good people who are trying to make a difference in society. Perhaps your game could actually encompass some of that, instead of just focusing on monetary issues.

    2. Re:SimChurch by hackel · · Score: 4, Insightful

      This is probably the most brilliant "Sim" game I've heard of since SimCity! I would buy this in a second, it is really a brilliant idea! And it would be GREAT education for kids!

    3. Re:SimChurch by ChromeAeonium · · Score: 2, Insightful

      Sure you don't want to call it Church Tycoon?

      I propose L. Ron Hubbard: The Video Game.

  11. Thou shalt not kill... already done by interkin3tic · · Score: 2, Insightful

    "I wanted to create a game that had both an entertaining adventure but also hold true to the commandment of 'Thou Shalt Not Kill.'"

    Done: I am unaware of any game in which you actually kill people. Plenty of games in which your fictional character kills other fictional characters, but they're videogames, not real life.

    It's odd to me that religious types sometimes seem to put more emphasis on morality in fiction than they do in real life. It's not real. Why is this a thing to them? No one has ever demonstrated that violence in videogames or movies actually leads to desensitization for real-life violence, so that's not a valid reason. There's plenty of real-world violence going on, that should be higher priority.

    Virtual violence is repugnant to them is what I think it comes down to. That's fine, they should not play games with violence. I think this guy is basically doing the right thing, he's making his own game to fit his tastes, which is great. There aren't enough games like that. I still have to object to the mindset he seems to have: that virtual, in-game violence is somehow morally wrong.

    And most in-game violence to me seems pretty justified. Most involve shooting bad guys or bad aliens. GTA allows you to kill innocent bystanders, sure, but so far that's always been a player using free will to do so. The main story does involve murder, but nine times out of ten it's justified. Not great morality there, but pretty good considering it's not real.

    Some games actually suceed in making you feel guilty. Fallout 3 had oodles of opportunities to do evil, and plenty of times I ended up feeling pretty guilty.

    Having played some of those wisdom tree games, I very much doubt people who are out to make games as a vehicle to promote their own morality have NEARLY the skill it would take to make a game in which a player felt guilty for committing virtual sins, but that is a possibility.

    "It was important to do so, and it is not easy. You can defend yourself by stunning Enforcers, or thugs for a very brief time. The goal is the mission, and to avoid direct contact with the enemy as much as possible."

    That sounds like a watered down version of mirror's edge, a FPS/FPA* which combines parkour with bad guys with guns. You can stun an enemy to take his gun, then use it on other bad guys for a few shots, but the game really encourages you at most parts to flee and stun rather than get into a shootout. Not for morality reasons though, it's just easier that way.

    *I don't want to get into a semantic argument over marketing terms here, you know what I'm talking about.

  12. Games corrupt youth? by bocin · · Score: 2, Informative

    "Part of the problem is that the game industry is often touted as being a corrupting influence for the youth of the world." This is a statement that has no basis in fact. Kids used to play cowboys and indians and other games that involved pretend gunfights and pretend killing. Since the memory of man goeth not to the contrary children have had games that involved make believe violence. I believe it is clear who is to blame for the lack of disipline that todays youth displays: The social workers who strike fear into parents and the psychiatrists with their diagnosis of "attention deficit disorder". When a child has only self direction to steer them because their parents are to afraid to teach them the word NO then you get a child who is confused, anxious even violent. Of course this is nothing a good dose of ritlan or some such drug can't fix right up. Please note that a majority of the proponents of the theory that video games cause violence in youth are the social workers and the psychiatrists. Look at the time line. When these two groups became the last word in child rearing is when most of the problems in young people (violence in particular) started. These people are educated and totally aware of what they have wrought in the lives of our children. Teaching self disipline to children can and will improve their quality of life. Here's a link to a TED video that more than proves this point: http://www.youtube.com/watch?v=M0yhHKWUa0g&feature=player_embedded Peace..... Oh bye the way religion has nothing to sell that I care to buy....

  13. Japanese Video Games by sesshomaru · · Score: 2, Informative

    Many, many Japanese video games have pretty strong religious elements in them. I mean Shinto religious elements.

    A good example recently is Ju-on, the Grudge, which is loosely based on an old Shinto legend. (Variations on the supernatural grudge theme show up in a lot of Japanese cartoons or "anime.")

    Even way back in 8-Bit days, the Shinto story that later inspired The Ring was used in a video game called Monster Party.

    Oh, and of course, Shinto shrines play a role in Shenmue. Like the shrine where you find the cat, and Ryo will actually do a small devotion at the shrine in the house if you "use" it.

    I could go on and on here, but I think it would be a bit shocking for games made in another country to include an alien religion, like Christianity is in Japan. Even Japanese games that include Christianity might not quite get it... it might be used the way Western games use pagan religious elements.

    Well anyway, for more information on the Shinto religion, consult your local library!

    --
    "MIT betrayed all of its basic principles."
  14. Re:I like niggers by coaxial · · Score: 3, Funny

    Sarah Silverman? Is that you? You're all I want for Hanukkah!

  15. maybe the problem is by AlgorithMan · · Score: 5, Insightful

    maybe the problem is that religious games (I don't know even one counter example) focus to much on conveying the religion and to little on stuff like A STORY, or GAMEPLAY... they're like most educational games, they just AREN'T FUN TO PLAY.
    http://www.cinemassacre.com/new/?p=3878
    http://www.cinemassacre.com/new/?p=4069

    --
    The MAFIAA is a bunch of mindless jerks who will be the first up against the wall when the revolution comes
  16. Stamp Pogroms by Dr.+Cody · · Score: 3, Funny

    If there were people killing each other over stamps and forcing others to be collectors,

    Now there's an idea for a video game.

  17. Dragon Age by rpillala · · Score: 3, Interesting

    There are issues of religion brought up behind a thin veil in Dragon Age. The different countries of medieval Europe are represented, as well as shoddy treatment of Jews (read: elves.) In addition to this, there is a powerful church organization that some people think is too oppressive. There's even the legacy of the Roman empire and I think the Babylonian captivity is mentioned.

    I didn't see Dragon Age in the article, but this is because the game isn't really about these things. They are incidental, and can occupy as much or as little time as you like. Your NPC companions in the game sometimes get into religious debates with each other, depending on your squad selection.

    --
    When the axe came to the forest, the trees said, "Look out - the handle was once one of us."
  18. A good/serious religious game is impossible by Anonymous Coward · · Score: 2, Insightful

    My sons and I have been batting around game ideas for many years now, and we've considered the subject of a religious-themed game many times. We're pretty much agreed that it would not be possible to make a game that is both good from a gameplay perspective and at the same time good from a faith or doctrinal perspective.

    1. First, there's the Sincerity Problem. Religions are inherently concerned with serious, ultimate issues of life after death. There's nothing game-like about the subject matter at all. Any attempt to introduce playfulness cannot help but be insincere.
    2. Next, there's the Suspension of Belief Problem. Play and story-telling is heavily dependent on fantasy, role-playing, and suspension of belief. Religion, however, is exactly the opposite. It depends on belief. Any attempt to introduce fantasy elements into religion would be irreligious, by definition.
    3. Finally, there's the Doctrinal Problem. The whole point of gameplay is to explore alternatives and play with different scenarios and story lines. But it is not possible to play with a religious story line. The story line is part of the teaching, and the teaching is about absolute truth (see Sincerity Problem), so there are no valid alternatives.

    Now, it would be possible to make a good/UNserious religious game. The Chronicles of Riddick is an excellent example of an invented religion that works wonderfully well to drive the story, define characters, and provide motivation.

    As an aside, there are very few accurate portrayals of the peacefulness of religion in fiction. Religious people are almost always shown as fighting, torturing, and basically steam-rolling people into believing. But no true believer would ever do such a thing, of course. The power of religion is in having the capital-T Truth, and Truth never has to be forced, it just is. Real preachers and teachers use moral suasion, not war.

    However, there seems to be an inexhaustible supply of political extremists who are only too happy to cloak themselves in the language and symbolism of religion to take advantage of people. Nazism, for example, often appropriated religion to serve its political ends. No doubt this is what Islamic extremists are doing today.

  19. Know your terms by Tony · · Score: 2, Informative

    Agnosticism is about epistemology -- it's the position that you can't know for certain whether or not god exists.

    Theism/atheism is about ontology.

    Theism is believing gods exist.

    Atheism is believing god does not exist.

    Most agnostics are either atheist or theist. There are few agnostics who leave the existence of god in that quantum state of both existing and not existing.

    --
    Microsoft is to software what Budweiser is to beer.